RogerSmith Posted October 15, 2012 Posted October 15, 2012 (edited) are there any terrains that have an option to be Navy/Marines and takeoff from carriers like SF2NA map? I need a different one because the map on SF2NA is SOOOO slow on my computer Edited October 15, 2012 by RogerSmith Quote
+Wrench Posted October 15, 2012 Posted October 15, 2012 5 or 6 that i know of ... check the terrain downloads section. look for those that say "Full-5 merged requiered" it's actually easier to ask which DON'T!! (ertirea, NAfrica, ASW, ANW, Afghanistan, and a few others i can't remember right now) now, the odd thing is, for som reason, even full-5 merged, some will NOT work in base SF2 installs. They work best in mods folders running FROM the SF2NA exe Quote
RogerSmith Posted October 16, 2012 Author Posted October 16, 2012 5 or 6 that i know of ... check the terrain downloads section. look for those that say "Full-5 merged requiered" it's actually easier to ask which DON'T!! (ertirea, NAfrica, ASW, ANW, Afghanistan, and a few others i can't remember right now) now, the odd thing is, for som reason, even full-5 merged, some will NOT work in base SF2 installs. They work best in mods folders running FROM the SF2NA exe Thanks. Also, what if I have any problems with the sun? Like an old Germany mod I once downloaded, the X and Y axis of Earth rotation was reversed, so it was always a 24 hour day or night depending on the season. Quote
+Wrench Posted October 16, 2012 Posted October 16, 2012 not on my terrains!! if such a problem exists, just flip/flop the Lat/Long settings or, just pretend it's the world as shown in the movie "2012"!!! Quote
+SupGen Posted October 17, 2012 Posted October 17, 2012 Hey Roger, try this one: http://members.quicknet.nl/lm.broers/ it is Iceland; but without the slow. 1 Quote
RogerSmith Posted October 17, 2012 Author Posted October 17, 2012 (Terrain speak) The map Ertirea has the ships in the weirdest locations when NavalMap is set to True Quote
+Wrench Posted October 17, 2012 Posted October 17, 2012 because it dosn't have a _water.bmp with CV zones, as the Red Sea is far to narrow for carrier ops, hence in NOT being designed for carrier usage. (and the issue with The Wall being too close to the eastern edge of map too) remember, it isn't JUST activating the NavalMap statement, there has to be a 'zone' painted on, and 'sea room' enough for manuvering. To say nothing of that dumb-ass Hawkeye; he's gonna 200nm from The Boat, right smack dab over Bad Guy Country. Quote
+allenjb42 Posted October 17, 2012 Posted October 17, 2012 http://combatace.com/files/file/12804-water-maps-102zip/ This should help too. Quote
RogerSmith Posted October 17, 2012 Author Posted October 17, 2012 . To say nothing of that dumb-ass Hawkeye; he's gonna 200nm from The Boat, right smack dab over Bad Guy Country. He's pretty useless and uninspiring anyways hehe Quote
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