+Wrench Posted August 16, 2024 Posted August 16, 2024 Never seen anything like this, on ANY terrain, even 1stGens. What I was doing, for grins and giggles, is take a look at Deuce's "Green" Desert 1stGen terrain. Got all the SF2 statements added, "repaired" all the water bearing tgs (so now it actually has "moving" water), and few other little things. But, a few of the airfields are a bit nekked. I just wanted to add a few hangars, so loading it up in the TAE, and the image below is what I got. You can the Objects, but not the tiles nor TODs. All tiles and TODs are IN the terrain folder. I've checked and double checked all the inis, to make sure they readable. Oddly, the TFD tool has no problems reading it, showing all the tiles and TODs. anybody got any idears why this is happening? I mean, I easily added the items by adding them to a stock, unmodded Desert terrain, and simply copy/past them into the Deuses_targets ini. OTH, these added items do NOT show in the target listing window, and any other item added show up, but is NOT moveable to a selected position. Some damn odd stuff, what?? Quote
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