Jump to content
Sign in to follow this  
leodagan76

Multiple fields layer with Vogesen terrain

Recommended Posts

Hi everyone!

 

I experienced a strange issue with Vogesen terrain (the first one, not Vogesen2).

It seems that there are multiple layers of fields : the tank is put on a first one, and a second layer "levitates" few meters above the first one... Take a look at the following pictures: I have zoomed closer and closer to the tank.

 

(don't pay attention to the shadow issue, this one is due to the plane itself as it not appears with TW models)

 

687378img00020.jpg

 

134676img00022.jpg

 

378044img00023.jpg

 

910499img00024.jpg

 

969351img00025.jpg

 

911272img00021.jpg

 

Is anyone know this issue and how to fix it?

 

 

Share this post


Link to post
Share on other sites

I think the terrain problem is due to the height maps for each tile (xxx_hm.bmp) The data file has a HeightMapScale setting which is set pretty high for some tiles. Try lowering the scale setting, or eliminating the height map altogether. I've found that the individual height map is really only useful along rivers or lake shores, it doesn't make a big difference in the farms.

 

I don't know what is causing the shadow problem in the Nieuport 12. I've looked at my original files, and played with the settings in my installs and I cannot reproduce the problem in FE1.

 

Has anyone else run into the shadow problem with the N12?

  • Like 2

Share this post


Link to post
Share on other sites

Has anyone else run into the shadow problem with the N12?

 

I've occasionally had that shadow problem with other aircraft in FE2.  It rarely happens and occurs while testing 1930s aircraft.

Edited by Geezer

Share this post


Link to post
Share on other sites

 

Try lowering the scale setting, or eliminating the height map altogether. I've found that the individual height map is really only useful along rivers or lake shores, it doesn't make a big difference in the farms.

 

Yes it seems your tip work perfectly:

 

800932img00021.jpg

 

374067img00022.jpg

 

Thank you! For the community, here is my new data.ini, you can copy / paste in yours if needed. For the shadow, I don't have any fix yet.

 

[TerrainMesh]

TextureThreshold=0.80

LowDetailMeshThreshold=0.50

MedDetailMeshThreshold=0.30

TileToHeightGridRatio=4

RenderMeshVertexCount=4096

RenderMeshIndexCount=6144

SolidObjectVertexCount=4096

SolidObjectIndexCount=6144

AlphaObjectVertexCount=4096

AlphaObjectIndexCount=6144

 

[HeightField]

DetailScale=5.0

DetailFrequency=1.0

MaxHeight=1000

MinHeight=0

 

[HeightOffset]

NonTexturedMesh=-0.5

TexturedMesh=-0.1

 

[NormalTextureMaterial]

UseEffectShader=TRUE

EffectShaderName=TerrainEffect2.fx

DepthBufferCheck=TRUE

DepthBufferWrite=TRUE

RenderedInOrder=TRUE

AlphaTestEnabled=FALSE

CullMode=CLOCKWISE

LightEnabled=TRUE

SpecularEnabled=FALSE

EmissiveEnabled=FALSE

FogEnabled=TRUE

AmbientColor=1.000000,1.000000,1.000000,1.000000

DiffuseColor=1.000000,1.000000,1.000000,1.0000000

ZBufferOffset=0.000000

BlendOp=ONE

NumTextureStages=1

TextureStage[01].TextureName=

TextureStage[01].MipMap=TRUE

TextureStage[01].FilterEnabled=TRUE

TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE

TextureStage[01].StageAlphaOp=NO_OP

 

[WaterTextureMaterial]

UseEffectShader=TRUE

EffectShaderName=WaterEffect2.fx

DepthBufferCheck=TRUE

DepthBufferWrite=FALSE

RenderedInOrder=TRUE

AlphaTestEnabled=TRUE

CullMode=NO_CULL

LightEnabled=TRUE

SpecularEnabled=TRUE

EmissiveEnabled=FALSE

FogEnabled=TRUE

AmbientColor=1.000000,1.000000,1.000000,1.000000

DiffuseColor=1.000000,1.000000,1.000000,1.000000

SpecularColor=1.000000,1.000000,0.900000,1.000000

SpecularPower=1.000000lol

ZBufferOffset=4.000000

BlendOp=BLEND_SRC_ALPHA

NumTextureStages=2

TextureStage[01].TextureName=

TextureStage[01].MipMap=TRUE

TextureStage[01].FilterEnabled=TRUE

TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE

TextureStage[01].StageAlphaOp=TEXTURE

TextureStage[02].TextureName=

TextureStage[02].MipMap=TRUE

TextureStage[02].FilterEnabled=TRUE

TextureStage[02].ReflectionMapping=TRUE

TextureStage[02].StageColorOp=TEXTURE_BLEND_TEXTURE_ALPHA

TextureStage[02].StageAlphaOp=DIFFUSE

 

