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Posted

Hey fellow OFFers, version 1.0.5 of OFFice with OFFbase is now available at Combat Ace. Get the full download, or just the smaller update if you already have 1.0.2 or later installed.

 

This release contains some important bug fixes and improvements. But the big news: OFFworld Phase I is now Online!

 

OFFworld is a commercial multiplayer version of OFFice. Phase I brings multiplayer to OFFbase! Share a persistent, online squadron and interact with human friends and common AI squadmates on the ground, while flying separate combat missions in the same ongoing campaign.

 

OFFworld Phase II will add multiplayer combat missions in a shared, persistent online war--but needs your support to get off the ground. See the OFFworld page in the OFFramp mod manager for more information and how to join. Phase I is only $12 USD.

 

This release features turn-based multiplayer encounters between human players in an OFFworld squadron, either in real-time or step-by-step as players come and go online. Simple text-messaging between human players in encounters makes for full interactivity. Now you can share the highs and lows of an OFF campaign in the Great War with fellow OFFers! Buy them drinks, arm-wrestle, throw snowballs at each other, visit each other in hospital, etc.

 

With real people on the other end, and all the wonderful dynamic encounters contributed by JamesL, the flexibility and strategic depth of the encounter engine really shines (it's based on a continuous iterated prisoners' dilemma if you're curious). And you can message each other to aid cooperation, taunt in victory or curse in frustration, justify your actions or appeal for forgiveness, even try to fool someone into letting their guard down. It's an awful lot of fun.

 

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Plus it's just really cool to share a squadron, common roster and ground crew, and move the dynamic immersive campaign forward together.

 

Also, OFFworld members who want to focus on these human-human interactions can let their own pilot character AI take over encounters with AI squadmates. Note that this can also basically turn off the role-playing in solo campaigns. Even if you don't want to play a shared online campaign with other humans--just want to get all the texty interactions with AI squadmates out of the way and fly OFF with all the other enhancements and improvements of OFFice--well there's another reason to join!

 

See the OFFworld page in the OFFramp mod manager, or just send me a PM.

Posted

~s~ Lothar!

 

That got rid of many minor issues I was having.

 

Much of the trouble I was having were probably of my own creation, there is just so many OFF... "aps" that I was confused despite having read the info a few times.

 

Do any of the mates come to blows? I haven't experienced it ... yet. There is one chap I'd like to do so with... the cook...LoL

 

I've never tried to play this sim online, I'm stuck with dial-up, but the off-line interaction you've created is adding more to the sim.

Posted

That got rid of many minor issues I was having.

 

Good to hear! Just send me screenshots of the Rebol console if you run into any more problems.

 

Much of the trouble I was having were probably of my own creation, there is just so many OFF... "aps" that I was confused despite having read the info a few times.

 

Haha I guess I am fond of all my acronyms... maybe should add a glossary of all the programs to the FAQ.

 

Do any of the mates come to blows? I haven't experienced it ... yet. There is one chap I'd like to do so with... the cook...LoL

 

Have you gotten Food Poisoning yet? "Friendly" Boxing lets you trade a few blows, but one of these days I want to slap together a personal combat system, and Bullies have a few other options that could use some more fleshing out.

 

I've never tried to play this sim online, I'm stuck with dial-up, but the off-line interaction you've created is adding more to the sim.

 

Even if you don't actually play online, your support for OFFworld would speed development of features for off-line play as well... such as that combat system... :biggrin:

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