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Foug84

Guns not working and ECM in lieu of chaff

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Hello

 

I have two little problems with keys : I cannot fire guns (yet I still can release weapons such as bombs, rockets and missiles) and my ECM keys are kinda messed up : The "Release Chaff" key turns on and off my ECM, and chaff is released on "select previous gun group"

I'm using a X56 Hotas setup as well as a delanclip "trackir" and I have SF2 as well as the Israel, Europe, Vietnam and North Atlantic modules. I previously played only on a -mod israel executable, but I still encountered the problems in the other fresh installations

I have found threads that were close to this problem (such as this one), yet I didn't found solutions about guns not firing when "Fire Primary Guns" is pushed, or when secondary guns are also toggled. Only "Fire selected weapons tend to work

 

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Check in your "C:\Users\UserName\Saved Games\ThirdWire\StrikeFighters2\Controls" folder compare your modified control file with the Default.INI file for those keys.

These are the relevant control entries from my files.

NEXT_AA_WEAPONS=BACKSPACE
PREV_AA_WEAPONS=SHIFT+BACKSPACE
NEXT_AG_WEAPONS=BACKSLASH
PREV_AG_WEAPONS=SHIFT+BACKSLASH
FIRE_PRIMARY_GUN=JOYSTICK01_BUTTON01
FIRE_SECONDARY_GUN=
FIRE_WEAPON=JOYSTICK01_BUTTON02
OPEN_BOMBBAY_DOOR=CTRL+O
DROP_TANKS=CTRL+D
JETTISON_STORES=CTRL+J
NEXT_RIPPLE_QUANTITY=RBRACKET
PREV_RIPPLE_QUANTITY=SHIFT+RBRACKET
NEXT_RIPPLE_INTERVAL=LBRACKET
PREV_RIPPLE_INTERVAL=SHIFT+LBRACKET
NEXT_HUD_MODE=APOSTROPHE
PREV_HUD_MODE=SHIFT+APOSTROPHE
NEXT_GUNGROUP=SEMICOLON
PREV_GUNGROUP=SHIFT+SEMICOLON
RELOAD_GUN=
UNJAM_GUN=U
CHAFF=C
FLARE=X
ECM_TOGGLE=Z

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Thanks for the answer !
image.thumb.png.bc8c21a67e0558de1c9ace5173bccb95.png

It seems that there isn't any keys for firing main guns, and chaff seems to be still bound to key C

 

So, i guess that the mode to action would be to set manually the chosen function in the text, then putting it to read only, or to lock it in a certain way ?

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I am not sure if "FIRE_SECONDARY_GUN=" has ever worked as a separate trigger. Normally you have to use the "NEXT_GUNGROUP=SEMICOLON" command to cycle through gun types and use the "FIRE_PRIMARY_GUN=" command. This works on the stock F-8 Cusaders, all four 20mm cannons, one pair, the other pair, and back to all. You may be able to get the FIRE_SECONDARY_GUN= command to work by changing the "InputName=" for the given gun group on a specific aircraft. Note that other aircraft like the A-1J Skyraider with its four 20mm cannons and the Mig-17 with its two 23mm and one 37mm cannon do not have this setup like the F-8 does. You would need to edit the aircraft's data files to see if it works.

From the F-8D_Data.INI file.

// Internal Guns ---------------------------------------------------------

[InternalGun1]
SystemType=FIXED_GUN
GunTypeName=20MM_Mk12
GunGroup=1 <---------------------------------------- Gun Group ID Number
InputName=FIRE_PRIMARY_GUN <------- Input Name for the gun control. 
MuzzlePosition=-0.58,5.35,-0.25
LightPosition=-0.68,5.35,-0.25
AimAngles=0.0,0.0,0.0
MaxAmmo=144
AmmoWeightFull=46.4
AmmoWeightFired=17.3
EjectShells=FALSE
MinExtentPosition=-0.65,2.77,-0.33
MaxExtentPosition=-0.45,5.33,-0.17

[InternalGun2]
SystemType=FIXED_GUN
GunTypeName=20MM_Mk12
GunGroup=1 <----------------------------------------Gun Group ID Number
InputName=FIRE_PRIMARY_GUN <------- Input Name for the gun control. 
MuzzlePosition=0.58,5.35,-0.25
LightPosition=0.58,5.35,-0.25
AimAngles=0.0,0.0,0.0
MaxAmmo=144
AmmoWeightFull=46.4
AmmoWeightFired=17.3
EjectShells=FALSE
MinExtentPosition= 0.45,2.77,-0.33
MaxExtentPosition= 0.65,5.33,-0.17

[InternalGun3]
SystemType=FIXED_GUN
GunTypeName=20MM_Mk12
GunGroup=2 <----------------------------------------Gun Group ID Number
InputName=FIRE_PRIMARY_GUN <------- Input Name for the gun control. 
MuzzlePosition=-0.55,5.44,-0.50
LightPosition=-0.65,5.44,-0.50
AimAngles=0.0,0.0,0.0
MaxAmmo=144
AmmoWeightFull=46.4
AmmoWeightFired=17.3
EjectShells=FALSE
MinExtentPosition=-0.62,2.87,-0.58
MaxExtentPosition=-0.42,5.43,-0.42

[InternalGun4]
SystemType=FIXED_GUN
GunTypeName=20MM_Mk12
GunGroup=2 <----------------------------------------Gun Group ID Number
InputName=FIRE_PRIMARY_GUN <------- Input Name for the gun control. 
MuzzlePosition= 0.55,5.44,-0.50
LightPosition= 0.65,5.44,-0.50
AimAngles=0.0,0.0,0.0
MaxAmmo=144
AmmoWeightFull=46.4
AmmoWeightFired=17.3
EjectShells=FALSE
MinExtentPosition= 0.42,2.87,-0.58
MaxExtentPosition= 0.62,5.43,-0.42

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