Wilches 1,172 Posted April 1, 2023 Folks, I just notice a weird issue. I remove some parts from a plane via editing but when that plane is destroyed, even still airborne, the "removed" part appears. My edited lines below: [Remove1] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=CowlFlaps DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE ???????? Share this post Link to post Share on other sites
+pvince 85 Posted April 1, 2023 Use ModeNodeName=CowlFlaps Share this post Link to post Share on other sites
Wilches 1,172 Posted April 1, 2023 Thanks pal! I´ll try. Share this post Link to post Share on other sites
Wilches 1,172 Posted April 2, 2023 Much worse. No success. Share this post Link to post Share on other sites
+pvince 85 Posted April 2, 2023 Sorry there was a typo in my post. maybe that. The full section as I would write it then: [Remove1] ParentComponentName=Fuselage ModelNodename=CowlFlaps DestroyedNodeName=CowlFlaps DetachWhenDestroyed=FALSE HasAeroCoefficients=FALSE With that it should work. I am not sure for the ParentComponentName but I will keep it as it is the usual case, and make sure that the parameter in this entry "Fuselage" is a real section in data.ini ([Fuselage] in data.ini, not a node in the LOD). Share this post Link to post Share on other sites