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slick cowboy

Aircraft not starting from carrier in campaign...

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NEVER MIND

I'm blind, stupid and Ignorant... feel free to delete this thread

;-)

 

 

 

 

To be more precise... I built a campaign on the Libya map which works with stations, like SF2V.

 

But when I start the campaign with a carrier based aircraft, I always end up in the lower left corner of the map and not on the carrier. The other units are on the carrier though. So it's related to being a player.

I went over everything several times, compared it to the SF2V campaigns, but I don't think I missed something...

 

For instance I have this for one of my carrier based units:

 

[AirUnit022]
AircraftType=FJ-3M
Squadron=VF73
ForceID=1
Nation=USN
CarrierBased=TRUE
CarrierNumber=9
BaseMoveChance=0
DefaultTexture=VF73
StartNumber=0
BaseArea=Bravo Station
RandomChance=100
MissionRate=1.0
MaxAircraft=20
StartAircraft=16
MaxPilots=22
StartPilots=16
Experience=100
Morale=100
Supply=80

etc...

 

 

And on Bravo Station there's the carrier:

 

[CarrierUnit002]
CarrierType=SCB-125
CarrierNumber=9
UnitName=USS Essex
ForceID=1
Nation=USN
BaseArea=Bravo Station
NumSquadron=5
BaseSize=SMALL
Experience=100
Morale=100
Supply=100

 

I checked numbers in the Names.ini as well. It's correct. I'm a bit lost now...

I must have missed something...

Edited by slick cowboy

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that's why we have the Libya_water.bmp, with the correctly colored CV/SAG stations. The engine will place your carriers in these zones

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