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Similar Content
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By GKABS
View File Turkish Bayraktar TB2 UCAV
Hello, and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Bayraktar TB2 is a Turkish medium-altitude long-endurance (MALE) unmanned combat aerial vehicle (UCAV) model. this come with 6 Texutes (Azerbaijan, Morocco, Poland, Qatar, Turkey and Ukraine)
All my files should include the Strike Fighters 2 Series game file, (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
Version 1.0.3
Improve the FM and removed VTOl from the hud display. Thanks to Coupi.
Version 1.0.2
Updated the data file thanks to yakarov79's help in showing me how to fix it. now the camera and the laser are working searching around for targets.
1.0.0
LICENSE:
You are allowed to, use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Coupi for his early trying to work on the model and testing and for making the promo screenshots
compufat for working on all textures for the TB2 (except the Turkish one) and for making the decals and testing the model.
guuruu for making the all FM files, also for making the UMTAS Missile and Rail, and for reworking the UVW for the two missiles MAM-C and L. Thank you so much for all the time spent making this model come to life.
Zurawski for using his outstanding MQ-10A Kodiak cockpit
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance, please contact me at
gkabs@gkabs.net
Submitter GKABS Submitted 01/16/2022 Category Other
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By GKABS
Hello, and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Bayraktar TB2 is a Turkish medium-altitude long-endurance (MALE) unmanned combat aerial vehicle (UCAV) model. this come with 6 Texutes (Azerbaijan, Morocco, Poland, Qatar, Turkey and Ukraine)
All my files should include the Strike Fighters 2 Series game file, (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
Version 1.0.3
Improve the FM and removed VTOl from the hud display. Thanks to Coupi.
Version 1.0.2
Updated the data file thanks to yakarov79's help in showing me how to fix it. now the camera and the laser are working searching around for targets.
1.0.0
LICENSE:
You are allowed to, use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Coupi for his early trying to work on the model and testing and for making the promo screenshots
compufat for working on all textures for the TB2 (except the Turkish one) and for making the decals and testing the model.
guuruu for making the all FM files, also for making the UMTAS Missile and Rail, and for reworking the UVW for the two missiles MAM-C and L. Thank you so much for all the time spent making this model come to life.
Zurawski for using his outstanding MQ-10A Kodiak cockpit
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance, please contact me at
gkabs@gkabs.net
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By Capt_McFly
I want to add new nations, every one is talking about the nations.ini and following the number sequence but where is the nations.ini? my fligth folder doesn't have that file where do I find it?
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By Capt_McFly
I was looking in the knowledge base about how to add new terrains since I want to add this one (see link below) but the readme on the file, let's say is not beginner friendly, any video or guide about adding terrains will be apreciated.
I also downloaded this one because it was mentioned on the readme
Thanks in advance
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By GKABS
I found this video so I thought it's worth sharing with you all. This video focuses on the much mis-understood smoothing groups in 3D Studio's Max. A firm understanding of smoothing groups separates the n00bs from the pro's. This tutorial also covers the relationship between smoothing groups and mesh smoothing. A must watch for any new modeler wanting to truly get to that next level!
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