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Posted

Hello

 

When I try to bind numpad keys for some functions (ex : numpad 9 for opening flaps), this is porperly taken into account in the tool (ie : the right function is associated to the key) but in game, it does not work, we still have the view changes

Posted

jeanba, thanks.  You can not bind those numpad keys to anything else in runtime, unfortunately.  Many of the view keys are hard coded in the sim so yes you cannot override the numpad assignments.  We could block it, but to be fair I think you are the first person to mention it in many years ;)

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