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Posted (edited)

Hi!!! I am trying to make an armed Cargo Ship. I am modifying the default CargoShip_DATA.ini. Once I'm finnished with it, I'll post it as ArmedCargoShip.

 

I have added the following lines to the data.ini

 

If I succeed in this, I'll make a gun and portable SAMs armed ship!

 

MY QUESTION IS: How can I modify the accuracy of the guns?? I'd like to simulate manned 50.cal machine guns in the deck. What does it mean AIR??

 

Thanks for your time!!!!!!!!

 

 

[DetectSystem]

TargetType=AIR

DataLink=TRUE

OpticalSight=TRUE

NightSight=TRUE

VisualRange=5000.0

VisualMinimumAlt=10.0

VisualSearchTime=3.0

ViewportPosition=20.00,20.0,30.0

MaxVisibleDistance=15000.0

RadarCrossSection=3000

 

 

[WeaponSystem]

TargetType=AIR------------What does it mean?

GunRange=1000.0

PitchAngleRate=180

MaxPitch=90.0

MinPitch=-10.0

DefaultPitchAngle=60

YawLimited=FALSE

YawAngleRate=75

DefaultYawAngle=0

ReloadGunAtAngle=FALSE

GunRecoil=10

GunMinAltitude=1.0

GunMaxAltitude=1000.0

GunStabilization=True

GunRadarTracking=True

RangeFinder=4

BallisticComputer=4

 

[superstructure]

.

.

.

.

 

 

SystemName[001]=Gun1

SystemName[002]=Gun2

SystemName[003]=Gun3

 

 

[Gun1]

SystemType=GUN

GunTypeName=50cal_M3

MuzzlePosition=0.00,-4.5,36.5

MaxAmmo=5000

BurstAmount=50

EjectShells=FALSE

 

[Gun2]

SystemType=GUN

GunTypeName=50cal_M3

MuzzlePosition=20.00,20.0,30.0

MaxAmmo=5000

BurstAmount=50

EjectShells=FALSE

 

[Gun3]

SystemType=GUN

GunTypeName=50cal_M3

MuzzlePosition=-20.00,-20.0,30.0

MaxAmmo=5000

BurstAmount=50

EjectShells=FALSE

Edited by ignacioc91
Posted

how many times do we have to say

 

PLEASE DON'T POST IN THE KNOWLEDGE BASE!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 

----------------

 

guns are added to ships like any other system ... look at the data inis for any other warships, and you'll see how it's done. the real hard part is figuriing out the fore/aft, and up/down placement.

 

hunt down my "USNCargoShip" mod of TK stock cargo ship .. it has a couple of MGs added. Not perfectly, mind you, but they DO shoot back!

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