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Posted

These are the games i have and the number of planes in each game.

SF2 - 198

SF2E - 232

SF2EXP1 - 183

SF2Exp2 - 183

SF2I - 183

SF2NA - 184

SF2V - 192

SF2WW2 - 183

 

Many planes are duplicated for each game.

Is there a way to place all the planes into 1 game folder (mod folder)

and still have all planes available to all games? Mabye save some HD space?

 

Asking out of ignorance!

 

savagcl

Posted

you won't be saving any space, as all the aircraft (stock ones that is) are already stored in the various cat files in the core install

However, one way to save some space is to remove (delete) the mods folders for Expansion Packs 1 & 2 === they've already merged with all you other mods folders, so you really don't need those 2..

 

If you actually look into the stock folders, you'll find nothing but the aircraft (or ground object's) main ini. Everything else, unless there's a 3rd party add on, is called forth from the aforementioned cat files.  So, there's no "space saving" to be found there

 

Also, (defining this for the 100 millionth time), SF2 by design, is merged with itself -- all the core files are available to all the mods folders through their individual executables. Meaning: everything is available to all, at all times. 

 

you can, however, remove or delete the various aircraft (and by inference, ground objects) from the other various mods folders. For instance, removing the Israeli aircraft (and tanks) from your SF2E and SF2V mods folder, as they aren't associated with those theaters. But, as said above, you're space saving would be minimal.

 

In your WW2 install. you can remove everything, EXCEPT!!! one player flyable and one AI flyable == it's a trick I learned (and posted somewhere in one of the KBs) many years ago. Having those stock aircraft in a "period specific" install keeps the game engine from respawning ALL the other stuff

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