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      2019 Drive   05/31/2019

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claw

Missing tracers

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Hi all,

 

After being away from SF2 for a while I'm back playing it again. And now I notice none of the internal guns (and gunpods) have tracers anymore. Memory fails me how to repair it. It bugs me, so any help is welcome.

 

Thanks. 

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stock or add on guns? 

stock guns use a stock tracer effect. If that isn't working, not sure what to say. Maybe toss the mods folder and rebuild a new one? (Salvaging, of course, anything you want to keep)

example below, stock 20mm cannon

 

Quote

[GunData009]
TypeName=20MM_M2
FullName=20mm M2 Cannon
Caliber=20.000000
ROF=650.000000
MuzzleVel=880.000000
AmmoWt=0.130000
WarheadWt=0.013000
CartridgeWt=0.260000
Reliability=92.000000
Accuracy=90.000000
AddLight=TRUE
MaxLightRange=10.000000
FireColor=0.250000,0.225000,0.160000
GunFireEffect=20mmFireEffect
GunFireSound=Cannon
EffectClassName=20mmEffects
EffectTime=0.100000
TracerTexture=Tracer.tga
TracerSize=0.150000
TracerDistFactor=0.002000
TracerLength=0.015000
MaxVisibleDist=4000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=FALSE

 

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After some 3 hours of trial-and-error (read: grasping at straws) I have given up and followed your advise. I am rebuilding my mod folder (and moved the old folder to an external drive as back up). I can't for the life of me find what is broken.

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...and I have tracers again. For your information:  The culprit turned out to be a file called BULLETOBJECT.INI which was sitting in my objects folder. Not sure what it does but when I removed it I had my tracers back. 

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good catch! must have been a modified or outdated version!! glad you got it fixed!

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