m275500 Posted February 4, 2021 Posted February 4, 2021 (edited) Hey guys, I hope u are doing well, As the title says I am making a campaign and I stopped at max campaign missions tap in the campaign ini. I know what it does but i am kinda confused what number shoud I put to make it fun and not too long nor too short. So what number of missions do u suggest me to put ? Edited February 4, 2021 by m275500 Quote
Gatling20 Posted February 4, 2021 Posted February 4, 2021 (edited) Most of the stock Third Wire campaigns are 20-30 missions long, although one of the Vietnam campaigns (Rolling Thunder 1965-68) is 50 missions. My preference is campaigns of about 20-25 missions - long enough to be interesting, but not so long as to be repetitive. Edited February 4, 2021 by Gatling20 Quote
Dexter249 Posted February 4, 2021 Posted February 4, 2021 6 hours ago, Gatling20 said: Most of the stock Third Wire campaigns are 20-30 missions long, although one of the Vietnam campaigns (Rolling Thunder 1965-68) is 50 missions. My preference is campaigns of about 20-25 missions - long enough to be interesting, but not so long as to be repetitive. It actually depends on the aircraft for me, if I'm flying a multirole I increase them to about 50 or so missions since there is variety in them. If I'm flying an Interceptor (e.g. Tornado F.3), that never gets old, because Swing-Wings are always fun. Quote
+1977Frenchie Posted February 4, 2021 Posted February 4, 2021 On my side : WWII and up to Korean war : 30 missions max Korean war : 70 missions max Vietnam campaigns : 50 missions max All others : 25 missions max I keep a track of every campaigns i made in the game and my completed rate is very low (around 10%) as i rarely get through the campaigns as i get MIA/KIA before end of rotation :) Quote
m275500 Posted February 4, 2021 Author Posted February 4, 2021 First, thanks for your answers, and now, gatling said that more than 25 can be repetitive, but actually as the years advance, the al gets better aircraft so I think it's not repetitive. Dexter has the best point by making a multirole 50 and probably interceptors or air superiority 30 (in my opinion) will be great. Frenchie has an awesome idea which is by making it with the timeline, but I don't agree with modern fighters being less 30 as they are awesome. So, i think that i will go with the second idea :) but dexter let's say that I am gonna upgrade the aircraft in the middle of a campaign (not mercenary and there is an option to change aircraft in the middle of campaign in a specific time using the ini file) should it still be 50/30 or should I increase it and to what extend ? Quote
Dexter249 Posted February 4, 2021 Posted February 4, 2021 (edited) 59 minutes ago, m275500 said: So, i think that i will go with the second idea :) but dexter let's say that I am gonna upgrade the aircraft in the middle of a campaign (not mercenary and there is an option to change aircraft in the middle of campaign in a specific time using the ini file) should it still be 50/30 or should I increase it and to what extend ? To your question, keep it normal, since the aircraft updates (E.G. new variants) happen as you go through the years: For example during rolling thunder, you start with the A-4B, but it upgrades to the A-4C in 1966 and the A-4E in 1967, each aircraft should have the same amount of missions. Edited February 4, 2021 by Dexter249 spacing Quote
m275500 Posted February 4, 2021 Author Posted February 4, 2021 So, using your rolling thunder example, i should make it 10 for each aircraft and 30 for the whole campaign-10x3 and so on for the other campaigns Quote
Dexter249 Posted February 4, 2021 Posted February 4, 2021 10 minutes ago, m275500 said: So, using your rolling thunder example, i should make it 10 for each aircraft and 30 for the whole campaign-10x3 and so on for the other campaigns It all depends on the aircraft, to be honest. but yeah try to space it out equally if possible. Quote
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