+pcpilot Posted February 9, 2013 Posted February 9, 2013 Im making a new campaign, this time using the Philippines map, the USS Essex CV-9, and late war aircraft. Ive got the campaign to show and start. However, I want my planes to take off from the carrier, which I have been unable to do. The carrier works in a single mission, I can add it into the philippines map with the scenario editor. But I only seem to start in the campaign at one of the land bases. And even that is wierd. The two planes in my flight start in the exact same spot, actually INSIDE each other and pointed not down the runway but towrds the base itself. Maybe you guys can figure this out? Ive looked over the knowledge base but havent found anything that remedies this yet. Here is the _DATA.ini... [CampaignData] StartDate=10/1/1944 StartDateDeviation=0 ForceWithInitiative=0 SurpriseAttack=FALSE MaxMissions=30 NormalMissionRate=180 NormalMissionRateDeviation=10 OffensiveMissionRate=15 OffensiveMissionRateDeviation=30 StartScreen=Solomonstart.JPG CampaignEndWinScreen=CampaignEndWin1.JPG CampaignEndLoseScreen=CampaignEndLose1.JPG CampaignEndStallScreen=CampaignEndLose1.JPG CampaignEndKIAScreen=CampaignEndLose1.JPG CampaignEndWinText=CampaignWinText.txt CampaignEndLoseText=CampaignLose.txt CampaignEndStallText= [Force001] Alignment=FRIENDLY Nation=USN BaseArea=TaskForce 77.1 AirOffensive[001].Primary=WAREHOUSE AirOffensive[001].Secondary=FUEL_STORAGE AirOffensive[002].Primary=OIL_REFINERY,FUEL_STORAGE AirOffensive[002].Secondary=COMM_BUILDING AirOffensive[003].Primary=SMALL_RUNWAY AirOffensive[003].Secondary=WAREHOUSE,POWER_PLANT AirOffensive[004].Primary=COMM_BUILDING,POWER_PLANT AirOffensive[004].Secondary=OIL_REFINERY,FUEL_STORAGE AirOffensive[005].Primary=MEDIUM_RUNWAY AirOffensive[005].Secondary=HANGAR,AMMO_STORAGE AirOffensive[006].Primary=OIL_REFINERY,POWER_PLANT AirOffensive[006].Secondary=COMM_BUILDING AirOffensive[007].Primary=LARGE_RUNWAY AirOffensive[007].Secondary=MEDIUM_RUNWAY,SMALL_RUNWAY AirOffensive[008].Primary=CHEMICAL_WEAPONS_PLANT AirOffensive[008].Secondary=OIL_REFINERY,COMM_BUILDING,POWER_PLANT AirOffensive[009].Primary=COMMAND_BUILDING AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,CHEMICAL_WEAPONS_PLANT AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY StartGroundOffensive=2 StartInterdiction=5 Morale=70 Supply=25 NormalSupplyRate=20 OffensiveSupplyRate=-20 DefensiveSupplyRate=-5 SupplyForOffensive=90 AircraftReplacementTime=240 AircraftReplacement=60 GroundUnitReplacementTime=360 GroundUnitReplacement=100 RandomTransportType=ANY WeaponResupplyTime=180 AllowRandomAceCreation=TRUE [Force002] Alignment=ENEMY Nation=IJN BaseArea=Clark Field 1 AirOffensive[001].Primary=WAREHOUSE AirOffensive[001].Secondary=FUEL_STORAGE AirOffensive[002].Primary=OIL_REFINERY,FUEL_STORAGE AirOffensive[002].Secondary=COMM_BUILDING AirOffensive[003].Primary=SMALL_RUNWAY AirOffensive[003].Secondary=WAREHOUSE,POWER_PLANT AirOffensive[004].Primary=COMM_BUILDING,POWER_PLANT AirOffensive[004].Secondary=OIL_REFINERY,FUEL_STORAGE AirOffensive[005].Primary=MEDIUM_RUNWAY AirOffensive[005].Secondary=HANGAR,AMMO_STORAGE AirOffensive[006].Primary=OIL_REFINERY,POWER_PLANT AirOffensive[006].Secondary=COMM_BUILDING AirOffensive[007].Primary=LARGE_RUNWAY AirOffensive[007].Secondary=MEDIUM_RUNWAY,SMALL_RUNWAY AirOffensive[008].Primary=CHEMICAL_WEAPONS_PLANT AirOffensive[008].Secondary=OIL_REFINERY,COMM_BUILDING,POWER_PLANT AirOffensive[009].Primary=COMMAND_BUILDING AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,CHEMICAL_WEAPONS_PLANT AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY StartGroundOffensive=1 StartInterdiction=5 Morale=70 Supply=45 NormalSupplyRate=20 OffensiveSupplyRate=-20 DefensiveSupplyRate=-5 SupplyForOffensive=70 AircraftReplacementTime=360 AircraftReplacement=60 GroundUnitReplacementTime=240 GroundUnitReplacement=80 RandomTransportType=ANY WeaponResupplyTime=180 AllowRandomAceCreation=TRUE //----------------------------------------------------------------------------- [AirUnit001] AircraftType=F6F-5 Squadron=VF3 ForceID=1 Nation=USN DefaultTexture=VF3 BaseArea=TaskForce 77.1 RandomChance=100 MissionRate=0.9 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=70 MissionChance=25 MissionChance[CAS]=50 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=50 UpgradeType=FIXED Upgrade[01].Date=1/1945 Upgrade[01].Type=F8f [AirUnit002] AircraftType=SBD-5 Squadron=VB10 ForceID=1 Nation=USN DefaultTexture=VB10 BaseArea=TaskForce 77.1 RandomChance=100 MissionRate=0.9 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=10 MissionChance[iNTERCEPT]=10 MissionChance[ESCORT]=20 MissionChance=90 MissionChance[CAS]=90 MissionChance[sEAD]=80 MissionChance[ARMED_RECON]=90 MissionChance[ANTI_SHIP]=90 MissionChance[RECON]=50 UpgradeType=FIXED Upgrade[01].Date=9/1945 Upgrade[01].Type=SB2C-1 //----------------------------------------------------------------------------- [AirUnit005] AircraftType=A6M2 UnitName=1/251 Kokutai ForceID=2 Nation=IJN BaseArea=Manila RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=16 StartPilots=16 Experience=40 Morale=80 Supply=100 Intelligence=80 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=25 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=20 UpgradeType=NONE [AirUnit006] AircraftType=A6M2 UnitName=2/251 Kokutai ForceID=2 Nation=IJN BaseArea=Manila RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=16 StartPilots=16 Experience=40 Morale=80 Supply=100 Intelligence=80 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=25 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=20 UpgradeType=NONE [AirUnit007] AircraftType=Ki-43IIb UnitName=2/11 Sentai ForceID=2 Nation=Japanese Empire BaseArea=Clark Field 1 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=16 StartPilots=16 Experience=40 Morale=80 Supply=100 Intelligence=80 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=25 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=20 UpgradeType=NONE [AirUnit008] AircraftType=D3A1 UnitName=1/553 Kokutai ForceID=2 Nation=IJN BaseArea=Manila RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=16 StartPilots=16 Experience=40 Morale=80 Supply=100 Intelligence=80 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=50 MissionChance[CAS]=25 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=90 MissionChance[RECON]=20 UpgradeType=NONE [AirUnit009] AircraftType=D3A1 UnitName=2/553 Kokutai ForceID=2 Nation=IJN BaseArea=Manila RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=16 StartPilots=16 Experience=40 Morale=80 Supply=100 Intelligence=80 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=50 MissionChance[CAS]=25 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=90 MissionChance[RECON]=20 UpgradeType=NONE [AirUnit0010] AircraftType=G4M2 UnitName=1/253rd Kokutai ForceID=2 Nation=Japanese Empire BaseArea=Clark Field 1 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=16 StartPilots=16 Experience=40 Morale=80 Supply=100 Intelligence=80 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=50 MissionChance[CAS]=25 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=90 MissionChance[RECON]=20 