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76.IAP-Blackbird

Il2 DD Update Dev Blog 303 "P-51B"

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Dear Pilots!

Happy Holidays to everyone in the IL-2 Sturmovik community! May it be filled with good health, family, friends and lots of time to play your favorite virtual air combat simulation!

Today’s Developer Diary is a showcase of the beautiful P-51B which we are working very hard to finish for you by the end of the month. Just some minor bugs are left along with still finishing the tricky Malcolm Hood.

P-51B_01.jpg P-51B_02.jpg P-51B_03.jpg P-51B_04.jpg 
P-51B_05.jpg P-51B_06.jpg P-51B_07.jpg P-51B_08.jpg 
P-51B_09.jpg P-51B_10.jpg P-51B_11.jpg P-51B_12.jpg
P-51B_13.jpg P-51B_14.jpg P-51B_15.jpg P-51B_16.jpg

We also have some shots of some new combat vehicles for you to check out like the M8 Greyhound and Universal “Bren Gun” Carrier Mk. II. And we have a new good looking USAAF bomber crewman model to show you. The fur sure looks look warm!

M8_Greyhound_01.jpg M8_Greyhound_02.jpg Universal_Carrier_MkII_01.jpg USAAF_Bomber_Crewman_01.jpg

We’re working as hard as we can to end this challenging 2021 strong so wish us luck as we battle to get things done!

Enjoy!

The Sturmovik Team

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    • By stuntman
      Hello everyone,
      Did you guys already try a picture enhancement software called Gigapixel AI from Topaz labs?: https://www.topazlabs.com/gigapixel-ai
      I have been using it for some time to enhance default skins and terrain textures and I have to say it is working really well. it's a bit expensive though.
      Regards.
       
      S.
    • By 76.IAP-Blackbird
      Dear Friends,
       
      I wanted to post this before the end of the year, but our schedule was too intense and time was short. I also wanted to post it during our New Year’s holiday break, but as was trying to finish this up, I was forced to do battle with a moderate form of COVID. Luckily, after a few really annoying days I am able to function again and get back to our yearly round up. So, without any further delay here it is, finally.
       
      This was a very hard year for us, even more so than 2020 thanks to the prolonged pandemic and lingering half-open, half-closed nature of major cities and office environment coupled with our busy development schedule. In addition, we had several team members get sick and require time off, plus family members who got sick needed the attention of team members to aid in recovery. Also, doing remote work, which can have advantages, is not always ideal for our development work. Our office environment has always been one of our strengths where problems and discoveries can be easily shared and discussed much quicker and focus can be better maintained. Regardless we have continued our work and even with some aircraft delayed, our overall timeline for Battle of Normandy is on track. With each new product, we set more ambitious goals for ourselves and keep pushing what we are capable of as a team. Sometimes, these goals are easily reached and sometimes not. We promise to keep pushing in 2022 and beyond.
       
      Let’s take a look at what we accomplished in 2021 shall we.
       
      Q1
       
      2021 started off promising with worldwide vaccination drives and we all thought it would allow us to get back to a normal work environment and I could once again travel to Moscow to meet with the team in person. That didn’t really happen as planned, but work on IL-2 continued and we were able to do the following in Q1.
       
      In February we released update 4.506. Highlights include:
       
        Hide contents
      In February we released update 4.506. Highlights include:
       
      - German fighter/bomber Fw 190 A-6 is now available to all Battle of Normandy owners
      - Fw 190 A-6 added to Rhineland Career mode (to the 1st and 2nd chapters to joinable squadrons III./JG 11, I./JG 26 and II./JG 26 and to all chapters to AI squadrons III./KG 51 and NSGr. 20)
      - Bf 109 E-7 got 4K quality external textures by Martin =ICDP= Catney
      - New truck variations (which look exactly like the regular ones) that are loaded with ammo and explode when attacked in a spectacular way
      - Many cockpit texture improvements by Chiawei =Oyster_KAI= Liang
      - AI improvements
      - Improved explosion effects
       
          
       
      Q2
       
      The second quarter was a busy one for Sturmovik as we released two major updates - 4.601 in April and 4.602 in June. These updates brought several new planes and vehicles to BON and Flying Circus and even brought our first Collector Vehicle to market!
       
