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Everything posted by anunk47
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Revamped Free Memberships
anunk47 replied to Erik's topic in Site Support / Bug Reports / Suggestions
Thank you Mr. Erik, and everyone in C.A. Forums. I hope I can contribute more in the future. -
WW2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
A gunner, after a near-crash, responds to his pilot's comment, "I bet 50% of the people down there thought we were going to crash." The gunner replied, "50% of the people up here thought so too". Dauntless Crew https://drive.google.com/file/d/1C1cnCEWyimPTPXVxiD4aLuiaS92bBBip/view?usp=drive_link -
Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
"Trust me I don't know what I'm doing'" - (Not) Sledge Hammer "The horsemen are drawing nearer - On leather steeds they ride - They've come to take your life On through the dead of night - With the four horsemen ride - Or choose your fate and die!" Metallica - The Four Horsemen Decals courtesy of Mr. Jimbeamer5 https://combatace.com/files/file/12157-boeing-ach-47a-guns-a-go-go/ -
A: Does this aircraft has working animation? how it works? As everyone mention above, see the easy-step to check. - Open Mue's Lod viewer and "load"/open the aircraft you want. (ex. "MiG-69A_Fullcum.ini") - Check on the lower left side of Lod viewer,. see if there is animations selection in there. (Change value 0 to 9 o see how a part is animated). - Now go to your aircraft folder and open aircraftdata.ini (ex. "MiG-69A_Fullcum_data.ini") - On the notepad search "animationID= , SystemType= , InputName= , AnimationTime=" text. then you can see for example again, AnimationID=1 is related to landing gear movement, ID=2 is landing gear shock , =5 is for canopy etc. each aircraft has it's own "mark". not all ID are the same, depend on how the "Kreator" animated each parts. - as Mr. Wrench mention above, there's max of 10 animation IDs.. not all aircraft using 'em, even some has none at all. (Some helos maybe has not, and / or UFO ). - Many function of each animation IDs is working... Bomb / cargo bay, Canopy, Flaps, Landing gear, Engines, Nozzles, parachute/Airbrake/Speed brakes.. - If you not sure, DON"T mess all of those, some animations are "hidden" for a reason, and many should be animated are not animated. (Not all aircraft has canopy opening animation). Welcome to the world of SF and C.A. take your time, learn here and there.. the more you plays the many more questions you will ask. everyone here is always helpful.
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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I see.. It's not a low spec, it should be fine, almost same as my lenovo pad. Here's what I've ever encounter.. Game stuttering during game, even freeze or back to windows. - Set graphic option to Medium.. increase to High one by one and test 'em (Detail, Shadow, Effect, view distance terrains, horizon etc) - Lowering the bitmap image for the aircraft.. (base TW/SF are 512 x512, but some moder has skins up to 2048 x 2048 or even 4096 x 4096) - Number of Aircrafts flying during mission, more numbers of squadrons that fly at same time, are consuming more PC resources too. -There's many more factor too, incompatibility between SF1/WOX to SF2 or vice versa -Some Mod need specific requirement of the game, (In SF2, some aircraft need basic SF2 Only, SF2 Israel, SF2 Europe, SF2 Vietnam, SF2 N.A or even all merged with latest patch) -Additional Terrain Mod, Effect, Environment also contributing with these problems, so there's so many factor and many solution too.
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Ah.. Glorious EURO football time are begin.. that makes some Eastern Asians working late.. Add to Mr. Gepard Tips.. hope this chart help you... so the Brits (or American European Soccer enthusiast) don't misjudged the limit..
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Moon & Mars
anunk47 replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The models are not mine, and I have no permission to distribute them. (Model Sauces: Converted from Devianart and free3d sites, free personal use/student). But I learn a lot, understanding how models and data.ini works.. and you gave us a nice "Playground" to implementing them.. Thanks again for the Moon, Mr. Menrva!