UpgradeType=NONE [AirUnit011] AircraftType=G4M2 UnitName=2/253rd Kokutai ForceID=2 Nation=Japanese Empire BaseArea=Clark Field 1 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=16 StartPilots=16 Experience=40 Morale=80 Supply=100 Intelligence=80 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=50 MissionChance[CAS]=25 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=90 MissionChance[RECON]=20 UpgradeType=NONE //----------------------------------------------------------------------------- [GroundUnit001] GroundObjectType=ShermanM4A3 UnitName=1stReg/1st Marine Tank Div ForceID=1 Nation=USMC BaseArea= RandomChance=100 StartObjects=100 MaxObjects=100 Experience=75 Morale=80 Supply=100 Intelligence=20 UpgradeType=NONE [GroundUnit002] GroundObjectType=ShermanM4A3 UnitName=5thReg/1st Marine Tank Div ForceID=1 Nation=USMC BaseArea= RandomChance=100 StartObjects=100 MaxObjects=100 Experience=75 Morale=80 Supply=100 Intelligence=20 UpgradeType=NONE [GroundUnit003] GroundObjectType=US_Squad_early UnitName=5th Marines ForceID=1 Nation=USMC BaseArea= RandomChance=100 StartObjects=100 MaxObjects=100 Experience=75 Morale=80 Supply=100 Intelligence=20 UpgradeType=NONE [GroundUnit004] GroundObjectType=US_Squad_early UnitName=1st Marines ForceID=1 Nation=USMC BaseArea= RandomChance=100 StartObjects=100 MaxObjects=100 Experience=75 Morale=80 Supply=100 Intelligence=20 UpgradeType=NONE [GroundUnit005] GroundObjectType=Bofors UnitName=12th AAA Btn. ForceID=1 Nation=USMC BaseArea= RandomChance=100 StartObjects=100 MaxObjects=100 Experience=75 Morale=80 Supply=100 Intelligence=20 UpgradeType=NONE [GroundUnit006] GroundObjectType=Type95 UnitName=50th Tank Btn. ForceID=2 Nation=Japanese Empire BaseArea=Manila RandomChance=100 StartObjects=100 MaxObjects=100 Experience=75 Morale=80 Supply=100 Intelligence=20 UpgradeType=NONE [GroundUnit007] GroundObjectType=jap_Squad UnitName=Ichiki Detachment ForceID=2 Nation=Japanese Empire BaseArea=Manila RandomChance=100 StartObjects=100 MaxObjects=100 Experience=75 Morale=80 Supply=100 Intelligence=20 UpgradeType=NONE [GroundUnit008] GroundObjectType=Type88_AA UnitName=1st AAA ForceID=2 Nation=Japanese Empire BaseArea=Manila RandomChance=100 StartObjects=100 MaxObjects=100 Experience=75 Morale=80 Supply=100 Intelligence=20 UpgradeType=NONE [GroundUnit009] GroundObjectType=Type96_AA UnitName=2nd AAA ForceID=2 Nation=Japanese Empire BaseArea=Manila RandomChance=100 StartObjects=100 MaxObjects=100 Experience=75 Morale=80 Supply=100 Intelligence=20 UpgradeType=NONE //----------------------------------------------------------------------------- [strategicNode001] Area=Tacloban Field ConnectTo[001].Target=Clark Field 1 ConnectTo[001].BasePoint=208387,665775 ConnectTo[002].Target=Nichols Field ConnectTo[002].BasePoint=202001,652000 [strategicNode002] Area=Dulag Field ConnectTo[001].Target=Clark Field 1 ConnectTo[001].BasePoint=682001,353997 ConnectTo[002].Target=Nichols Field ConnectTo[002].BasePoint=208387,665775 [strategicNode003] Area=TaskForce 77.1 ConnectTo[001].Target=Nichols Field ConnectTo[001].BasePoint=682001,353997 ConnectTo[002].Target=Batangas Field ConnectTo[002].BasePoint=208387,665775 [strategicNode004] Area=Clark Field 1 ConnectTo[001].Target=Tacloban Field ConnectTo[001].BasePoint=682001,353997 ConnectTo[002].Target=Clark Field 1 ConnectTo[002].BasePoint=202001,652000 [strategicNode005] Area=Nichols Field ConnectTo[001].Target=Dulag Field ConnectTo[001].BasePoint=682001,353997 ConnectTo[002].Target=Manila ConnectTo[002].BasePoint=208387,665775 [strategicNode006] Area=Batangas Field