Last week we discussed the many aircraft projects that will be under development in 2019. Today, let’s look at some of the non-aircraft projects. As mentioned last week, we cannot promise that all of these will be released in 2019, but they will all be under focused development.
Although we released a greatly improved and free Nimitz-class aircraft carrier at the time of the Hornet release, we are also working on a separate Nimitz-class aircraft carrier module. This product will have an incredible level of detail and include such features as a detailed and operable LSO and Air Boss stations, detailed modeling of the hangar, animated deck crew, briefing room, and control of the carrier.
Once this project is complete, the team will finish up the Arleigh Burke-class destroyer and then return to and release the updated Kuznetsov-class aircraft carrier.
No combat environment is complete without a good solid ground game, and we continue to improve on and add to your abilities to control ground forces either from a commander position or behind the controls of a single unit. As with 2018, we will continue to address issues and look at new features to improve Combined Arms, based on your feedback, throughout 2019. We will continue to add new content in the form of new units both to the core sim and the WWII Asset Pack, as well as exciting new missions and campaigns. We are currently at work on new CA-related effects like main gun fire, dust trail, localized damage, and smoke grenades, while also working on improved ground unit AI like line-of-sight issues, pathing, and more intuitive control.
The biggest radio communications task are the aircraft carrier communications that includes CASE I, CASE II, and CASE III for departure, marshal, approach, and the Landing Signal Officer (LSO). Once this massive task is complete, we will move on to an overhaul of the airbase radio communications.
With 2018 we saw the release of the DCS: Persian Gulf Map. For 2019 we and our partners are working on two new World War II maps, a Syria map, a Falkland Islands map, and a new free map that we’ll discuss later in the year.
In parallel, we will be finishing up the Persian Gulf map with the addition of Liwa Airbase and Ras Al Khaimah airport; Al Ain Air War College; ruins near Shiraz, Kerman, and Bam; and fix remaining bugs. Once complete, it will be the largest DCS World map as measured from airfield to airfield.
While a hangar of great aircraft is certainly a wonderful thing, having an engaging, exciting, and dynamic combat environment is equally important. We have been developing the inner-workings of a dynamic campaign system which will continue into 2019. Based on the strategic goals and tactical situations, the systems will create dynamic Air Tasking Orders (ATO) that players then join to help their side to victory. This work is non-trivial, but we believe the addition of this system should be exciting for DCS users.
DCS World Multiplayer
In the closing weeks of 2018, we made the Dedicated Server software available to a handful of trusted 3rd party online servers. Based on their feedback, we have been tuning and expanding the software to best suit customer needs.
One aspect of the Dedicated Server we are also exploring is the availability of free maps to Dedicated Server hosts.
In addition to this new Server software, the team has also been at work developing an integrated Voice Over IP (VOIP) system for DCS World which is based on the growing Web RTC standard. The first phase will allow users to use and create “rooms” and the second phase would integrate the VOIP into in-cockpit radio controls.
As mentioned in last week’s newsletter about Modern Air Combat (MAC), we also plan to include leader boards, rankings, and other online statistics for DCS World online players.
DCS World Foundation
In parallel to all the above, the team continues to work on the foundation items of DCS World like air and ground artificial intelligence, performance optimization, more detailed damage models for all unit types, Vulkan implementation, improved VR optimization and improved Touch Controller support, aircraft wake turbulence.
DCS World Steam Edition to DCS World e-Shop Transfer
You can now transfer modules purchased on Steam to your DCS World e-Shop installation. Note that this only applies to Steam DLC that uses Steam protection, not StarForce keys. All DCS World DLCs released on Steam from 12th May 2017 can be transferred.
Here are some modules released on Steam after 12-May-2017:
DCS: M-2000C DCS: NEVADA Test and Training Range map DCS: Spitfire LF Mk.IX DCS: AJS-37 Viggen DCS: Normandy map DCS: WW2 Assets pack DCS: Su-33 for DCS World DCS: AV-8B Night Attack V/STOL DCS: F/A-18C Hornet DCS: Persian Gulf map Please see this link for complete directions
Given that Steam no longer accepts our 3rd party license keys, binding of keys purchased on the E- Shop cannot be transferred to the DCS World Steam Edition.
