yubba Posted July 29, 2015 Posted July 29, 2015 Yes the Buff got smarter,, it was just getting to hard to sight in dumb bombs though I got it close,, after some target practice I took the F-15E for a spin with some paveways now that was fun,,well after that I decided to open up the F-15E Data Config file ,, and took a look around well I found this,,,SystemName[036]=LANTIRN SystemName[037]=TV,, and add this to the B-52G_Late and added LGB to the external bomb racks // Electronic Pods ---------------------------------- [LANTIRN] SystemType=LASER_DESIGNATOR ModelNodeName=AN/AAQ-14 CameraFOV=2.500000 SightTexture=avq23sight1.tga CameraPosition=-0.800000,0.125000,-1.00000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 EODisplayFlags=268697600 SeekerRange=30.000000 SeekerGimbleLimit=120.000000 SearchFOV=5.000000 SearchTexture=avq23sight2.tga [TV] SystemType=EO_CAMERA ModelNodeName=AN/AAQ-13 CameraFOV=2.500000 CameraPosition=8.000000,0.125000,-1.000000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 EODisplayFlags=268697600 SeekerRange=30.000000 SeekerGimbleLimit=60.000000 so now you got a B-52G in sfp-1 flinging smart bombs and the tv sight works this also works on the B-1B put the tv knocks out the radar
xrearl Posted July 30, 2015 Posted July 30, 2015 Thanks. A great find, never would have tried itI dod not know how the LGB worked
yubba Posted July 30, 2015 Author Posted July 30, 2015 You are welcome,, this also is a fix to that problem,, with other stock planes takeing up a load of paveways and only getting one shot,, at first I took the F-15 up on a quick mission with a load of paveways there was a tv screen in the cockpit just like the old days when I flew Janes-f15 showing the target and it was able to release all bombs,, and the rest is history,,I got the B-52 from nato fighters colunm5 I also think that's where I got the F-15E the pit for the B-52 is the modern one.,I having trouble with the radar in the B-1 since I put that package in but I live with hitting a target with one bomb from 30,000 ft.
yubba Posted July 30, 2015 Author Posted July 30, 2015 got the radar back,, in the B-1b ,,,if you select pave way bombs the tv over rides the radar so turn the radar off and turn it back on it will reset to radar..
+yakarov79 Posted April 11, 2017 Posted April 11, 2017 are you bumping your own posts without reason or you just need attention ? 2
yubba Posted April 11, 2017 Author Posted April 11, 2017 are you bumping your own posts without reason or you just need attention ? why yes you'll see in a day or so I want this stuff where I can find it,
alexis99 Posted April 24, 2017 Posted April 24, 2017 Hi Yubba, I've been using the CCIP bombsight with the B-52 and been very successful. I had to do a few tests to figure where the bombs were dropping in relation to the sight, and then adjusted accordingly. In the Cockpit folder, under [Gunsight Front], I have: GunsightMilSize=100 GunsightName=A-6A_sight.tga MaxDepression=250 DefaultDepression=50 I lowered the DefaultDepression, because if you come in low, the sight sticks and won't come up high enough. I drop from 6,000 to10,000 ft and make sure that I ripple all, and set the interval at 50ms.
yubba Posted April 24, 2017 Author Posted April 24, 2017 Hi Yubba, I've been using the CCIP bombsight with the B-52 and been very successful. I had to do a few tests to figure where the bombs were dropping in relation to the sight, and then adjusted accordingly. In the Cockpit folder, under [Gunsight Front], I have: GunsightMilSize=100 GunsightName=A-6A_sight.tga MaxDepression=250 DefaultDepression=50 I lowered the DefaultDepression, because if you come in low, the sight sticks and won't come up high enough. I drop from 6,000 to10,000 ft and make sure that I ripple all, and set the interval at 50ms. I got the ai to join the fun at 30,000 ooooh the mayhem..
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