claw Posted November 5, 2017 Posted November 5, 2017 Hi all, After being away from SF2 for a while I'm back playing it again. And now I notice none of the internal guns (and gunpods) have tracers anymore. Memory fails me how to repair it. It bugs me, so any help is welcome. Thanks. Quote
Wrench Posted November 6, 2017 Posted November 6, 2017 stock or add on guns? stock guns use a stock tracer effect. If that isn't working, not sure what to say. Maybe toss the mods folder and rebuild a new one? (Salvaging, of course, anything you want to keep) example below, stock 20mm cannon Quote [GunData009] TypeName=20MM_M2 FullName=20mm M2 Cannon Caliber=20.000000 ROF=650.000000 MuzzleVel=880.000000 AmmoWt=0.130000 WarheadWt=0.013000 CartridgeWt=0.260000 Reliability=92.000000 Accuracy=90.000000 AddLight=TRUE MaxLightRange=10.000000 FireColor=0.250000,0.225000,0.160000 GunFireEffect=20mmFireEffect GunFireSound=Cannon EffectClassName=20mmEffects EffectTime=0.100000TracerTexture=Tracer.tga TracerSize=0.150000 TracerDistFactor=0.002000 TracerLength=0.015000 MaxVisibleDist=4000.000000 MaxStreakVisibleDist=1000.000000 TimeFuzed=FALSE Quote
claw Posted November 6, 2017 Author Posted November 6, 2017 After some 3 hours of trial-and-error (read: grasping at straws) I have given up and followed your advise. I am rebuilding my mod folder (and moved the old folder to an external drive as back up). I can't for the life of me find what is broken. Quote
claw Posted November 8, 2017 Author Posted November 8, 2017 ...and I have tracers again. For your information: The culprit turned out to be a file called BULLETOBJECT.INI which was sitting in my objects folder. Not sure what it does but when I removed it I had my tracers back. Quote
Wrench Posted November 8, 2017 Posted November 8, 2017 good catch! must have been a modified or outdated version!! glad you got it fixed! Quote
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