Hornet Missions of the Week
In our quest to bring more and more great, new content to the Hornet, we are now providing a Hornet Mission of the Week! The first two missions can be found here:
River Run Strike Fighter These missions will also be integrated into the Hornet Instant Action list of missions.
The Eagle Dynamics Team
DCS: F-14 by Heatblur Simulations Available for Pre-Purchase
Pre-purchase and save $10 from
The DCS: F-14 Tomcat by Heatblur Simulations is now available for pre-purchase with a $10 discount. Early Access release of a feature-complete F-14B will be this winter.
The Grumman F-14 Tomcat was a two-crew, variable geometry, maritime air superiority fighter that served with the US Navy for 32 years and continues to serve with the IRIAF in Iran. The F-14 was the US Navy's frontline fighter from the 1970s until the mid-2000s. Over the course of its long service life it also became the US Navy's premier precision ground-attack platform and lone airborne reconnaissance asset.
Outstanding features of the aircraft are the swing-wing configuration, crew of two, and the powerful AN/AWG-9 Weapons Control System (WCS) and radar. The AWG-9 allows employment of the powerful AIM-54 Phoenix air to air missile while the LANTIRN pod allows the ability to carry out precision ground strikes using laser guided bombs. The F-14 Tomcat was present during many pivotal historic moments such as the two Gulf of Sidra incidents, Operation Desert storm in Iraq, the conflict in Yugoslavia, Operation Enduring Freedom in Afghanistan and Operation Iraqi Freedom. It was also immortalized in the iconic motion picture, Top Gun, and starred in several other feature films including The Final Countdown, Executive Decision, and others.
In addition, the Tomcat was also a vital player in the Iran-Iraq war during the 80s, flying for the Islamic Republic of Iran Air Force which had acquired the F-14A from the US prior the Islamic Revolution of 1979.
The Heatblur Simulations F-14A/B Tomcat aims to simulate this iconic aircraft as a high-fidelity module for DCS, being the culmination of several years of research, coding and modelling.
Special points of consideration amongst the many features are the external and internal graphic model created using laser scanning and photogrammetry from real Tomcats at various museums, the detailed modelling of the AN/AWG-9 and the ability to fly as a two-crew aircraft in multiplayer.
Please read the complete feature list here
MiG-29 for DCS World Available Now
This is a free update for Flaming Cliffs 3 customer, or a separate purchase option from DCS e-shop
This week we bring you the long-awaited update to the MiG-29A, MiG-29S, and MiG-29G! This is the last of the major updates to DCS: Flaming Cliffs 3 (FC3) line of aircraft. As with the other updated FC3 aircraft, the MiG-29 now incorporates a Professional Flight Model (PFM) that will continue to undergo development and improvement during the early access period.
Additionally, the MiG-29 cockpit and external model have been greatly improved, and other changes have been made like:
Option for casual gamer flight dynamics that prevents departures to stalls, automatic angle of attack limiter, and a G limiter. While the PFM for the MiG-29 is very realistic, some player may prefer a more forgiving aircraft to fly. As part of the PFM, we have tuned the available angular velocity of roll. The braking effect of the braking chute has been increased. The fuel level in internal fuel tank 1 has been increased. The MiG-29 "Fulcrum" is a Russian-designed, twin-engine, supersonic fighter. First operational in the early 1980s, the Fulcrum is a "light weight" fighter, comparable to the American F/A-18 Hornet and F-16. Designed to work in conjunction with the larger Su-27 Flanker, the MiG-29 is armed with an internal 30mm cannon and both infrared- and radar-guided air-to-air missiles. For air-to-ground tasks, the MiG-29 can be armed with a large array of unguided bombs and rockets.
In addition to a sophisticated pulse doppler radar, the MiG-29 is also equipped with a passive Infrared Search and Track (IRST) sensor that allows the Fulcrum to detect and target enemy aircraft just based on their infrared emissions. This allows the MiG-29 to make stealthy attacks with no warning!
