frtn Posted February 6, 2014 Posted February 6, 2014 (edited) Hello,everybody. Weapons pylons 8 degrees of rotation I write the Attachment Angles=0,0,-8 But Weapons no rotation Who can tell me why? Edited February 6, 2014 by frtn
Florian Posted February 6, 2014 Posted February 6, 2014 (edited) Try this: AttachmentAngles=0.0,-8.0,0.0 If this won´t work, please post the whole weapon station. Edited February 6, 2014 by Florian
frtn Posted February 7, 2014 Author Posted February 7, 2014 (edited) Try this: AttachmentAngles=0.0,-8.0,0.0 If this won´t work, please post the whole weapon station. I set The weapon pylons can be rotated,The type is INTERNAL [station1] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=INTERNAL AttachmentPosition=1.092,-3.4,-0.412 AttachmentAngles=0.0,-8.0,0.0 EjectVelocity=0.0,0.0,0 LoadLimit=2000 AllowedWeaponClass=IRM AttachmentType=WP ModelNodeName=1 PylonMass=86.18 BombBayAnimationID=7 MovingPylon=FALSE RotatingPylon=TRUE AutomaticDoors=FALSE BombBayOpenTime=0.8 BombBayCloseTime=0.8 How can I fix it? Edited February 7, 2014 by frtn
Florian Posted February 7, 2014 Posted February 7, 2014 Is the Nodename of the rail mesh "1"? You must enter the Name of the rail (ModelNodeName=) and use the MovingPylon=TRUE version. Try to add the vlaues in bold: NumWeapons=1 AttachmentPosition[001]=1.092,-3.4,-0.412
russouk2004 Posted February 8, 2014 Posted February 8, 2014 (edited) This is from my Bae hawk T2 which has wingtip pylons which slope down slightly you need to add movingpylon-true in your case as said before [WingTipStationL]SystemType=WEAPON_STATIONStationID=7StationGroupID=4StationType=EXTERNALAttachmentPosition=-4.779,-1.448,-0.5AttachmentAngles=0,-1.6,90.0LoadLimit=800.0AllowedWeaponClass=IRMAttachmentType=NATO,USN,USAF,UKModelNodeName=WingTip_IRM-LPylonMass=40.0PylonDragArea=0.03 SEE PIC...Rough but you ll see what I mean A Front view....... -90.0 = rotation thru centre of weapon B Top\bottom view 0=yaw angle (left to right) C side view -1.6 =pitch angle (front to back) Edited February 8, 2014 by russouk2004
frtn Posted February 8, 2014 Author Posted February 8, 2014 Thanks a lot My friend Florian and russouk2004 I create a mobile weapon pylons and fixes this problem now Thanks again
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