[solidObjectTextureMaterial]

DepthBufferCheck=TRUE

DepthBufferWrite=TRUE

RenderedInOrder=TRUE

AlphaTestEnabled=TRUE

CullMode=NO_CULL

LightEnabled=TRUE

SpecularEnabled=FALSE

EmissiveEnabled=FALSE

FogEnabled=TRUE

AmbientColor=1.000000,1.000000,1.000000,1.000000

DiffuseColor=1.000000,1.000000,1.000000,1.000000

ZBufferOffset=0.000000

BlendOp=BLEND_SRC_ALPHA

NumTextureStages=1

TextureStage[01].TextureName=

TextureStage[01].MipMap=TRUE

TextureStage[01].FilterEnabled=TRUE

TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE

TextureStage[01].StageAlphaOp=TEXTURE

 

[AlphaObjectTextureMaterial]

DepthBufferCheck=TRUE

DepthBufferWrite=FALSE

RenderedInOrder=false

AlphaTestEnabled=TRUE

CullMode=NO_CULL

LightEnabled=TRUE

SpecularEnabled=FALSE

EmissiveEnabled=FALSE

FogEnabled=TRUE

AmbientColor=1.000000,1.000000,1.000000,1.00000

DiffuseColor=1.000000,1.000000,1.000000,1.00000

ZBufferOffset=2.000000

BlendOp=BLEND_SRC_ALPHA

NumTextureStages=1

TextureStage[01].TextureName=

TextureStage[01].MipMap=FALSE

TextureStage[01].FilterEnabled=TRUE

TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE

TextureStage[01].StageAlphaOp=TEXTURE

Fade=NORMAL

StartFadeDistance=50.0

EndFadeDistance=50.0

 

[Texture001]

Filename=FrFarm1.BMP

HasWater=0

//HeightMap=FrFarm1_hm.BMP

//HeightMapScale=5.000000

Color=0.329054,0.386559,0.267711

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture002]

Filename=FrFarm2.BMP

HasWater=0

//HeightMap=FrFarm2_hm.BMP

//HeightMapScale=5.000000

Color=0.311641,0.373831,0.248199

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture003]

Filename=FrFarm3.BMP

HasWater=0

//HeightMap=FrFarm3_hm.BMP

//HeightMapScale=5.000000

Color=0.335191,0.393831,0.264212

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture004]

Filename=FrFarm4.BMP

HasWater=0

//HeightMap=FrFarm4_hm.BMP

//HeightMapScale=5.000000

Color=0.328696,0.392825,0.262196

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture005]

Filename=FrForest1.BMP

HasWater=0

//HeightMap=FrForest1_hm.BMP

//HeightMapScale=5.000000

Color=0.221892,0.285755,0.183551

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture006]

Filename=FrForest2.BMP

HasWater=0

//HeightMap=FrForest2_hm.BMP

//HeightMapScale=5.000000

Color=0.229302,0.286906,0.185855

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture007]

Filename=FrForest3.BMP

HasWater=0

//HeightMap=FrForest3_hm.BMP

//HeightMapScale=5.000000

Color=0.231221,0.286715,0.187680

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture008]

Filename=FrForestRiver1.TGA

HasWater=2

HeightMap=FrForestRiver1_hm.BMP

HeightMapScale=10.000000

Color=0.220051,0.292032,0.205832

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture009]

Filename=FrFarm2Forest25a.BMP

HasWater=0

//HeightMap=FrFarm2Forest25a_hm.BMP

//HeightMapScale=5.000000

Color=0.326332,0.385893,0.254337

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture010]

Filename=FrFarm2Forest25b.BMP

HasWater=0

//HeightMap=FrFarm2Forest25b_hm.BMP

//HeightMapScale=5.000000

Color=0.305549,0.369652,0.247703

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture011]

Filename=FrFarm2Forest25c.BMP

HasWater=0

//HeightMap=FrFarm2Forest25c_hm.BMP

//HeightMapScale=5.000000

Color=0.317778,0.384500,0.255339

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture012]

Filename=FrFarm2Forest25d.BMP

HasWater=0

//HeightMap=FrFarm2Forest25d_hm.BMP

//HeightMapScale=5.000000

Color=0.312147,0.374671,0.247951

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture013]

