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Posted

is it safe to assume the power poles are part of the rail track lods??

 

Some of them are appearing in the middle of adjacent tracks. Just thought I'd let you know!

 

The thing looks great in game, I must say!!! Great work!! (even works in Asia, too!)

  • Like 1
Posted

Hello I have 2 types of tracks because of this "problem". One for the open terrrain with poles

and one for the stations without the poles. Must have look at the beta package I sent.

Thanks for the tip

Monty CZ

Posted

hello I checked the pack and my OUT file says:


TW Exporter Dec2010-C, Decals=FALSE

	Box01 [28 polys, 40 verts] '1 - Default'


Num Nodes: 1
Total:    (28 polys, 40 verts)
Mesh Max: (28 polys, 40 verts)


CastShadow=FALSE Nodes:


CatchShadow=FALSE Nodes:

1 Materials:
 (  1) 1 - Default:
       railroad1.bmp

1 Textures:
railroad1.bmp

Points

Extents

So its without poles (only one objext "box" should be present and no texture for poles and bush...

this is my files

tracks.rar

can you check it ?

Thank you

Monty CZ

 

Posted

I'd be glad to check it out!

 

these will replace the existing track on a one-for-one basis??

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