ConnectTo[001].Target=TaskForce 77.1 ConnectTo[001].BasePoint=682001,353997 ConnectTo[002].Target=Manila ConnectTo[002].BasePoint=208387,665775 //----------------------------------------------------------------------------- [CarrierUnit001] CarrierType=CV-9 CarrierNumber=1 UnitName=USS Essex ForceID=1 Nation=USN BaseArea=TaskForce 77.1 NumSquadron=5 BaseSize=MEDIUM Experience=100 Morale=100 Supply=100 [FrontLine] HideOverWater=TRUE Here is the ini for the camapign... [CampaignData] CampaignName=Philippines 1945 DataFile=Philippines45_DATA.ini CampaignMap=Phillipines Historical=FALSE Service001=USN Force001=USN Force002=IJN [uSNUnit001] Squadron=VF3 ForceID=1 UnitID=1 StartDate=09/01/1944 DescFile=VF3Desc.txt StartText=PhilippinesStart.txt AircraftType=F6F-5 [uSNUnit002] Squadron=VB10 ForceID=1 UnitID=2 StartDate=09/01/1944 DescFile=VB10Desc.txt StartText=PhilippinesStart.txt AircraftType=SBD-5 //----------------------------------------------------------------------------- [CustomUnit] StartText=PhilippinesStart.txt Taskforce 77.1 is designated as one of the target areas in the Phillipines_targets.ini with the map. Does this mean it is also usable as a base area? Quote
+Wrench Posted February 9, 2013 Posted February 9, 2013 now, I don't know diddtly about campaign building, but... planes starting in the same spot means a defective airfield ini (not correct for that airfield, an/or not updated to sf2 standards) do you have the correct _water.bmp for the ww2 PI map? should generate the carrier properly (methinks) also, Essex CVs are classed as "small" airfields (check their data ini) none of those AAA units are "mobile AAA" - they're all static AAA (and placed via the "AAA" tag in the targets.ini) IJN and IJAAF squadrons didn't use the */*** tag like luftwaffe units .. they are just what they are; 251 kokutau, etc Bearcats never arrived in theatre until early 1946 as to base areas, iirc, NA generates them via the _water.bmp with the correctly color coded CV zones LOVE the "Ichikichi" detatchment!!! (somebody knows their classic 3 stooges!!) if you need an (almost!) historically correct _water.bmp, let me know! Quote
+pcpilot Posted February 9, 2013 Author Posted February 9, 2013 (edited) Thank you for the reply Kevin. Heres the water bmp that came with the terrain. This is Edwards old philippines terrain updated by you I believe it was. The rest I will look at right now and let you know. Eidt: checked and found that whether I fly a single mission or a campaign mission, the planes start inside of each other facing the wrong way on the field. I have started at two fields, tacloban and dulag, both the only friendly fields according to the planning maps, and both have this issue. Still unable to start on a cv. I did adjust the base size to small. Yeah, the ichiki detachment is left over from the solomons campaign I did a few weeks ago. I simply used that data.ini as the basis for this campaign and some things I havent changed. Edited February 9, 2013 by pcpilot Quote
+Wrench Posted February 9, 2013 Posted February 9, 2013 (edited) check the airfield inis ...and the targets.ini they should call for Desert_airfiled***.ini (numbered 1-6) [TargetArea024] Name=Clark Field 1 Position=298000.000000,785000.000000 Radius=4242.640625 ActiveYear=0 LOCATION=2 Alignment=ENEMY AirfieldDataFile=desert_airfield5.ini NumSquadrons=4 Target[001].Type=Runway5 they should match each other. that's the only thing I know that'll screwup aircraft facing edit: IJAAF use the Sentai tag yup, that looks like my latest water bmp. single missions for naval aircraft (carrierbased=true) all start on the boat? Edited February 9, 2013 by Wrench Quote
