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Andy73

Andy's Sounds Update 3.2

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Yes, that might be the Reason. Most Sounds (especially for the Frontambience) were recorded in High Quality (44100 khz, 16 bit, Stereo), so it could be for some older Soundchips "on Board", that they will have some Problems. Modern Boards should have no Problems playing several Samples in high Quality without any Stutters. I've recorded something new for the Frontambience, now there are a lot more Patterns and Sounds if you are flying over the Lines, and I'm having no Issues or anything like that. Always constant FPS at 60. But to be honest, I'm playing with a very good Sound-Card (ASUS XONAR D2) and this could be the Reason, too.

To solve this Problem (if there are more Users who need help with this) I can record these Samples with lower Quality. Another Solution can be to tweak the sound.xml File again, so the Processor will play less Samples at the same Time.

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Well, it looks like the new version is much better - but crikey did I have a strange problem at the end of a mission last night.

 

So I was flying with the 103rd in March of 1918 - figured that would be a good test of whether my system was up to the task of all of the mods. I should mention at this point that I have downloaded Lothar's OFFice with the included mods and installed Andy's latest sound patch. The mission was brilliant - OFF ran smoother than I'd ever seen it, consistently in the 60fps. I then warped - I wonder if there's something with the mods that makes this unadvisable - and when I came out of it the planes we were escorting were gone and my plane was looping towards the ground. I pulled out and found that me and a wingman had engaged a flight of Rumplers. Well, I shot one down and damaged a second but took a few hits to my SPAD 7. After the fight it was clear that my engine had taken damage - the revs kept dropping so I headed for the lines. As I made it to the Front, the revs finally cut and I lost altitude.

 

That's when things got weird...

 

I cut to a flyby view just to take in the graphics and see how the plane looked. As soon as I did, I went from 60fps to fractions of single digits. The game more than stuttered - it froze several times. Then I saw white artifacts on the ground at the trenches and the FPS continued to be in the single digits - there was a LOT of sound playing at the time: groundfire, artillery, flak, the whistling of wind through my cockpit...

 

I'm not sure what caused the massive drop in my FPS. But when I removed all of the mods and played the mission again in its stock form - there were no issues.

 

Any ideas? I'm really sorry to drop such a puzzler on everyone - the mods, when they work, are simply stunning. Great stuff!

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Captain,

the only thing I can offer to you at this Time, is to re-record my whole Mod into a lower Quality. And I'm going to tweak the Sound-XML File a little bit, so the Game will play a few less Sounds when you are flying over the Lines. And I will "combine" some Patterns and Samples.

There will be no longer Ten or Twenty different Sounds at the same Time, I will reduce this.

To avoid Problems with OFFice or OFFbase you must copy all Samples into your Sounds-Folder in your main OFF-Installation. I will explain this clearly when it's ready. But... I need a few days to do this, okay? I don't have much Time this Weekend. I'm so sorry to hear that some Users are having Problems with my Sounds. But I will repair this... :beach:

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Awesome work Andy.... I'll have to give these a try!

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Captain,

the only thing I can offer to you at this Time, is to re-record my whole Mod into a lower Quality. And I'm going to tweak the Sound-XML File a little bit, so the Game will play a few less Sounds when you are flying over the Lines. And I will "combine" some Patterns and Samples.

There will be no longer Ten or Twenty different Sounds at the same Time, I will reduce this.

To avoid Problems with OFFice or OFFbase you must copy all Samples into your Sounds-Folder in your main OFF-Installation. I will explain this clearly when it's ready. But... I need a few days to do this, okay? I don't have much Time this Weekend. I'm so sorry to hear that some Users are having Problems with my Sounds. But I will repair this... :beach:

 

Andy, seriously, there is no need to do this - I'm probably one of maybe two people having this problem and, additionally, I am up to my eyeballs in work preparing for comps at the end of this semester so there is absolutely no need to torture yourself fixing this! It's an awesome mod! I'm also due to reformat my computer and reinstall - I've had a lot of clutter build up over the last year of school and who knows, there could be a registry issue somewhere in Windows that's mucking things up.

 

All that said, you've made an incredible mod! I wish the devs could just contact you and have you engineer the sounds in WOFF, it would be fantastic!

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No sense manually re-recording the samples with lower quality. The OFFice installer actually distributes the sound files as lossless .flac files (to get under the 500MB file size), uncompressing them to .wav files after install. It was easy to modify the installer code to not just uncompress the .flac files, but also use SoX to convert them to 22.5kHz mono on the fly.

 

Those of you with old slow machines experiencing problems: try this installer, and check the box for low quality audio.

 

If that doesn't help, then Andy can think about mucking with the sounds.xml.

Edited by Lothar of the Hill People

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