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Trotski

BO-105 and HOT Missiles

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Can anyone point me in the correct direction on how exactly to get the darn HOT 2 missiles to show up on the BO-105, it should be a matter of just unpacking the file and dropping it into the system as per normal, but the damn things wont show up on the Helo at all, not even as empty tubes.....help !! Oh and if anyone can tell me how to make the damn rotors on the Bell 47D Sioux as well that would be most helpful, the damn stupid thing buries itself in the tarmac and doesnt sit flat and stationary, I know choppers are not really well set up in this sim but still, the cobras etc all work just fine.......been trying to get the Sioux up and running all day with no luck, and now the issue with the BO-125 iss just the cherry on top.

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It might be the sioux`s landing gears...or rather the skids...try settings from hueys.skids...might be the "shocks settings" though no shocks enrty may help..they sit ok...

as to the weapons...is their type added to the data.ini of the Bo 105 ?

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The weapon stations have a specific stationcode which is reflected in the HOT data.ini I have enclosed both below......As for the Sioux, I'll give your suggestion a whirl, staill cant get the rotors, specifically the tail rotor to do the turny dance, I can fool the main rotor into spinning like a dervish, but the tail refuses to work.......which is a shame as it would be nice to have a working Sioux in game, those of us who have access to it that is.

Bo-105_PAH-1A1_DATA.INI

HOT2_data.INI

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using default ini I had NO weapons.....new install mind...then opened the weap data ini saved it and hot2 showed up...mind you check dates as it wont show before 1985

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You mean weapondata.ini in the flight folder ? or the ini in the actual weapon file ?

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yeah run weapon editor open the specific game weap data   save and try see if weaps show

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hmmm ok.....I have never had to use weps editor before, I'll give it a go in the morning, meanwhile if you have any ideas on the Sioux I will be interested to hear, cheers mate

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Thanks mate, doing the obvious thing with the weapons editor worked brilliantly, think I had been staring at it for too long, and that method eluded me !! 

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