Filename=FrFarm2Forest50a.BMP

HasWater=0

//HeightMap=FrFarm2Forest50a_hm.BMP

//HeightMapScale=5.000000

Color=0.270704,0.325854,0.220291

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture014]

Filename=FrFarm2Forest50b.BMP

HasWater=0

//HeightMap=FrFarm2Forest50b_hm.BMP

//HeightMapScale=5.000000

Color=0.257506,0.321896,0.211643

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture015]

Filename=FrFarm2Forest50c.BMP

HasWater=0

//HeightMap=FrFarm2Forest50c_hm.BMP

//HeightMapScale=5.000000

Color=0.279951,0.345107,0.224749

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture016]

Filename=FrFarm2Forest75a.BMP

HasWater=0

//HeightMap=FrFarm2Forest75a_hm.BMP

//HeightMapScale=5.000000

Color=0.241548,0.307578,0.194973

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture017]

Filename=FrFarm2Forest75b.BMP

HasWater=0

//HeightMap=FrFarm2Forest75b_hm.BMP

//HeightMapScale=5.000000

Color=0.236863,0.301587,0.196196

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture018]

Filename=FrFarm2Forest75c.BMP

HasWater=0

//HeightMap=FrFarm2Forest75c_hm.BMP

//HeightMapScale=5.000000

Color=0.246913,0.310815,0.204690

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture019]

Filename=FrTown1.BMP

HasWater=0

//HeightMap=FrTown1_hm.BMP

//HeightMapScale=10.000000

Color=0.382170,0.390433,0.378875

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture020]

Filename=FrTown2.BMP

HasWater=0

//HeightMap=FrTown2_hm.BMP

//HeightMapScale=10.000000

Color=0.344332,0.348009,0.332009

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture021]

Filename=FrTown3.BMP

HasWater=0

//HeightMap=FrTown3_hm.BMP

//HeightMapScale=10.000000

Color=0.352904,0.340838,0.320002

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture022]

Filename=FrFarm2Town25a.BMP

HasWater=0

//HeightMap=FrFarm2Town25a_hm.BMP

//HeightMapScale=10.000000

Color=0.337794,0.386786,0.283051

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture023]

Filename=FrFarm2Town25b.BMP

HasWater=0

//HeightMap=FrFarm2Town25b_hm.BMP

//HeightMapScale=10.000000

Color=0.352082,0.400522,0.298736

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture024]

Filename=FrFarm2Town25c.BMP

HasWater=0

//HeightMap=FrFarm2Town25c_hm.BMP

//HeightMapScale=10.000000

Color=0.352553,0.400835,0.299659

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture025]

Filename=FrFarm2Town50a.BMP

HasWater=0

//HeightMap=FrFarm2Town50a_hm.BMP

//HeightMapScale=10.000000

Color=0.351149,0.388883,0.312066

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture026]

Filename=FrFarm2Town50b.BMP

HasWater=0

//HeightMap=FrFarm2Town50b_hm.BMP

//HeightMapScale=10.000000

Color=0.350604,0.385864,0.312126

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture027]

Filename=FrFarm2Town50c.BMP

HasWater=0

//HeightMap=FrFarm2Town50c_hm.BMP

//HeightMapScale=10.000000

Color=0.339476,0.372557,0.307029

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture028]

Filename=FrFarm2Town75a.BMP

HasWater=0

//HeightMap=FrFarm2Town75a_hm.BMP

//HeightMapScale=10.000000

Color=0.359393,0.377376,0.342193

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture029]

Filename=FrFarm2Town25d.BMP

HasWater=0

//HeightMap=FrFarm2Town25d_hm.BMP

//HeightMapScale=10.000000

Color=0.335921,0.386662,0.285757

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture030]

Filename=FrFarm2Town25e.BMP

HasWater=0

//HeightMap=FrFarm2Town25e_hm.BMP

//HeightMapScale=10.000000

Color=0.340842,0.384406,0.294318

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture031]

Filename=FrTrench1.BMP

HasWater=0

//HeightMap=FrTrench1_hm.BMP

//HeightMapScale=10.000000

Color=0.481747,0.459683,0.348415

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture032]

Filename=FrTrench2.BMP

HasWater=0

//HeightMap=FrTrench2_hm.BMP

//HeightMapScale=10.000000

Color=0.481442,0.459381,0.349279

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture033]