The Fulcrum is a highly-maneuverable fighter in a dogfight, and when paired with the helmet mounted sight and the AA-11 "Archer" air-to-air missile, it is a very lethal adversary. The MiG-29 has also been widely exported and has served in many countries that include Germany, Iran, Ukraine, and Poland.
Key Features of the MiG-29 for DCS World:
A professional level flight model provides unmatched flight physics that allow you to truly feel what it's like to fly this amazing aircraft. Designed and tested by a former MiG-29 pilot! A true model of the MiG-29 flight control system that allows you to perform the "cobra" and other "out of the envelope" maneuvers. Highly detailed, six-degrees-of-freedom (6 DOF) cockpit. Accurate MiG-29 Fulcrum model, squadron markings, and weapons. Includes instant action, single missions, and a campaign. Battle the Hornet in head-to-head combat. Note: The MiG-29 for DCS World is identical to the MiG-29 in Flaming Cliffs 3. Owners of FC3 do not need to purchase.
The main differences in the new PFM against SFM MiG-29
SFM had very basic stability/controllability model, where stick deflection defines required g-load (1 g auto-trim system).
In real life, the MiG-29 is a plane with natural positive stability without any g-load feedback (as Su-27, for example) with additional longitudinal stability augmentation system (LSAS) and dampers.
MiG-29 PFM carefully models real plane longitudinal stability and controllability characteristics of the plane itself as well as LSAS algorithms.
Lateral and directional stability and controllability were tuned as well.
The true effect from leading edge slats was added.
To model the distinctive features of the plane aeroelasticity effect were added for ailerons together with the limited ability of the actuators.
Roll rate is dependent on AoA and dynamic pressure and is very close to the real prototype.
The plane has a very pronounced effect of ground proximity to its longitudinal controllability, which is modelled.
Stick limiter algorithm is fundamentally changed in comparison to SFM to have it like the real thing.
Autopilot modes are made closer to the real.
What to do:
Fine tuning of lateral and directional stability/controllability Engine fine tuning to adjust thrust for 70-80% rpm range High AoA and post-stall effects and behaviour tuning DCS World 2.5 Open Beta Update
This week’s Open Beta release saw some key changes that include:
Introduced the updated MiG-29 Increased range of the new HY-2 Silkworm anti-ship missile to 100 km Added the reload times of the SA-2 SAM and HY-2 Increased launch rate of the Ticonderoga Improved AI taxi logic on the carrier deck Flight model improvement of the drag curve, motor performance, and dynamic launch zone of the AIM-9L/M Sidewinder Several AJS-37 Viggen and MiG-21bis fixes and improvements Corrected Hornet TDC moving to stow position after target breaks a lock, aerial refueling Instant Action missions, adjusted TCTS pod drag value, radar B-Sweep no longer moves outside the tactical area, the B-Sweep returns to normal scan after the radar loses lock (B-Sweep hang after an undesignate key break lock already fixed this month) You can read the complete change log on the DCS forum
We are on track to have the JHMCS with AIM-9X, FPAS page, fixed antenna logic, and AGM-65E and AGM-65F for the Hornet by the end of this month. In parallel, the HARM and ATFLIR pod are being developed, but these are complex tasks and will take longer.
DCS: F/A-18C Hornet and DCS: Persian Gulf Map Bundle Option
In addition to the standard bundle pack of the Hornet, Persian Gulf map, and the Su-33, we are now offering a separate bundle pack of just the Hornet and Persian Gulf map for just $79.99! This is a $129.98 value!
For those that already own the Su-33 as part of Flaming Cliffs 3 or the stand-alone Su-33 for DCS World, this bundle pack is for you.
Please find the offer on our e-Shop
Persian Gulf Blue Flag Event
We are proud to announce our participation in the next official event for Blue Flag: Persian Gulf! We have continued to add to and optimize the DCS: Persian Gulf map, and it’s now ready for its first official Blue Flag event.
We will be making a free Eagle Dynamics module available to the Most Valuable Player (MVP) of each coalition. We and our friends at the Buddyspike team are working tirelessly to bring you more and more features, improved game play, and an even better multiplayer dynamic simulation.
