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Guys, I notice that the F4U-1C/Corsair II/Corsair IV from TMF has no folding wings when parked. Is there a fix for that?

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not reading readmes, are we??

 

 

The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke ™ of Shift/0. Breaking with Modder Tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.

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not reading readmes, are we??

Sure I did, but in the aircraft carrier deck the wings are unfolded. Check it out.

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I'm very aware of what they do.

 

taking time out for other, more important projects that REALLY need doing, to revist something from several years ago, I was able to fix the -1Cs parking wing fold. Wasted half a day between this and the Corsair II & IV.

 

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open the data ini, and at the very top, in the MissionData section, make sure these 2 line are present

 

CarrierParkSpan=6.35
CarrierParkAnimationID=8

 

scroll down to the Fuselage section. add this following

 

SystemName[009]=Wingfold

 

scrolling down,, near the Crew section where the canopy animation statement is, make sure THIS statement is there:

 

[WingFold]
SystemType=ANIMATION
InputName=ANIMATION_9
DeploymentMethod=MANUAL
AnimationTime=6.0
AnimationID=8

 

 

scroll further down, to both the right and left wing sections (BOTH the wing, and outerwing), and look for these lines:

 

 

 

 

[LeftWing]

 

****//snippage//***

SystemName[001]=LeftFlap
SystemName[002]=LeftWingStation
SystemName[003]=LeftMainGear
SystemName[004]=LeftInnerFlap
SystemName[005]=Leftouterwingfold  <----

 

[RightWing]
**//sinppage//**
SystemName[001]=RightFlap
SystemName[002]=RightWingStation
SystemName[003]=RightMainGear
SystemName[004]=RightInnerFlap
SystemName[005]=Rightouterwingfold  <----

 

[LeftOuterWing]

SystemName[001]=LeftAileron
SystemName[002]=LeftOuterFlap
SystemName[003]=LeftPositionLight
SystemName[004]=Cannon01
SystemName[005]=Cannon02
SystemName[006]=OuterPylone01
SystemName[007]=OuterPylone02
SystemName[008]=OuterPylone03
SystemName[009]=OuterPylone04
SystemName[010]=xOuterPylone05
SystemName[011]=LeftWingLever     <-- if Xed out, remove the X
SystemName[012]=LeftUpperPositionLight

 

[RightOuterWing]

SystemName[001]=RightAileron
SystemName[002]=RightOuterFlap
SystemName[003]=RightPositionLight
SystemName[004]=Cannon03
SystemName[005]=Cannon04
SystemName[006]=OuterPylone05
SystemName[007]=OuterPylone06
SystemName[008]=OuterPylone07
SystemName[009]=OuterPylone08
SystemName[010]=xOuterPylone10
SystemName[011]=RightWingLever     <---if X'd out, remove the X
SystemName[012]=BottomBlueLight
SystemName[013]=BottomAmberLight
SystemName[014]=BottomRedLightWing
SystemName[015]=RightUpperPositionLight

 

scroll further down, to the 'wing lever statements', below the fuel tank statement, and make sure it's commented out.

 

that fixed the -1c for me.

 

as to the FAA Corsairs, was unable to get them to show on any RN carriers parked (even to the point of REMOVING all other FAA aircraft) with or without folded wings. Can't determine if it's a CV fault or aircraft fault, but the wings will fold with the Standard Animation Keystroke (Shift/9)

 

 

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