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SF2 JASDF F-35A Skins


This is my JASDF F-35A skin pack. It contains two skins: reallistic F-35 Rinji Hikotai plain skin and a semi-fictional one with 302 Hikotai tail markings. The skin was made with my latest template.

This skin and any other content of this mod cannot be used in any commercial project. Use it under Combatace Freeware License.

To install, simply copy the contents of "to mod folder" folder into your game's  mod folder. Read the Knowledge Base for more information.

Enjoy!

Chris


 

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  • Similar Content

    • By dtmdragon


      View File TW EE Lightning (All) Gunsight corrections
      After michaelk's F.1 Cockpit Tweak uploaded recently I realised I never released my TW EE Lightning Gunsight corrections from 2020! So here you are:
      So after reading the pilots notes for the F.1, F.2A and F.6 and looking at gunsight camera pictures it turns out the gun sights and event markers are all based off the Lightning F.53
      So here they are corrected:
      - F.1, F.1A, F.2, F.2A fitted with "Pilot Attack Sight"
      - F.3 fitted with "Light Fighter Sight Type 2 Mk. 2"
      - F.6  fitted with "Light Fighter Sight Type 2 Mk. 3"
      To Install simply un-pack and drop into the 'objects' folder in your main mods folder.
      Credit: me (dtmdragon)
       
       
      Submitter dtmdragon Submitted 03/23/2023 Category Jet Cockpits  
    • By dtmdragon
      After michaelk's F.1 Cockpit Tweak uploaded recently I realised I never released my TW EE Lightning Gunsight corrections from 2020! So here you are:
      So after reading the pilots notes for the F.1, F.2A and F.6 and looking at gunsight camera pictures it turns out the gun sights and event markers are all based off the Lightning F.53
      So here they are corrected:
      - F.1, F.1A, F.2, F.2A fitted with "Pilot Attack Sight"
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      - F.6  fitted with "Light Fighter Sight Type 2 Mk. 3"
      To Install simply un-pack and drop into the 'objects' folder in your main mods folder.
      Credit: me (dtmdragon)
       
       
    • By Menrva


      View File realSKY Environment
      realSKY Environment
      January 13th, 2019 (1st Release)
      by Menrva

      >For Strike Fighters 2 games
      This is my sky enhancement mod. It also combines the work of many other modders, in order to provide a realistic, better looking sky. Here below a quick summary of the changes:
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      -More realistic Night colours, sky and ambient are much darker.
      -More atmospheric, reddish transition from Twilight to Night.
      -New "dark blue" High Altitude colours (fly near space with a NF-104).
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      -Added beautiful cloud graphics made by Cellinsky and ShrikeHawk, tweaked for each weather type.
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      -Combined various mods to produce a more interesting Rain Effect under Inclement weather.
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      >Credits (in no particular order):
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      -ShrikeHawk, for his CloudSkins mods, from which I took the spectacular cloud graphics.
      -BearGryllis, for his Thunderstorm Pack With Enhanced Lightnings 2.0b package.
      -Orsin, for his Improved Rain Effect and Heavy Rain 0.8 mods.
      -luk1978, for his interesting WeatherEffect package.
      -ArmedLightning, for his Special FX v2.2 mod for the GTR 2 game, from which I borrowed a lens flare effect.
      -baffmeister, for the idea of recreating sandstorm weather effects.
      -tiopilotos, for suggesting improvements on other subjects.
      -Eagle114th, for his Improved Wingtip Vortex mod which I have reworked.
      -JosefK, guuruu and Coupi, for their interest and support.
      I included the original readme files from the mentioned mods, where available, to the end of giving proper credit to everyone involved directly or not.