+pcpilot Posted February 9, 2013 Author Posted February 9, 2013 (edited) Yep, checked every airfield/target and they were correctly numbered; both desert_airfield*.ini and Target[001].Type=Runway* matching numbers. On the other front, I did find in checking another campaign that the squadrons had to have CarrierBased=TRUE CarrierNumber=1 This then allowed me to start on the carrier, or so I thought. This was the result. Wasnt this discussed awhile back? Something to do with the water bmp? Anyway, so far I have tried two different BaseArea and no luck yet. Oh, this pic shows what Im experiancing on landbases. Edited February 9, 2013 by pcpilot Quote
+pcpilot Posted February 9, 2013 Author Posted February 9, 2013 (edited) Ok, found out that the TaskForce 77 base areas are not working properly. I switched to the taskforce 38 base areas and I can now take off from a carrier. Still would like to find the problem with the land bases. Edited February 9, 2013 by pcpilot Quote
+JonathanRL Posted February 9, 2013 Posted February 9, 2013 (edited) You may want to try it all with North Atlantic Scripts. They should work for non-Atlantic installs, but make a backup just in case. NavalMap=True is not present, so add it under [CampaignData]. Instead of the current carrier script, use this (adjust as needed): [NavalUnit001] UnitName=USS Essex ForceID=1 Nation=USN RandomChance=100 MaxObjects=10 Experience=100 Morale=100 Supply=100 Intelligence=0 StartPosition=309234.0,112620.0 ObjectivePosition=355680.0,279859.0 HomePortPosition=0.0,0.0 MaxFleetSpeed=1.289 Ship[01].Type=CV-9 Ship[01].Name=USS Essex For carrier borne aircraft, add this instead of Base Area: CarrierBased=TRUE NavalUnitID=1 ShipID=1 Edited February 9, 2013 by JonathanRL Quote
+pcpilot Posted February 9, 2013 Author Posted February 9, 2013 Hello fellas, thank you for the replies. I do not have SF2NA. This is everything else patched to latest levels though, including SF2, 2E, 2V, 2I, and both expansion packs. Jonathan, I tried your suggestion and no luck. It works better using the older scripts. Are naval maps and their callouts even needed if my install doesnt have SF2NA? Quote
+pcpilot Posted February 9, 2013 Author Posted February 9, 2013 Well, It looks like right now my only issues are the land based units starting on thier bases on the Philippines map. Ive gotten the carriers to finally work properly. Take a look at the images above and youll see how the planes are starting; inside each other and pointeed the wrong way on the airstrip. Quote
+pcpilot Posted February 11, 2013 Author Posted February 11, 2013 Anyone else having a probelem with aircraft facing on the philippines map? Quote
+Wrench Posted February 11, 2013 Posted February 11, 2013 now, just to clarify, we're talking the "Phillipines 44" (displayed name) map, with the SF2NA upgrades....right? NOT the PI 1941 by baltika because all the airfields work for me.. Quote
+pcpilot Posted February 11, 2013 Author Posted February 11, 2013 I did have your update but apparently when I used starys' update it changed a few things. I reinstalled your update and the planes line up nicely now. But a new problem has presented itself...Now the Philippines dont show up in single missions! I have the terrain for my campaign but not single missions. Any ideas? I do not have the SF2NA addon. Ive resisted gving TK another $30 when I've heard people question whether we will have continued support or not. Quote
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