Players are pitted against each other in a battle to control the region with over 50 airfields and FARPs to capture along with carriers to defend and attack - this will be the biggest BlueFlag yet!
The official round will be starting October 19th at 18:00 UTC and progress can be followed live on the BuddySpike Gadget available here along with more information about the Online Persistent Dynamic Campaign. The round will run for two weeks with victory handed to the coalition holding the most bases at the end of the round - or if the map is entirely conquered. To register for your coalition - just join the BlueFlag PG server and type Red or Blue in the DCS Chat. See you in the Skies!
The Eagle Dynamics Team
DCS World Helicopter Autumn Sale Pack
Starting September 5th, 2018 and lasting until September 30th, 2018, we are offering all four DCS World helicopters for just $69.99! Normally a $199.96 value; this is a 65% saving on each helicopter. DCS World offers some of the most realistic helicopter simulations available on the PC, and nothing compares to the helicopter combat environment that DCS World offers.
For new DCS World helicopter players, this is a rare opportunity not to miss. Find here on September 5th, 2018:
E-Shop Special Offers
DCS: UH-1H Huey DCS: Mi-8MTV2 Magnificent Eight DCS: Ka-50 Black Shark DCS: SA342 Gazelle DCS World 2.5 Release Version Update 9
This week we moved the DCS World Open Beta to the DCS World Release version. Some of the more noteworthy changes include:
Several more modules have been moved to the keyless protection system. These include the NTTR and Normandy maps, WWII Assets Pack, Spitfire, Su-33, AJS-37 Viggen, and the M-2000C. These modules are now tied to users accounts rather than keys Many new Hornet additions to include preliminary AIM-9X, AIM-120 active and time-to-go timers, AIM-120 VISUAL mode and AIM-7 LOFT mode, EW page symbols, EW HUD, EW Offset, increased of ICLS needles size, and eliminated deck sliding after landing Many new AJS-37 Viggen changes like corrected mirror reflections, adjusted normal maps, fixes to the SPA mode, custom cartridge settings, and othersMany new AJS-37 Viggen changes like corrected mirror reflections, adjusted normal maps, fixes to the SPA mode, custom cartridge settings, and others Yak-52 changes include corrected textures for the 3-bladed prop, hide stick option added, too tip improvements, primer animation corrected, and more In our next Open Beta update, we’ll be addressing several items that include the AGM-56E for the AV-8B CTD and AIM-9X persistent search tone.
F-15C: Aggressors BFM Campaign on Steam
Purchase from: STEAM Store F-15C: Aggressors BFM Campaign
The F-15C Aggressors BFM campaign puts you in the cockpit of an F-15C Eagle as a new Aggressor pilot with the 65th Aggressor Squadron at Nellis Air Force Base.
Based on real world procedures, you will fly as "Red Air" against "Blue Air" forces. Upon arrival you will fly a familiarization flight around the Nevada Test and Training Range (NTTR). Then you will face a series of challenging Basic Fighter Maneuver (BFM) missions against similar and dis-similar aircraft.
Your opponents include the F-4E, F-14A, F-15C, F-15E, F-16C, F/A-18C, M-2000C, MiG-29G, CF-188 and MiG-21.
Additionally, there are 10 single player practice missions with in-air starts so you can perfect your BFM tactics, techniques and procedures.
There are over 1,000 voice-overs and over 45 pages of briefing material including the F-15C Amplified Checklist, RED FLAG Spins, Red Forces In Flight Guide, Maps, Diagrams, Custom Kneeboards and Mission Data cards.
DCS World War II Update
An important aspect DCS World War II is the addition of additional player-controlled and AI aircraft. Some of these include the P-47D, Mosquito, A-20, C-47, Fw 190 A-8, and Ju-88. All of these are various stages of development, and they will serve a vital role in fleshing out the DCS World II experience in concert with the new damage modelling, new World War II era maps, and dogfight AI. As each of these elements progress to the point we’re ready to introduce in DCS World, we’ll be talking about them much, much more.
Today we’d like to show off some of the P-47D skins we are working on, as well as the Mosquito.
The Eagle Dynamics Team
Modern Air Combat by Eagle Dynamics Coming this Autumn!
