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busdriver

Basic Autopilot Function

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Got OTT sorted and updated to V1.01 thanks fellas! I need a refresher on what should happen when I engage the "Basic Autopilot Function." I've not spent any time playing WOFF in at least 6 months. ISTR having my airplane takeoff, rejoin, fly formation and drop bombs from altitude (whilst trying to get the sight picture for level bombing). 

What should happen whilst using Basic Autopilot? Should my airplane complete a level bombing attack? Should my airplane complete a photo reconnaissance run? Should my airplane return to base or a diversion aerodrome and land safely (assuming I'm not wounded and the airplane is undamaged)?

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Apparently there aren't many of us playing this right now. I was hoping others might have noticed some anomalous behavior.

Specifically I have experienced (while on autopilot) my airplane's activity switch to "drone" while the rest of the formation turns or climbs away from me. Typically I use autopilot from takeoff until getting close to the target/patrol line (using spot view to pan around or simply enjoy watching the formation). This allows me to make a head call or grab a cuppa during that first half hour or so. I've returned to find my airplane cruising along alone following what amounts to having failed to turn. I witnessed the formation make a turn at a waypoint while my airplane flew straight and level (didn't have labels called up, but it was during the transit phase). 

I just managed to take a screenshot of my airplane turning to the drone mode while the rest of the formation turned away and began a climb.

672560f10e5ca_autopilotanomaly.thumb.jpg.fc59e7f38f008d7f690ae28e575fc6c7.jpg

I wasn't touching my keyboard or HOTAS when this occurred. My airplane remained a drone as a gaggle of EA began their attack on our formation. Moving my stick does not disengage the autopilot, (I had forgotten that limitation/aspect) cycling autopilot once reverted to the active mode where my airplane turned to engage the bandits. A second cycling/press of the autopilot gave me control.

From there the dogfight was fun, I was lightly wounded and headed for a friendly airfield. About 2 miles on final for landing the mission quit on its own (I wasn't mashing any keys or buttons) and offered this debrief.

672564143f58f_missiondebrief.thumb.jpg.a4e6089494777da6fb7cf61b6db51b4a.jpg

 

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Hey busdriver! I've been autopiloting to the front area and I haven't seen any problems, but I've only done a dozen missions or so. When you made your pilot, did you set your autopilot skill level to novice, by any chance? (Not that it should matter to that degree though...) I also haven't seen any missions quit early, but then again, I have been dividing my time between a bunch of games and haven't played tons. Did you update your game with the add-on or do a clean install?

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Hey Rick,

I've experienced this "drone" behavior with both novice and veteran pilots, fighter and bomber/recce careers. My OTT install was on an unmodified v1.38 that seemed to be normal (don't recall any episodes where the formation left me flying solo). The automatic quitting is a completely new experience. I have no HOTAS key binding that might have caused the sim to quit.

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