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I would like to try doing a texture with bump mapping As a test. What file type Should I use (DDS,JPG)? I'm going to export a set of .lod's for my P-40E for SF2 to be included in the package. I don't have SF2 to test them, but I did a lot of .dds textures for Oblivion. I'm sure someone will test it for me in game. I have dds software plugin's and a viewer and I can check my work in max.

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JPG his the most current and the easyer to save

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