Developed by the same studio that brought you the wildly successful Lock On, Modern Air Combat (MAC) brings you one game with 14 unique combat aircraft to own the sky! MAC aircraft include:
F-15C Eagle. US air superiority fighter with 104 kills to 0 losses record. Su-27 Flanker B. Russia's dominate heavy air superiority fighter. Su-33 Flanker D. The Russian navy's carrier capable version of the Flanker B. J-11 Flanker B+. The Chinese version of the Flanker B, with R77 active homing missiles. MiG-29 Fulcrum A. Russia's widely exported light air superiority fighter. MiG-29S Fulcrum C. The modernised version of the Fulcrum with latest weapons and defences. A-10A Warthog. The USAF's massively successful 'flying tank', designed to kill ground targets. Su-25A Frogfoot. Russia's primary ground attack and close air support jet. Su-25T Frogfoot. A modernised version of the Frogfoot with enhanced sensors and weapons. F-86F Sabre. America's iconic top fighter during the Korean War. MiG-15bis Fagot. Russia's 1st generation jet fighter that opposed the Sabre over Korea. F-5E Tiger II. The US light-weight fighter that has been operational since the Vietnam War and operated by over 30 countries. MiG-21bis Fishbed. Russia's most successful fighter of the Vietnam war. A supersonic fighter that closely matches the Tiger II. L-39ZA. A Czech designed, two seat trainer that was then adapted to a light attack aircraft.
Each aircraft's flight model, sounds, external model and cockpit is recreated to an exceptional level of detail and accuracy. Great care has been given to offer scalable gameplay that suits your personal levels and wishes. This includes intuitive and consistent keyboard controls between aircraft, selectable difficulty settings, option for more forgiving flight dynamics, and even the ability to fly these aircraft with just your keyboard.
As with Lock On and the Flaming Cliffs series, MAC is focused on east and west counterpart aircraft, and this includes such legendary match-ups such as the Eagle and Flanker, Warthog and Frogfoot, Sabre and MiG-15bis, and the F-5E and MiG-21bis. MAC is a blend of both east and west, and this allows you to re-fight historical conflicts from the Korean War to today, and to create your own "what-if" missions.
You can generate an unlimited number of missions using the Fast Mission Creator and Mission Editor. MAC also includes numerous instant action and single missions, as well as campaigns for most of the aircraft and is fully compatible with DCS World online! There are no limits to content.
In addition to the full Caucasus map, MAC also includes a limited part of our Nevada and Persian Gulf maps.
Key Features of MAC:
14 exceptional combat aircraft from the United States, Russia, China and Czech Republic. Shallow learning curve with consistent key controls between aircraft, and easy to fly with just a keyboard. Professional level flight models, but with option for forgiving flight dynamics. Play instant action, single missions and campaigns for most aircraft in single player or fly online. Supports Virtual Reality like Oculus Rift, HTC Vive and Windows Mixed Reality. Includes the Caucasus map and portions of Nevada and the Persian Gulf. Purchase MAC aircraft individually or as a pack at a reduced price. Flaming Cliffs 3 owners can purchase the MAC pack at a great discount. DCS World 2.5 Update
This week we merged the current DCS World 2.5 Open Beta to the DCS World 2.5 Release version.
Next week, 18 July, we plan the next DCS World update to include many fixes and improvements to the Hornet, DCS World 2.5, the Persian Gulf Map, and other modules.
DCS World Dedicated Server Update
With the launch of 2.5 earlier this year, we have been working diligently on an item we've been wanting to bring to DCS World for quite a long time: a dedicated server. It however was not until the launch of DCS World 2.5 was this possible, and hence the length of time this has taken.
As a dedicated server, the software will not require any graphics rendering, so no dedicated graphics card will be required and there is no audio requirement. This all greatly reduced server load overhead.
There will be a new web GUI to control the server. Operation of the dedicated server through the web GUI will operate much as the existing online server does now, but allow you to make changes remotely.
We plan to release the dedicated server in Autumn 2018. Afterward, we will investigate adding additional features to expand its capability.
The Eagle Dynamics Team