Wilches Posted October 20, 2013 Posted October 20, 2013 Gents, I´ve been messing on Hs 129B Data.ini in order to make the tail whell unit NOT to retract as the real plane. No luck... I set the following parameters: // Landing Gears ------------------- [TailGear]SystemType=LANDING_GEARRetractable=FALSE <----- set as FALSE - doesn´t workDeployTime=5.0AnimationID=DragArea=0.08HideGearNode=FALSEModelNodeName=TailGearInsideNodeName=ShockAnimationID=4ShockStroke=0.04SpringFactor=0.1DampingFactor=0.1WheelNodeName=TailWheelRotationAxis=X-AXISReverseModelOrientation=FALSERollingRadius=0.13CastoringWheel=TRUECastoringNodeName=Steerable=TRUEMaxSteeringSpeed=30.88Locking=FALSEMaxSteeringAngle=45.0InputName=YAW_CONTROLControlRate=1.0HasBrakes=FALSERollingCoefficient=0.05MaxLoadFactor=4.0 What I did wrong and how to make it work? Thanks buddies!!
+Crusader Posted October 20, 2013 Posted October 20, 2013 If it is animated together with the main gear ( one animation, which is the case IIRC, ), then you cant separate the tail wheel by changing ini stuff. I've heavily updated the 129 for my own WWII/ WoR install which is somewhere in deep storage now. All kinds of stuff.. from engines, RPM, cockpit RPM gauges, ammo counters, ammo loads, gun pod ammo loads, armor ... But I too had to live with a (inaccurately) retracting tail wheel :D And the canopy is opening the wrong way too, IIRC.. moving up instead of sliding back...
Wilches Posted October 20, 2013 Author Posted October 20, 2013 Thanks for replying Crusader. I´ll keep on trying. I just removed the tailwheel doors and made some corrections on skin. I´ll keep you guys aware of any new discover. Thanks!
+Cliff7600 Posted October 20, 2013 Posted October 20, 2013 Here's my attempt [Tail] ... SystemName[004]=DummyTailWheel [DummyTailWheel]SystemType=HIGHLIFT_DEVICEDeploymentMethod=AUTOMATIC_SPEEDSetting[1].Angle=10.0Setting[1].DeployValue=0.0Setting[1].RetractValue=400.0MaxDeflection=10.0MinDeflection=0.0ControlRate=1.0AnimationID=4 [TailGear]SystemType=LANDING_GEARRetractable=FALSEDeployTime=4.0DragArea=0.25HideGearNode=FALSEModelNodeName=TailGearShockAnimationID=ShockNodeName=ShockTravelAxis=Z-AXISShockStroke=0.11SpringFactor=1.0DampingFactor=2.0WheelNodeName=TailWheelRotationAxis=X-AXISRollingRadius=0.205ReverseModelOrientation=FALSECastoringWheel=TRUECastoringNodeName=Steerable=TRUEMaxSteeringSpeed=41.15Locking=TRUEMaxSteeringAngle=25.0InputName=YAW_CONTROLReverseInput=TRUEControlRate=1.0HasBrakes=FALSERollingCoefficient=0.05MaxLoadFactor=3.0IsSkid=TRUEContactPoint=0.0,-6.12,-0.575 The wrong thing is the tail wheel is not rolling anymore
Wilches Posted October 21, 2013 Author Posted October 21, 2013 Thanks a lot Cliff7600. Works like a charm! 1
+Crusader Posted October 21, 2013 Posted October 21, 2013 The brute-force "retract at all costs" method.... whatever works ;D 1
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