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By MarkEAW
Just a note,
Normally running EAW natively on WinNT machines, EAW won't run or correctly if the filename is not eaw.exe. (Campaigns/Careers will not save correctly)
However after some test when running EAW within a Wrapper Program you can have as many game.exe's in the games folder you want, they just need to be named differently, such as eaw12.exe, eaw12a.exe, eaw12x.exe, eaw126e.exe etc.
(You should at least have one exe, preferably the standard 1.2 as eaw.exe in your games folder so the noCD function works with it).
You just have to have a shortcut within the wrapper program pointing to each exe.
(I've added this and more info to my web site now and continue to explore more ideas)
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By MarkEAW
Now that EAW is running well in the DxWnd wrapper, its has been quit here. :)
Anyhow, anyone still having issues when EAW is run in the DxWnd wrapper (and that had DL my custom profile settings for that wrapper)?
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By MarkEAW
Okay here's the first release of it.
I forgot to mention in the readme that its hooked for direct input and has a virtual joystick.
That will allow you to configure the game flight controls to keyboard and cam to mouse.
(I don't think the virtual Joystick if selected in game will work) Its best to stay with keyboard until you get a physical joystick.
EAWPRO DXWnd Profile
https://www.mediafire.com/file/sia0o8hby2r44tm/EAWPRO10_(Basic)-DXWnd.zip/file
For this Wrapper Program
http://sourceforge.net/projects/dxwnd/
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