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Fragata Niteroi F-40 Frigate


Hello and thank you for downloading my work.
https://gkabs.net

What's included:
3 Fragata Niteroi F-40 Frigate models.

GK-Niteroi_F-40 <--- Helo hangar closed

GK-Niteroi_F-40DO <--- Helo hangar Open

GK-Niteroi_F-40NH <--- Without helideck

All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)

Installation:

Copy files to their proper folder

//Please and to SOUNDLIST.INI under Flight folder and change the XXX with the correct number from your Soundlist:

SoundFileXXX=AAA
SoundFileXXX=ShipEngine2
SoundFileXXX=ShipMovement
SoundFileXXX=MissileEngine
SoundFileXXX=Vickers_Gun
SoundFileXXX=Trinity_Mk3

[AAA]
Priority=NORMAL
Looped=FALSE
NumBuffers=4
3DSound=TRUE
DopplerEffect=TRUE
MaxDist=1200.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100


[ShipEngine2]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=2500.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100

[ShipMovement]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=False
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=2
MaxDist=1500.000000
MinDist=100.000000
InsideConeAngle=60
OutsideConeAngle=180
ConeOutsideVolume=90

[MissileEngine]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=4
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=60
OutsideConeAngle=180
ConeOutsideVolume=90

[Vickers_Gun]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100

[Trinity_Mk3]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100


If you need any further help please read the Knowledge Base at:
 
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

1.1.0

updated the Exocet-40MMB2 data file, thanks to guuruu for testing and sending this update.

1.0.0

LICENSE:

You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net

Credit goes to the following:

Third Wire for making this outstanding game.

Big thanks Wilches for requesting the model and making the decals and final touches on the skin plus adding the helideck to the data file.

Angelp as I have learned from his data file for Durand de la Penne model and his support.

KJakker for correcting the data file.

Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.

Google for some photos and information.

And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

Software used:

3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop


If you need any assistance please contact me at 
gkabs@gkabs.net


 

  • Thanks 2

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    • By GKABS
      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      3 Fragata Niteroi F-40 Frigate models.
      GK-Niteroi_F-40 <--- Helo hangar closed
      GK-Niteroi_F-40DO <--- Helo hangar Open
      GK-Niteroi_F-40NH <--- Without helideck
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please and to SOUNDLIST.INI under Flight folder and change the XXX with the correct number from your Soundlist:
      SoundFileXXX=AAA
      SoundFileXXX=ShipEngine2
      SoundFileXXX=ShipMovement
      SoundFileXXX=MissileEngine
      SoundFileXXX=Vickers_Gun
      SoundFileXXX=Trinity_Mk3
      [AAA]
      Priority=NORMAL
      Looped=FALSE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=TRUE
      MaxDist=1200.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100

      [ShipEngine2]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=2500.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [ShipMovement]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=False
      Looped=TRUE
      FrequencyControl=TRUE
      NumBuffers=2
      MaxDist=1500.000000
      MinDist=100.000000
      InsideConeAngle=60
      OutsideConeAngle=180
      ConeOutsideVolume=90
      [MissileEngine]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      FrequencyControl=TRUE
      NumBuffers=4
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=60
      OutsideConeAngle=180
      ConeOutsideVolume=90
      [Vickers_Gun]
      Priority=NORMAL
      Looped=FALSE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [Trinity_Mk3]
      Priority=NORMAL
      Looped=FALSE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.1.0
      updated the Exocet-40MMB2 data file, thanks to guuruu for testing and sending this update.
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks Wilches for requesting the model and making the decals and final touches on the skin plus adding the helideck to the data file.
      Angelp as I have learned from his data file for Durand de la Penne model and his support.
      KJakker for correcting the data file.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
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