Jump to content

Recommended Posts

Posted (edited)

Happy New Year to you all!

I have a dilemma regarding the way things work in SF1 series, more precisely, the objects in game. This is the situation:

I play the game with WOI engine , which, everybody knows, it's the most advanced for SF1 series. I have in the OBJECTS folder custom objects and WOI's left objects (mostly with data.ini file and the ini file). What I wanna know...? I wanna know which of these phrase are true and which aren't and , of course, why:

- If I add the new objects (the custom ones made by community) to the type.ini of the DESERT map (the first in the SF1 series), after that action , would they be chosen by game's engine , randomly, as targets, in single player mission on the map? (I am referring to the SEAD, CAS, ANTISHIP and STRIKE missions of course, AIr-to-AIR are different and they don't involve objects)

- If I don't add them to the type.ini, would they be picked, randomly, by game's engine, BUT NOT as targets, in single player mission on the map ? (I am referring to the SEAD, CAS, ANTISHIP and STRIKE missions of course, AIr-to-AIR are different and they don't involve objects, too)

- Does the game engine use the targets from the type.ini  exclusively for the campaigns ?

If you ask yourself why I didn't experimented for myself yet these situations, the answer is : I did, I added one custom mobile SAM radar in DESERT type.ini, it appeared on the map in the SP mission chosed, but I saw also the other custom objects (many of them , but not all, of course), in the same single player mission, on the DESERT map as well. So in other words, I want to be sure about what I am doing, cause it's a lot to do to set a game as you like it to play it and I don't want to work and feel stupid in the same time cause I didn't know for sure things.

Thank you.

Edited by UllyB

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..