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Posted

Sometime sin different conflicts visual ID of enemy aircraft was mandatory before any engagement can be done. It was possible to reproduce this behaviour in SF?

 

I tought in one "cheat", but hope is another way too, my idea is to limit the range of SAHM to visual area (what that range will be in SF2?) so foricng the player and the AI to close the distance before being able to engage.

 

What do you guys think, another ideas?

Posted

It's in the MISSIONCONTROL.INI

 

[MissionControl]
FormationFile=Formation.ini
NationList=Nations.ini
MaxEventLog=8192
MissionSummary=MissionSummary.ini
RulesOfEngagement=FALSE

 

I don't have SF2 Vietnam, but you'd think ROE would be implemented in that game.

  • Like 1
Posted

RulesOfEngagement=TRUE
is present in SF2 Vietnam for US.

I am going to activate it a TSF Campaign and we shall see if it does what we think it does.


Update: After a short testing in a TSF Campaign, I can confirm that it seems like they close to visual range BEFORE they engage.

The MiGs was pretty much on top of our Gripens before they even activated their Radars and they did not shoot us from afar. It needs a bit more testing but I can with confidence say that the command most likely force a close to visual range.

Posted

I tried it in single mission against US in Iraq, it doesn't seem to work as they spawn Sparrows and Phoenixes from long distance. Will keep trying.

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