      Some highlights from 4.601 and 4.602 include:
       
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      Q3
       
      Autumn 2021 saw two more updates that really boosted Flying Circus II content with 3 new planes and we released our mobile German Flak half-track. If you look through the highlights below, you’ll notice a lot of rather small, but important changes. Such details are important for our sim, but they take time and require research. Also notice our unique pilot fatigue modeling that makes dogfights and combat feel more real and less superhuman. Imagine being a young kid flying one of these machines and the physicality it took to be successful as a fighter pilot. It wasn’t always just about the performance of the aircraft like we seem to focus on in the sim. The human factor played a larger role in real life.
       
      4.603 and 4.604
       
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      Q4
       
      The push was on to finish the year strong even though our fabulous twin-engine aircraft for Normandy had developed slower than planned. So, we focused on adding the AQMG and New Clouds to IL-2 as fast as we could. Update 4.605 came in October and updates 4.701 and 4.702 hit in December wrapping up the year.
       
      Updates 4.605, 4.701 and 4.702 includes these great additions and much more.
       
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      Special Thanks
       
      As is always the case, we cannot do what we do without the support of talent individuals that help us improve the simulation. Sometimes they help in small ways and sometimes in big ways, but it all adds up to make users enjoy Sturmovik that much more. This is in incomplete list and I’m likely to forget someone, but we want to say special thanks to ICDP, Raptorattacker, LukeFF, SYN_Vander, Jaegermeister, Oyster_Kai, Requiem, SYN_Haashashin, Pat_Wilson, MisterSmith, ShamrockFive, Gambit21, Haluter, BlackHellHound1, Rowdyb00t, SolidKreate, ROEN911, Juri_JS, PatCartier, Obelix, E69_Cananas, J2_Trupobaw, namhee2, SCG_Fenris_Wolf, LF_Gallahad, Mr. Black Dog and all our Beta Testers and anyone else who pitched in to help us this past year in any capacity!
       
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      Plans for 2022
       
      So, what’s in store for 2022? Lots of things! Our main goals are to release BON and FCII by the summertime and work to release the Collector Planes and Tanks we have previously announced. As we do that, we will begin planning for future titles and continue to try and beef up our personnel so we can have better options then we’ve had previously for parallel development and new technology.
       
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      Fokker D.VIII - Released in 2021
      Spad 7 150hp -  Released in 2021
      Spitfire Mk.XIV - Released in 2021
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      Nieuport 28.C1 - Released in 2021
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      Pfalz D.XII - Released in 2021
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    • By 76.IAP-Blackbird
      Update 4.702
      Dear Friends,
      We're glad to report that the work on 4.702 update is finished and it is released. It doesn't contain as many changes as the previous one, but it does bring the long-awaited P-51B-5 fighter for the Battle of Normandy! It took a very long time, but there were some reasons for this - namely the long list of its modifications. It has three different gunsights(!), two canopies - standard and Malcolm Hood where the moving part of the canopy is a single spherical shaped piece of plexiglass. This aircraft is also the first to have flexible bomb loadouts depending on the country (please note that for this feature to work you should select the aircraft skin of a country you want before generating a quick mission and not after that on the hangar screen). Of course, it also uses the new DVD damage visualization system and dynamic tactical codes.
       
       
       

      Along with P-51B, we have a late Christmas gift for the owners of Flying Circus Vol.I - two new free campaigns Gallant Green featuring the British S.E.5a and Red Knights featuring the German Albatros D.V. There are also 10 new single-player missions showcasing all the birds of Vol.I. They were created by our friend Jaegermeister. A big THANK YOU to him for creating them. Enjoy!

       

      Jaegermeister has created 28 custom skins that can be used with the Campaigns. You can download them HERE.

      As usual, there are many other improvements and additions aimed at increasing the sim quality you can see in the list below. IL-2 Sturmovik team wishes you a Happy New Year, all the best and for your dreams to be fulfilled!

      1. The P-51B-5 fighter is now available for all Early Access customers of Battle of Normandy;
      2. The new free campaign "Gallant Green" (S.E.5a) was added for all Flying Circus Vol.I owners;
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      11. All Bf 109 G6 Late paint-schemes, including the default, were redrawn (Martin =ICDP= Catney);
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      14. All Me 262 paint schemes, including the default, were redrawn (Martin =ICDP= Catney);
      15. All P-47D-22 paint schemes, including the default, were redrawn (Martin =ICDP= Catney);
      16. All P-47D-28 paint -schemes, including the default, were redrawn (Martin =ICDP= Catney);
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      31. Restored functionality of fixed cameras (LAlt+2) in multiplayer (both Cooperative and Dogfight modes) when starting the server from within the game with spectators allowed (difficulty option Allow Spectators).
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