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CSomers611

Modifying CCIP Fall Line and Gun Cross Colors

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Before anyone says this isn't accurate, yes, I know but I'm tinkering!

I've added CCIP to the F-105B, I've even changed the color of the Fall Line and Gun Cross. However, the issue is the new colors aren't showing up in game and I cannot figure out why.

Here's the Fall Line and Gun Cross modified using GIMP:

66f42dfde2e85_F-105BFallLine.thumb.jpg.5f5f89d7e5b085701eaedf628e634608.jpg

66f42dff261ee_F-105BHudCross.thumb.jpg.62cf9bd0035f03dc5ae567613a607f3f.jpg

Here's those files within F-105B Cockpit Folder:

66f42ee5914ba_F-105BCockpit.thumb.jpg.85205795e464fed3eda44574e86fb819.jpg

Here's my entry in F-105B_COCKPIT.INI:

[GunsightFront]
HasGunsight=TRUE
GunsightMilSize=30
GunsightName=F-105B_sight.tga
GunsightComputedName=F-105B_sight.tga
AGGunsightName=F-105B_sight.tga
GunsightRollTabsName=F-105B_ROLLTABS.tga
GunsightRangebarName=F-105B_RANGEBAR.tga
RangeBarOrientation=6TO12
RangeBarHasGunRange=FALSE
RangeBarUseWeaponRange=TRUE
RangeBarWeaponRangeAtCenter=FALSE
RangeBarMax=6096.0
RangeBarMin=914.4
LeadComputing=TRUE
MinDepression=156.213333
MaxDepression=779.822222
DefaultDepression=556.622222
MinLeadRange=985.943752
MaxLeadRange=15856.299997
DefaultLeadRange=10022.180070
RocketDepression=256.213333
BombDepression=556.622222

Here's my entry within F-105B_AVIONICS.INI:

//CCIP//

[HUD]
HUDMaterial=HUDMaterial
HUDColor=0.0,1.0,0.0,0.7
BoresightOffset=0.0,0.0
ViewportTopLeft=-0.272,-1.205
ViewportBottomRight=0.272,180.0
GunBoresightAngle=0.00
RocketBoresightAngle=0.50

[HUDMaterial]
EffectShaderName=fltHUD.fx
DepthBufferCheck=FALSE
DepthBufferWrite=FALSE
RenderedInOrder=FALSE
AlphaTestEnabled=TRUE
CullMode=NO_CULL
LightEnabled=FALSE
UseLightLevel=FALSE
SpecularEnabled=FALSE
EmissiveEnabled=FALSE
FogEnabled=FALSE
AmbientColor=1.000000,1.000000,1.000000,1.000000
DiffuseColor=1.000000,1.000000,1.000000,1.000000
ZBufferOffset=0
PriorityLevel=1
BlendOp=BLEND_SRC_ALPHA
NumTextureStages=1
TextureStage[01].TextureName=
TextureStage[01].MipMap=FALSE
TextureStage[01].FilterEnabled=TRUE
TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE
TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE

[HUDFont]
TextFontName=Arial
TextSize=11
TextBold=TRUE

[HUDModeNav]
Symbol[01]=
Symbol[02]=
Symbol[03]=HUD_Guncross
[HUDModeAG]
Symbol[01]=
Symbol[02]=HUD_CCIP
Symbol[03]=HUD_Guncross

[HUD_CCIP]
SymbolType=CCIP
FallLineImage=Cockpit\F-105B_FALLLINE.tga
ImageSize=0.200
FallFromFlightPath=TRUE

[HUD_Guncross]
SymbolType=IMAGE
ImageFilename=Cockpit\HUD_Guncross.tga
ImageSize=0.025
ImagePosition=0.00,-0.0208

 

Any ideas why I can't get this to work like I want?

img00003.JPG

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You can change the colors for the .tga files that are called in the cockpit.ini. For what is defined and called in the avionics.ini, it is monochrome and defined by "HUDColor=0.0,1.0,0.0,0.7", only the alpha value is used from the tga called in the avionics.ini.

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8 hours ago, pvince said:

You can change the colors for the .tga files that are called in the cockpit.ini. For what is defined and called in the avionics.ini, it is monochrome and defined by "HUDColor=0.0,1.0,0.0,0.7", only the alpha value is used from the tga called in the avionics.ini.

I appreciate this information, I thought this was a possibility but didn't know if I changed the actual color in GIMP if it did anything or not...guess I learned. Thanks again.

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