ignacioc91 Posted January 16, 2017 Posted January 16, 2017 Hi CA!! I have been making some modifications to my Coastal Range Terrain, mainly repopulating target areas and making some minor adjustments, and I am having this problem: I am using Mue's great Target Area Editor, and some ships I add as target areas appear well on the editor, model and everything works great, but they do not appear in-game, not even as selectable targets on the mission editor. It's as if they are not recognized. This happens with some ships, not all of them, both stock and third party add-on. Any idea? Does this happened to any of you guys? Thank you very much!!!!
RUSTYMORLEY Posted January 29, 2017 Posted January 29, 2017 (edited) I'm afraid that they will never appear in the game - only Cargo Ships and Armed Cargo Ships will appear in the game as targets in SF 1 anyway. I have tried this before many times and sought advice from others on the subject but to no avail. Edited January 29, 2017 by RUSTYMORLEY
krfrge Posted January 30, 2017 Posted January 30, 2017 (edited) Ignacioc91, Are the ships in the Coastal Range Terrain types.ini? If they are not you will need to add them. I would also suggest you match the individuals ships data.ini folder entry to match the terrain type ini. Example: Using a from the CargoShip1 from Ground Object folder Here is the CargoShip1_DATA.ini [MissionData]NationName=GENERICServiceStartYear=0ServiceEndYear=2040GroundObjectRole=CARGO_SHIP <---------------- This should match the Terrain type.ini entry (See below)Availability=VERY_COMMON And from the Terrain_Type.ini [TargetType1561]Name=CargoShip1FullName=Seagoing Cargo ShipTargetType=CARGO_SHIP <------------------- This should help. Edited January 30, 2017 by krfrge
ignacioc91 Posted April 1, 2019 Author Posted April 1, 2019 Thabk you for your answer, and sorry for the delay!!!
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