Mike Dora Posted February 19, 2016 Posted February 19, 2016 OK I'll admit up front that I'm a late adaptor, but I'm finally working to convert my old, heavily modded FE1 installs to FE2 (am away from home for a few months, with ample off duty time for this kind of thing.. ) It's all going fairly well so far, the only major problem I've hit is that the A2G weapons don't work. Probably because the weapons data I'm trying tomport across from FE1 isn't compatible - like most aspects of that sim, it's much edited. Certainly no bombs are showing up on A2G missions, and when I try to go into the "Loadout" screen in mission prep, the whole program hangs up & stops running. How can I fix this please, any suggestions? (BTW I have tried using the FE2 weapon editor on the FE1 weapons files but it can't eveb "see" them) Mike Quote
MigBuster Posted February 19, 2016 Posted February 19, 2016 Did they change the format in FE2 like SF2? http://combatace.com/topic/44031-guide-to-converting-old-weapons-from-the-strike-fighters-1-series-to-the-new-plug-and-play-weapons-for-the-strike-fighters-2-series-by-migbuster/ Quote
Mike Dora Posted February 19, 2016 Author Posted February 19, 2016 Thanks for the quick response MB. I see my first problem, the FE2 weapons editor isn't "finding" anything, it returns an empty box. Hmm Mike Quote
Wrench Posted February 19, 2016 Posted February 19, 2016 have you "folderized" the individual weapons, and create new, individual ***_data.ini, "main".ini, and so forth? In this respect, it's exactly the same as SF2 the individual weapon folder should look like this: Quote
Mike Dora Posted February 20, 2016 Author Posted February 20, 2016 (edited) Thanks for the advice guys. I reinstalled the FE2 weapons editor, ran it again and now my ac have properly working bombs when required. But I'm not quite there yet.. when I try to go into the "Loadout" screen the program stiil hangs & crashes. Any suggestions there please? Mike Edited February 20, 2016 by Mike Dora Quote
Mike Dora Posted February 22, 2016 Author Posted February 22, 2016 Problem solved. I had the wrong (FE1) "missioncontrol.ini" file in the "Flight" mod folder. Deleted that, everything works, now I _can_ access the "loadout" screen. Mike Quote
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