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Posted

it happens a LOT on the older terrains when used in SF2. Seems to have something to do with the height field, and mostly on costal transition tiles (or any water/land transitions)

 

no fix known, live with it. (unfortunately)

Posted

could be an airfield that's not fully flattened. Are the runway ends/center 'normal' looking?

 

which one? (of course, I'll have to find the archived TE zip that's got the Libya stuff in it ...) If the rest of the airbase is ok, I'd just ignore it

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