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DoNotDetachPylon=TRUE

so pylons stay if rails arent used and you wanna load a tank or summat else..

just posted if it hasnt been spotted before...

From Lightning F6 data.ini btw.

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I thought it kept the pylon visible on the 3D model even if the pylon was selected as "Empty" using the in-game weapons editor, as normally the pylons without anything loaded via the in-game editor would disappear from the model. Or is that what you were saying?

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