Filename=FrTrench3.BMP

HasWater=0

//HeightMap=FrTrench3_hm.BMP

//HeightMapScale=10.000000

Color=0.483329,0.461103,0.350898

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture034]

Filename=FrTrenchRiver.TGA

HasWater=2

HeightMap=FrTrenchRiver_hm.BMP

HeightMapScale=10.000000

Color=0.404869,0.403629,0.317990

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture035]

Filename=FrNoMans2.BMP

HasWater=0

//HeightMap=FrNoMans2_hm.BMP

//HeightMapScale=10.000000

Color=0.486409,0.463859,0.352486

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture036]

Filename=FrNoMans3.BMP

HasWater=0

//HeightMap=FrNoMans3_hm.BMP

//HeightMapScale=10.000000

Color=0.487327,0.464642,0.352565

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture037]

Filename=FrFarm2Trench25a.BMP

HasWater=0

//HeightMap=FrFarm2Trench25a_hm.BMP

//HeightMapScale=10.000000

Color=0.331251,0.388738,0.273437

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture038]

Filename=FrFarm2Trench50a.BMP

HasWater=0

//HeightMap=FrFarm2Trench50a_hm.BMP

//HeightMapScale=10.000000

Color=0.355771,0.379328,0.274066

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture039]

Filename=FrFarm2Trench50b.BMP

HasWater=0

//HeightMap=FrFarm2Trench50b_hm.BMP

//HeightMapScale=10.000000

Color=0.361094,0.380272,0.276774

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture040]

Filename=FrNoMansRiver.TGA

HasWater=2

HeightMap=FrNoMansRiver_hm.BMP

HeightMapScale=10.000000

Color=0.397249,0.396231,0.312899

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture041]

Filename=FrFarm2Trench75a.BMP

HasWater=0

//HeightMap=FrFarm2Trench75a_hm.BMP

//HeightMapScale=10.000000

Color=0.407262,0.395823,0.296563

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture042]

Filename=FrFarm2TrenchRiver.TGA

HasWater=1

HeightMap=FrFarm2TrenchRiver_hm.BMP

HeightMapScale=10.000000

Color=0.333012,0.369860,0.281143

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture043]

Filename=FrForest2Trench25a.BMP

HasWater=0

//HeightMap=FrForest2Trench25a_hm.BMP

//HeightMapScale=10.000000

Color=0.249759,0.303538,0.201752

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture044]

Filename=FrForest2Trench50a.BMP

HasWater=0

//HeightMap=FrForest2Trench50a_hm.BMP

//HeightMapScale=10.000000

Color=0.322787,0.343799,0.246285

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture045]

Filename=FrForest2Trench50b.BMP

HasWater=0

//HeightMap=FrForest2Trench50b_hm.BMP

//HeightMapScale=10.000000

Color=0.293929,0.328147,0.228401

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture046]

Filename=FrForest2Trench75a.BMP

HasWater=0

//HeightMap=FrForest2Trench75a_hm.BMP

//HeightMapScale=10.000000

Color=0.407156,0.401319,0.298507

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture047]

Filename=FrTrench2FarmForest.BMP

HasWater=0

//HeightMap=FrTrench2FarmForest_hm.BMP

//HeightMapScale=10.000000

Color=0.337888,0.359738,0.258664

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture048]

Filename=FrTrench2ForestFarm.BMP

HasWater=0

//HeightMap=FrTrench2ForestFarm_hm.BMP

//HeightMapScale=10.000000

Color=0.337258,0.360045,0.258472

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture049]

Filename=FrTrench2Town25a.BMP

HasWater=0

//HeightMap=FrTrench2Town25a_hm.BMP

//HeightMapScale=10.000000

Color=0.465820,0.444529,0.343502

SolidObjectTexture=Trosky.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture050]

Filename=FrTrench2Town50a.BMP

HasWater=0

//HeightMap=FrTrench2Town50a_hm.BMP

//HeightMapScale=10.000000

Color=0.420678,0.402738,0.327453

SolidObjectTexture=Trosky.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture051]

Filename=FrTrench2Town75a.BMP

HasWater=0

//HeightMap=FrTrench2Town75a_hm.BMP

//HeightMapScale=10.000000

Color=0.387808,0.372764,0.317241

SolidObjectTexture=Trosky.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture052]

Filename=FrTrench2TownFarm.BMP

HasWater=0

//HeightMap=FrTrench2TownFarm_hm.BMP

//HeightMapScale=10.000000

Color=0.404058,0.397214,0.309647

SolidObjectTexture=Trosky.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture053]

