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I know the effectsize  in data.in for engines...makes it bigger or smaller...which setting governs the width of the effect flames in the effects inis ? ..dabbled but made it f*** up lol...cheers

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a more knowledgeable guru will probably weigh in and prove me wrong, but i think its the particlesize entries. from the J57 water injection ini

ParticleSize[01].Time=0.00100
ParticleSize[01].Value=0.120000---------------------
ParticleSize[02].Time=0.00770
ParticleSize[02].Value=1.200000-----------------------
ParticleSize[03].Time=0.00770
ParticleSize[03].Value=1.500000----------------------
ParticleSize[04].Time=0.07700
ParticleSize[04].Value=10.00000-----------------------
ParticleSize[05].Time=0.77000
ParticleSize[05].Value=25.00000---------------------- these all grow as time progresses, and the longer it runs the bigger around the smoke gets until that generated particle dies

i played more with emisson volume and particle lifetime when i messed with this tho, trying to make a thick, long trail from the aircraft to the point of takeoff.

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