Jump to content

Recommended Posts

I'm working on a campaign for SF2, set in 1959, including a naval campaign. I have two aircraft carriers (constellation and ark royal), but i don't want them to be attacked since their air defenses aren't were really up for it and the interceptors are not a match for the multitude of bombers and escorts.


Out of curiosity I entered SurpriseAttack=TRUE in the data.ini file, but it was a disaster. Played out several times, but both carriers get sunk.

So I went back to SurpriseAttack=FALSE and still the Parani forces attack the ships. I even put a "0" next to MissionChance[ANTI_SHIP] for each enemy aircraft. Needless to say, same result...


I don't get it... Or is the ForceWithInitiative entry important here? It's set to '0'.


Any idea?

Share this post

Link to post
Share on other sites

To attack the naval force, the opposing sides - in this case the Empire of Paran - needs to be aware of its existance. Naval Strike & Anti_Ship 0 is ineffective, as regular strike missions can also be done against a naval force. If you do not wish it to be attacked, set the naval task force intelligence to 0 and make sure the Empire of Paran does not have any aircraft preforming Naval Search role.


The Suprise Attack is usually only to set the first mission to be a scramble mission and will reduce allied air activity for the first day or so of the Campaign.

Edited by JonathanRL
  • Like 1

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  


Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..