      >Disclaimer:
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      This mod may NOT in any way, shape or form be used in any payware additions.
      Submitter Menrva Submitted 01/13/2019 Category Environmental Mods  
    • By Menrva
      realSKY Environment
      January 13th, 2019 (1st Release)
      by Menrva

      >For Strike Fighters 2 games
      This is my sky enhancement mod. It also combines the work of many other modders, in order to provide a realistic, better looking sky. Here below a quick summary of the changes:
      -Tweaked sky colours, something in between Cellinsky's widesky and the stock SF2 colours.
      -More realistic Night colours, sky and ambient are much darker.
      -More atmospheric, reddish transition from Twilight to Night.
      -New "dark blue" High Altitude colours (fly near space with a NF-104).
      -Moon produces a yellowish light instead of the default purple.
      -Sky is "wider" much like Cellinsky's widesky mod (background horizon clouds are bigger and more noticeable).
      -Added beautiful cloud graphics made by Cellinsky and ShrikeHawk, tweaked for each weather type.
      -Added a low number of stray clouds to Clear weather.
      -Added noticeable clouds to Overcast weather and Inclement weather, "fixing" a known SF2 "bug".
      -Combined various mods to produce a more interesting Rain Effect under Inclement weather.
      -Added Stary's lens flare effects from the SARCASM 2 mod, in place of Cellinsky's widesky effects.
      -Added Cloud Layer graphics by Stary, Fubar512 and Brain32.
      -Reworked secondary atmospheric effects, such as contrails and wingtip vortexes.
      In addition, the package includes alternative environment configuration files in the Alternative Weather folder; they enable different effects for the Inclement weather. You can choose between thunderstorm (default, adapt for most terrains), snowstorm (for cold, icy terrains) and sandstorm (for hot, desert terrains).
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      By setting the Effects to Unlimited, the game makes use of a DirectX 10 post processing effect; the stock game's post processing shader generates a pointless and horrible bloom effect which excessively blinds the player during twilight transitions.
      By default, realSKY includes a reworked post processing shader (TWPOSTPROCESS.FX) which provides more contrast, more vignetting, minor color correction and a daytime-only bloom effect, so it's miles better than what the stock game offers. Alternative post processing tweaks are included in the Alternative Shaders folder; choose the one you wish to try (check the included screenshots for fast comparisons) and overwrite the default one in your mod's Flight folder.
      If you don't care about the post processing effect, you may want to set the game's Effects to High in the Options menu.

      >Credits (in no particular order):
      -Cellinsky, for his fantastic widesky mod from which I borrowed some tweaks.
      -Stary, for his Thunderstorm and Heavy Snowfall weather mods, and his SARCASM 2 beta mod from which I borrowed some effects.
      -PanamaRed, for tweaks in regards to Clouds (especially the Broken weather ones).
      -Fubar512 and Brain32, for their Cloud Layer Top bitmaps, which I have smoothed for a better looking effect.
      -ShrikeHawk, for his CloudSkins mods, from which I took the spectacular cloud graphics.
      -BearGryllis, for his Thunderstorm Pack With Enhanced Lightnings 2.0b package.
      -Orsin, for his Improved Rain Effect and Heavy Rain 0.8 mods.
      -luk1978, for his interesting WeatherEffect package.
      -ArmedLightning, for his Special FX v2.2 mod for the GTR 2 game, from which I borrowed a lens flare effect.
      -baffmeister, for the idea of recreating sandstorm weather effects.
      -tiopilotos, for suggesting improvements on other subjects.
      -Eagle114th, for his Improved Wingtip Vortex mod which I have reworked.
      -JosefK, guuruu and Coupi, for their interest and support.
      I included the original readme files from the mentioned mods, where available, to the end of giving proper credit to everyone involved directly or not.

      >Disclaimer:
      This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
      This mod may NOT in any way, shape or form be used in any payware additions.
    • By WH357


      View File 65th Aggressor Squadron F-35
      This is the skin i made of the 65th Aggressor Squadron F-35 of the USAF. The skin it self is not completely accurate or perfect. i didn't put much time  or effort into the skin so feel free to make any adjustments. 
      The 65 AGRS was previously active at Nellis from 2005 to 2014. they were recently reactivated and will use F-35s to simulate enemy jets. the strange camo of the F-35 replicate the camo on the J-20.
      For more info : https://www.thedrive.com/the-war-zone/air-force-unveils-first-f-35-aggressors-dedicated-to-chinese-threats
       




      Submitter WH357 Submitted 07/27/2022 Category 4th/5th Generation Skins  
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