Jump to content
  • Announcements

    • Erik

      2022 Support Drive   09/01/2022

      Our support drive for 2022 has kicked off. You can find out more about it here: Please Donate or Subscribe
Sign in to follow this  
daddyairplanes

KC-135 Skinpack 3: Late 1980s

Recommended Posts

KC-135 Skinpack 3: Late 1980s


USAF KC-135 Skinpack 3: Late 1980s

This skin pack will feature skins for all USAF KC-135 users from the late 1980s. This includes the Air National Guard and Air Force Reserves. Many of the skins serials and nose arts are the same as in ODS, which the aircraft would participate in a few years after this period. This also represents the era that the Shamu scheme became more common and that nose art made a comeback on USAF aircraft.

Requirements:

any version of Strike Fighters 2, and the KC-135 mod found here

 

Installation:     

        first, get the Mirage Factory C-135A/B and KC-135A/E/R 1.0 from the above link (if you dont have it already)
        then unzip this to the mod folder, allowing overwrites.
        
Known Issues
:

        this is meant as eye candy. unfortunately, SF2 doesn't support air to air refueling so the best to be done is set up a recon mission and then park it in an orbit.
        Also, Dels C-130 pit does not line up with the model very well. it is included mainly so that it can be player selected (i had to test it somehow).
        Loading more than 8 aircraft on a mission will produce irregularities (like only the front half of the camo showing).
        So far I have not seen more than 8 on a ramp, and it is doubtful you need to load more than that in one area for a mission. Just be warned if you throw all 16 in at once.


        BTW, this thing is big, coming in over 2 1/4 GB size

So, Whats Included?:
    Skins with at least two examples from every USAF unit to fly the KC-135 during the late 80s, with separate skins for Active Duty and
    reserve forces
    Colors represented include ADC gray, and Shamu dark grey over medium grey. Shamu is added as tga for a mix within each skin
    Engines on the A models were adjusted to produce heavy smoke at max thrust. Burning water, just like the real thing.
    Drogue add on to simulate refueling probe equipped aircraft. Added in loadout screen

Credits-
    Bpao- original aircraft and skin
    Dave- original aircraft lead
    Dels- cockpit used to make flyable
    daddyairplanes- research, ini edits, tga work, skin refinement
    yakarov79- drogue basket model, skin templates, general technical assistance, some noseart work
    allenjb42- tech assistance with the basket work
    test crew- yakarov79, allenjb42, Wrench

Huge Thanks to the following for research assistance:

    Wurtsmith Air Museum https://www.facebook.com/WurtsmithAirMuseum/
    Malmstrom Museum and Air Park https://www.facebook.com/MalmstromMuseum/
    Grissom Air Museum https://www.facebook.com/GrissomAirMuseum/
    Plattsburgh AFB - Plattsburgh NY Facebook Group https://www.facebook.com/groups/53984811032/

 


 

  • Thanks 1

Share this post


Link to post
Share on other sites

Great job on the 135 skins daddyairplanes.................Thanks for giving the 'Heavies' some love.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..