Filename=FrTrench2FarmTown.BMP

HasWater=0

//HeightMap=FrTrench2FarmTown_hm.BMP

//HeightMapScale=10.000000

Color=0.403281,0.396444,0.308344

SolidObjectTexture=Trosky.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture054]

Filename=FrRiver1.TGA

HasWater=2

HeightMap=FrRiver1_hm.BMP

HeightMapScale=10.000000

Color=0.404477,0.365653,0.241994

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture055]

Filename=FrRiver2.TGA

HasWater=2

HeightMap=FrRiver2_hm.BMP

HeightMapScale=10.000000

Color=0.404905,0.339005,0.223920

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture056]

Filename=FrRiver3.TGA

HasWater=2

HeightMap=FrRiver3_hm.BMP

HeightMapScale=10.000000

Color=0.394412,0.348671,0.239096

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture057]

Filename=FrRiver4.TGA

HasWater=2

HeightMap=FrRiver4_hm.BMP

HeightMapScale=10.000000

Color=0.392680,0.373978,0.250020

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture058]

Filename=FrRiver5.TGA

HasWater=2

HeightMap=FrRiver5_hm.BMP

HeightMapScale=10.000000

Color=0.410251,0.355480,0.244251

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture059]

Filename=FrFarm2ForestRiver.TGA

HasWater=1

HeightMap=FrFarm2ForestRiver_hm.BMP

HeightMapScale=10.000000

Color=0.272749,0.347493,0.242981

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture060]

Filename=FrRoad1.BMP

HasWater=0

//HeightMap=FrRoad1_hm.BMP

//HeightMapScale=10.000000

Color=0.336225,0.389784,0.275029

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture061]

Filename=FrForestRiver2.TGA

HasWater=2

HeightMap=FrForestRiver2_hm.BMP

HeightMapScale=10.000000

Color=0.218536,0.292938,0.211181

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture062]

Filename=FrForestRiver3.TGA

HasWater=2

HeightMap=FrForestRiver3_hm.BMP

HeightMapScale=10.000000

Color=0.219397,0.292147,0.207045

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture063]

Filename=FrRoad2.BMP

HasWater=0

//HeightMap=FrRoad2_hm.BMP

//HeightMapScale=10.000000

Color=0.350693,0.408011,0.281299

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture064]

Filename=FrRoad3.BMP

HasWater=0

//HeightMap=FrRoad3_hm.BMP

//HeightMapScale=10.000000

Color=0.330562,0.390176,0.276354

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture065]

Filename=FrRoad4.BMP

HasWater=0

//HeightMap=FrRoad4_hm.BMP

//HeightMapScale=10.000000

Color=0.338619,0.393199,0.269103

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture066]

Filename=FrRoad5.BMP

HasWater=0

//HeightMap=FrRoad5_hm.BMP

//HeightMapScale=10.000000

Color=0.358377,0.407831,0.286129

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture067]

Filename=FrRoadRiver.TGA

HasWater=2

HeightMap=FrRoadRiver_hm.BMP

HeightMapScale=10.000000

Color=0.322032,0.391653,0.280625

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture068]

Filename=FrRoad6.BMP

HasWater=0

//HeightMap=FrRoad6_hm.BMP

//HeightMapScale=10.000000

Color=0.320915,0.382486,0.256929

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture069]

Filename=FrFarm2TownRiver.TGA

HasWater=1

HeightMap=FrFarm2TownRiver_hm.BMP

HeightMapScale=10.000000

Color=0.334798,0.384495,0.319187

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture070]

Filename=FrForestRoad1.BMP

HasWater=0

//HeightMap=FrForestRoad1_hm.BMP

//HeightMapScale=10.000000

Color=0.230868,0.294773,0.191853

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture071]

Filename=FrForestRoad2.BMP

HasWater=0

//HeightMap=FrForestRoad2_hm.BMP

//HeightMapScale=10.000000

Color=0.230267,0.294667,0.191381

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture072]

Filename=FrFarm2ForestRoad.BMP

HasWater=0

//HeightMap=FrFarm2ForestRoad_hm.BMP

//HeightMapScale=10.000000

Color=0.291991,0.354604,0.236543

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture073]

Filename=FrFarm2TrenchRoad.BMP

HasWater=0

//HeightMap=FrFarm2TrenchRoad_hm.BMP

//HeightMapScale=10.000000

Color=0.360046,0.380555,0.276235

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture074]

