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alexis99

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About alexis99

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  1. A screen shot would help. I've never seen a mirrored image and I use pop-up Radar, pop-up RWR and HUDs.
  2. Why do the A-6 Intruders, downloaded here, all perform a sudden and violent nose-up when they leave the Carrier deck? All except Dave's A-6E TRAM which flies straight and level. You're supposed to take-off, lift gear, level at 500 ft, and wait till your speed is 450-500 Kts, then perform a 30 degree nose-up to altitude. It's almost like these aircraft are going for the instant 30 degree nose-up. The original Third Wire A-6 has a gentle nose-lift, but barely noticeable. Once the gears are up, it noses quite steeply on account of the massive flaps, so you have to retract flaps quickly and force the nose down a bit. But that feels okay. It also lands easily on deck. I'm trying these aircraft from the same carrier, so it can't be the cat-shot that is incorrectly set.
  3. That's okay, I prefer solutions that involve changing a line from TRUE to FALSE. Gives me more time to go bomb stuff. Interestingly, I have the Razbam A6 Intruder package, and they have a graphic in the cockpit called RVM (Rear view mirror!) It's dark blue, and it makes the mirrors stay that way whatever manouvres you perform. The worst part of no mirrors is when they go bright white. I just haven't figured how to use that concept in any non-Razbam aircraft.
  4. "The maximum range in meters at which the weapon will be allowed to lunch". I really love that. The missile gets a lunch break on the way to the target.
  5. Ha Ha, Caporetto works in FE1. Brilliant!
  6. That's brilliant, guys. Thank you so much for your advice. I shall start downloading. Hope that Caporetto Terrain works - that's what caught my eye.
  7. Thank you. My current problem is figuring which files work with FE1, when they don't carry information saying which version they are designed for.
  8. Just been noticing how much new stuff is available for First Eagles, but rather concerned that the downloads are not split into FE1 and FE2 like they are for Strike Fighters 1 and Strike Fighters 2. I took a look at some of the downloads available, and they don't usually say which version they are for. So does this mean downloads work for both versions? I was thinking of giving FE1 a try again, but knowing what is going to be compatible seems quite daunting.
  9. Most cockpits flicker a little because of the head bounce (which you can't switch off in SF1, dammit). When the cockpit is bouncing, very fine lines start to flicker. The trick is to get hold of the cockpit graphic and make the fine lines thicker by one pixel. I've done this to the Typhoon, and most of it is flickerless now. Mainly the buttons and lines in and around the MFDs. But what I noticed is that he has two sets of graphics for that cluster of little buttons at the top of the panel. If you adjust the ones on the main panel, the ones on the underlay give a ghost image, because they need to be adjusted exactly the same way. I don't know why two sets are needed, but it does make it difficult to thicken up the graphics.
  10. Can you get rid of the mirrors in the cockpit this way?
  11. I usually go to no cockpit view, tilt down and zoom in, and take a screenshot. The game gives you a mission accomplished just for flying over the target that has to be photographed.
  12. I adjusted the MaxThrottle on all four engines in the F-35B data file to =0.75. On my Thrustmaster this gives a Mil Power maximum of 66% before the afterburner stop. Aircraft flies stable with variable nozzle at this Mil Power. The C-551 Garibaldi, in the Sim, actually has catapults and arrestor hooks. I'm guessing the ski-jump is not a feasible feature.
  13. The RCS points in the F-35B are not as widely spread as in the AV-8B. In particular the F-35B forward RCS point, which coincides with the fan, is much further back than in the AV-8B. A wider spread gives more stability. This is why the AV-8B hovers better than the F-35B. I am therefore using the AV-8B RCS point positions in the F-35B. The original F-35B thrust figures are higher than the AV-8B, and I have gone back to using them. I don't believe you are supposed to go higher than Military power when using the variable nozzle. Full Mil on my system is 66%. I may have tweaked that so it coincided with the Afterburner stop on my Thrustmaster Throttle. I have test flown from the C-551 Giuseppe Garibaldi. It should have a ski-jump deck, but the model doesn't. I can take-off fine with the technique of Full Mil Power, nozzle to 50 at 125 kts. My wingmen do not use the variable nozzle, but they take-off just fine anyway. I just need to get my act together with landings now.
  14. Even with the AV-8B entries, you have to stay Mil Power for STOVL. But after the nozzles are full aft, you can fly afterburner as a normal aircraft would. Basically the forward fan is not as powerful as the rear nozzle and needs better RCS Up control. It might be possible to do the math and get the proportions the same as for the AV-8B. Incidentally, I believe the pod underneath the fuselage is the gun pod. If you use the following entries in the data file, it certainly becomes the gun pod.. This works for both F-35B and F-35C. The F-35A has a gun port on the port shoulder. I probably tweaked that too, but can't remember. [InternalGun] SystemType=FIXED_GUN GunPortAnimationID=4 GunPortAnimationTime=0.2 GunTypeName=20MM_M61A1 InputName=FIRE_PRIMARY_GUN MuzzlePosition=0.0,-0.1,-1.3 LightPosition=0.0,-0.1,-1.3 AimAngles=0.0,-1.875,0.0 MaxAmmo=182 EjectShells=FALSE MinExtentPosition= MaxExtentPosition=
  15. If so, how's it going? Crash much? The problem with the aircraft is that the RCS system does not aid you in using the STOVL feature. Go to 50 degree down nozzle, and the nose dips. Be full throttle and it dives for the ground. The RCS is supposed to stop that happening. I compared data entries between the F-35B and the AV-8B Harrier Plus (whose RCS works) and noted that the RCS_UP in the F-35 is back in the fuselage, whereas in the AV-8B It's in the nose. I thought that might have an effect on general stability, but decided to go for a quickfix test. I took the RCS entries in the AV-8B and pasted them directly over the RCS entries in the F-35B. Success: the F-35B now flies STOVL just as the AV-8B does, with excellent stability. You can now do the rolling take-off: Military Power to 125 Kts, snap nozzle down to 50 and you're jumping into the air. Raise gear, move nozzle slowly back to zero and then you can go to afterburner as required. I can't do full STOVL yet. Couldn't in theAV-8B. But in landing, you can airbrake to a decent speed, push the nozzles to 100 to slow down further. drop gear and do short roll. 50 degrees to slow descent and power off. Lovely. Presumably everyone else has fixed this, and done much more, so talk to me guys. Thanks.
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