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Falcon 4.0: Allied Force Patch

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http://www.lead-pursuit.com/news.htm

 

News Update: July 27th 2005

 

The first patch for Falcon 4.0: Allied Force is now out. Please use the update function from the Start/Battlefield operations menu to download and install the 138kb file. Details of what's fixed can be seen below.

 

News: 25th JULY 2005

 

Here's the current feature list for the first Patch for Falcon 4.0: Allied Force. It's not necessarily complete, but shows what we have so far.

Large number of fixes for reported stability issues.

Updates to 2D cockpits

Aligning HUD in wideview blk 40 cockpit

HSI instruments lighting in down view (panel 100)

Graphics anomaly popping up when damaged in 11 oclock view in blk 40/50 pits

Changes to allow the cockpit buttons more visibility at night.

Some missing ATC fragments in the debrief list added.

Remove the vehicle magnification option from the MP screen.

Instruments lighting keystoke Shift-Ctrl-L fixed

Reset Track IR keystroke added Alt-C, T

Minor fix to formatting of connection speeds

Correct weather help button test.

Fix for airbase distance.

Coordinates added to the recon screen.

Some errors in the TACREF corrected.

AAA batallion removed from training mission 19.

Training mission 2 changed to allow for ramp starts.

Fix for some TE editing crashes.

Allow OSBs to step the weapons in HARM mode.

Fix for loading log book patches.

Glance forward/back now work with TrackIR enabled.

Various Alt-Tab errors caught.

A-G Radar preformance improved.

Fix for OCA target missing crash.

Fix for AI taxiing when changing steerpoint (ramp start).

Fix for combat Autopilot requiring double toggle in some cases.

Fix for ATC aborting players on final approach.

Fix for helicopter getting killed after exiting 3-d.

Remove spurious popups over airbases.

Fixed problem of AI not firing mavericks in multiplayer.

Landing help removed in dogfight and instant action.

ATC introduce more time between landings if departing aircraft are late.

Takeoff button now places you on the runway unless you are in a queue.

Fix for AI ignoring certain ATC instructions.

TrackIR no longer supported in 2-d cockpit

Fix for switching missile types in dogfight mode.

Fix for crash in simplified avionics with the R key.

Fix HUD range readout when guns selected

Allow rudder keyboard keys to work regardless of joystick controls.

Fix for dark horizon strip when making large yaw movements.

ACMI delete option now deletes the files.

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Flew some last night in an MP campaign with this patch, no issues so far.

 

 

 

The Jedi Master

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