Filename=FrRoad8.BMP

HasWater=0

//HeightMap=FrRoad8_hm.BMP

//HeightMapScale=10.000000

Color=0.353117,0.414589,0.286177

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture075]

Filename=FrRoad8a.BMP

HasWater=0

//HeightMap=FrRoad8a_hm.BMP

//HeightMapScale=10.000000

Color=0.336220,0.389616,0.266834

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture076]

Filename=FrRoad9.BMP

HasWater=0

//HeightMap=FrRoad9_hm.BMP

//HeightMapScale=10.000000

Color=0.353387,0.414939,0.286514

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture077]

Filename=FrRoad9a.BMP

HasWater=0

//HeightMap=FrRoad9a_hm.BMP

//HeightMapScale=10.000000

Color=0.336227,0.389732,0.266999

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture078]

Filename=FrRiverEnd.TGA

HasWater=2

HeightMap=FrRiverEnd_hm.BMP

HeightMapScale=10.000000

Color=0.222511,0.287792,0.189952

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture079]

Filename=FrVillage1.BMP

HasWater=0

//HeightMap=FrVillage1_hm.BMP

//HeightMapScale=10.000000

Color=0.320876,0.375569,0.261451

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture080]

Filename=FrTownRiver1.TGA

HasWater=2

HeightMap=FrTownRiver1_hm.BMP

HeightMapScale=10.000000

Color=0.343852,0.368155,0.356489

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture081]

Filename=FrRoad14.BMP

HasWater=0

//HeightMap=FrRoad14_hm.BMP

//HeightMapScale=10.000000

Color=0.323848,0.380880,0.257154

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture082]

Filename=FrAirfield1.BMP

HasWater=0

Color=0.380801,0.440818,0.308182

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture083]

Filename=FrRoad11.BMP

HasWater=0

//HeightMap=FrRoad11_hm.BMP

//HeightMapScale=10.000000

Color=0.334486,0.390448,0.280155

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture084]

Filename=FrRoad12.BMP

HasWater=0

//HeightMap=FrRoad12_hm.BMP

//HeightMapScale=10.000000

Color=0.331461,0.385575,0.264211

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture085]

Filename=FrRoad13.BMP

HasWater=0

//HeightMap=FrRoad13_hm.BMP

//HeightMapScale=10.000000

Color=0.331418,0.378418,0.266259

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture086]

Filename=FrTownRiver2.TGA

HasWater=2

HeightMap=FrTownRiver2_hm.BMP

HeightMapScale=10.000000

Color=0.341408,0.366674,0.356015

SolidObjectTexture=Mesto.TGA

AlphaObjectTexture=Mesto2.TGA

 

[Texture087]

Filename=FrLake.TGA

HasWater=2

HeightMap=FrLake_hm.BMP

HeightMapScale=10.000000

Color=0.153030,0.360978,0.376644

SolidObjectTexture=

AlphaObjectTexture=

 

[Texture088]

Filename=FrTrench2TownRiver.TGA

HasWater=1

HeightMap=FrTrench2TownRiver_hm.BMP

HeightMapScale=10.000000

Color=0.371425,0.372895,0.312580

SolidObjectTexture=Trosky.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture089]

Filename=FrVillage2.BMP

HasWater=0

//HeightMap=FrVillage2_hm.BMP

//HeightMapScale=10.000000

Color=0.369157,0.393511,0.283440

SolidObjectTexture=Trosky.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture090]

Filename=FrLake2Farm25.TGA

HasWater=1

HeightMap=FrLake2Farm25_hm.BMP

HeightMapScale=10.000000

Color=0.223035,0.367785,0.342431

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture091]

Filename=FrLake2Farm50.TGA

HasWater=1

HeightMap=FrLake2Farm50_hm.BMP

HeightMapScale=10.000000

Color=0.287752,0.378451,0.309609

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture092]

Filename=FrLake2Farm75.TGA

HasWater=1

HeightMap=FrLake2Farm75_hm.BMP

HeightMapScale=10.000000

Color=0.327887,0.386962,0.274255

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture093]

Filename=FRRheinG.TGA

HasWater=2

HeightMap=FRRheinG_hm.BMP

HeightMapScale=10.000000

Color=0.223963,0.366339,0.314473

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

[Texture094]

Filename=FRRheinK.TGA

HasWater=2

HeightMap=FRRheinK_hm.BMP

HeightMapScale=10.000000

Color=0.254303,0.375171,0.298368

SolidObjectTexture=Venkov.TGA

AlphaObjectTexture=Stromy.TGA

 

Edited by leodagan76
  • Like 2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..