+GKABS Posted November 19, 2018 Posted November 19, 2018 I would like to add an aircraft as a static target, but I would like someone with knowledge to tell me what is the best setting for the flowing codes for a good explosion effect: DestroyedEffect= SecondaryEffect= SecondaryChance= Secondly, I would like to now if there is a list to explain the different ArmorType= and ArmorValue= codes Quote
Wrench Posted November 19, 2018 Posted November 19, 2018 Are you trying to add a acutal static aircraft, or use one of the stock 3w lods? Using the stock aircraft don't work, even with all their extracted lods (also illeagle) placed in the terrain's folder. If using one of the (very) few available freeware statics (for example, a P-51) the statements would look like this: Quote [TargetType209] Name=P51D FullName=Parked P-51 Mustang ModelName=P51D.LOD TargetType=MISC ActiveYear=1944 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.04 ArmorValue=0.0 ArmorType=0 RepairRate=0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=16100.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=P-51D_Destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 This is take right from one of my WW2 terrains, so we know it works Mind you, this is a very old LOD (2005-ish) and does have it's own destroyed model. The hard part, expecially for these ancient units, is running down all the missing pieces (usually the prop and canopy tgas). One needs to search the lod with a hex editor to find them. as to the armor values and types, I can't remember 2 Quote
+GKABS Posted November 20, 2018 Author Posted November 20, 2018 Hi Wrench, thank you for your replay and help, I will try searching the forum again the armor values and types. Quote
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