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ivanbasic

B-1B Lancer for WOE

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B-1B Lancer for WOE


Hello everyone!
Here is an updated version of the Rockwell's B1-B Lancer as demanded.
I want to make you who download this bird enjoy it as much as I do or even more if this is your favourite aircraft!

 

B-1B Lancer for Wings Over Europe (Only tested there, I have no idea if it's gonna work elsewhere)

 

I am not an author of this masterpiece. I just tried and succeeded in converting it to SF1/WOE and made it playable, not AI anymore.

 

Very special thanks goes to Dels and the Bone Team! Without them, some (including myself) would only see this Lady on Google images.
Also big thanks to the unknown author for making cockpit, and the guy who uploaded it, alvatototal!
I am really sorry if I forgot to put other names to the list...

 

So, few words about the aircraft. I have tested it as mention before in WOE only (patch October 2008).
Tried it out in Normal flight mode, as I found it the best, so I have no clue and I am lazy to check out how it performs on Hard flight mode.

 

New things:
There is a RADAR added to it! Looks a little bit primitive tho, but it works, and if it's stupid and it works, it's not stupid! :D
The engine power is buffed slightly, and oh boy, the maneuverability! At least it's good for my taste...
Also added some magic of mine ;) I wonder if you could tell from the new screenshot I put but if you can't... Check out the afterburners :)

 

Installation instructions:

 

1. put B-1B folder into your "Aircraft" folder
2. put content from the "Sounds" folder to your "Sounds" folder
3. put content from the "Effects" folder into your "Effects" folder
4. ENJOY!!!

 

Any questions, suggestions? FEEL FREE TO COMPLY! Either to my email address (pajincewoe@gmail.com) or message at combatace site.

 

Best regards,
Pavle


 

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This is from the SF2 readme, for the credits :

 

B-1B Early, Mid, Late Lancer by Dels and the Bone Team
 
10 Jul 2012
 
Updated cockpit glass. 
 
SF2 Version for Dec 2009 Patch and beyond
 
Nov 2010
Model by Dels
Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!
Decals, units and testing, etc by Dave (USAFMTL) and ST0RM
Sounds by Spillone
Updated FM by Fubar512 and FastCargo
Weapon Station arrangements by FastCargo
Destroyed LOD by Klavs81, Dels and FastCargo
B-1B Pit by Dels (Its a bloody masterpiece)
ACES 2 Seats by Julhelm
Mod USAF pilot by Diego
Technical Adviser/Loadouts ans new weapons models by FastCargo

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Very nice.

I did pretty much the same

I use a yellow HUD size 15, because it looks good for night missions.

I also use a larger radar, as a pop-up, so I can remove it when the cockpit is on screen, or when I need to see the bomb sight.

I also added an AA radar, so I can check enemy air activity in my path.

 

I take a normal weapon load of 8 mavericks to clear away the AA and SAMS on a first pass.

Then 8 MK84 2000 pounders to obliterate the target

And 14 MK82SEs for targets of opportunity

 

At 66% throttle, around 600Kts, and at 1000ft the bombs drop very accurately.

Providing you remember to open the bay doors. Ha Ha.

 

I made a slight adjustment to the radar cross section, by taking it down to -0.1.

We have an electronic warfare officer on board, so that emulates his activity.

 

This really is an awesome aircraft to fly.

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Incidentally, I'm using the F-105D Gunsight with the roll bars, which just gives a little more feedback on your attitude during the bomb run.

 

I had trouble with bombing accuracy at first, but eventually I realised that when you're flying low level bombing, your gunsight depression should be quite a low figure, and the figure for default depression was too high.

This meant that the gunsight tried to go up to its correct position, but couldn't go further because it had reached the default stop.

Hence, when the death dot touched the target, you were actually delivering bombs at a point beyond it.

Anyway, this is what I now use. It's valid for 1000ft delivery and upwards.

 

[GunsightFront]
HasGunsight=TRUE
GunsightMilSize=100
GunsightName=F-105d_sight.tga
GunsightRollTabsName=F-105d_rolltabs.tga
LeadComputing=TRUE
MinLeadRange=182.88
MaxLeadRange=1828.8
DefaultLeadRange=300
MaxDepression=250
DefaultDepression=40

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