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Everything posted by anunk47
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
"Trust me I don't know what I'm doing'" - (Not) Sledge Hammer "The horsemen are drawing nearer - On leather steeds they ride - They've come to take your life On through the dead of night - With the four horsemen ride - Or choose your fate and die!" Metallica - The Four Horsemen Decals courtesy of Mr. Jimbeamer5 https://combatace.com/files/file/12157-boeing-ach-47a-guns-a-go-go/ -
Do stock planes have extra animations?
anunk47 replied to Funnyman's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
A: Does this aircraft has working animation? how it works? As everyone mention above, see the easy-step to check. - Open Mue's Lod viewer and "load"/open the aircraft you want. (ex. "MiG-69A_Fullcum.ini") - Check on the lower left side of Lod viewer,. see if there is animations selection in there. (Change value 0 to 9 o see how a part is animated). - Now go to your aircraft folder and open aircraftdata.ini (ex. "MiG-69A_Fullcum_data.ini") - On the notepad search "animationID= , SystemType= , InputName= , AnimationTime=" text. then you can see for example again, AnimationID=1 is related to landing gear movement, ID=2 is landing gear shock , =5 is for canopy etc. each aircraft has it's own "mark". not all ID are the same, depend on how the "Kreator" animated each parts. - as Mr. Wrench mention above, there's max of 10 animation IDs.. not all aircraft using 'em, even some has none at all. (Some helos maybe has not, and / or UFO ). - Many function of each animation IDs is working... Bomb / cargo bay, Canopy, Flaps, Landing gear, Engines, Nozzles, parachute/Airbrake/Speed brakes.. - If you not sure, DON"T mess all of those, some animations are "hidden" for a reason, and many should be animated are not animated. (Not all aircraft has canopy opening animation). Welcome to the world of SF and C.A. take your time, learn here and there.. the more you plays the many more questions you will ask. everyone here is always helpful. -
Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
U.S. ARMY OH-13 Sioux, 9th Cav Regt. 1st Squadron, South Vietnam1966 -
Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Hello, Halo, Helos.. -
Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Time to improve the old SF2 jets
anunk47 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Time to improve the old SF2 jets
anunk47 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks, now give us the "C' with TRIM-POD now! Lovely flying tadpoles you and the team has made, Brother! Thanks -
Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
PRDTR... -
Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
"He Ain't heavy, he's my Chopper.." Converted from SA-330J "Bundesgrenzschutz" -
strike fighters 2 lag fix
anunk47 replied to GordonDriftman's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Fly single mission, and edit using mission editor (Right bottom corner, pencil image). you can set up any aircraft type and size, mission of each type squadron, set up ground forces etc. -
strike fighters 2 lag fix
anunk47 replied to GordonDriftman's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I see.. It's not a low spec, it should be fine, almost same as my lenovo pad. Here's what I've ever encounter.. Game stuttering during game, even freeze or back to windows. - Set graphic option to Medium.. increase to High one by one and test 'em (Detail, Shadow, Effect, view distance terrains, horizon etc) - Lowering the bitmap image for the aircraft.. (base TW/SF are 512 x512, but some moder has skins up to 2048 x 2048 or even 4096 x 4096) - Number of Aircrafts flying during mission, more numbers of squadrons that fly at same time, are consuming more PC resources too. -There's many more factor too, incompatibility between SF1/WOX to SF2 or vice versa -Some Mod need specific requirement of the game, (In SF2, some aircraft need basic SF2 Only, SF2 Israel, SF2 Europe, SF2 Vietnam, SF2 N.A or even all merged with latest patch) -Additional Terrain Mod, Effect, Environment also contributing with these problems, so there's so many factor and many solution too. -
Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
"Sunset Rider" Model: Modified from free non-commercial use. -
A few tips for Brits travelling to Germany for the European Championships
anunk47 replied to Gepard's topic in The Pub
Ah.. Glorious EURO football time are begin.. that makes some Eastern Asians working late.. Add to Mr. Gepard Tips.. hope this chart help you... so the Brits (or American European Soccer enthusiast) don't misjudged the limit.. -
strike fighters 2 lag fix
anunk47 replied to GordonDriftman's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Unless you tell us your Hardware spec and what kind of Lag you have.. we have 0 grams of solution, my friend.. -
Moon & Mars
anunk47 replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The models are not mine, and I have no permission to distribute them. (Model Sauces: Converted from Devianart and free3d sites, free personal use/student). But I learn a lot, understanding how models and data.ini works.. and you gave us a nice "Playground" to implementing them.. Thanks again for the Moon, Mr. Menrva! -
Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
To all the Brave Men/Women behind the machines.. -
LOD Creator
anunk47 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I use Decimate in tools for reducing mesh / poly numbers or percentage in blender. is this the same way to make Lod001 so on smaller too, right? -
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WIP Mega THREAD!
anunk47 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You got sharp eyes.. the Base Model is from MW3 ( so it says from someone who port and share it in D.A. I'm not A game ripper or porter anyway), some parts the models itself has been rebuilt, primary rotor and blades (original model maybe using Uh-1Y parts or something). Piece by Piece, I'm gonna scratch again using available blueprint and my plastic model kit as sources.. for now I need to learn how to convert 3D works to lod, and understand how data works. (That's by meaning "School Project" ) If this post break any rules, feel free to remove it, I understand enough not to share any Piracy or uncredited (if permission granted) stuff here.. (P.s. not to kiss someone backside here, but Mr. @yakarov79, I'm look up to your works, Love all your rotary birds, they are inspires me to learn.. I haven't thank you enough for that) -
WIP Mega THREAD!
anunk47 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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WIP Mega THREAD!
anunk47 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
How I fell right now.. (Do someone willing to share, if there's any CH-46 AircraftData.ini? It's for my 4TB "School Project") -
WW2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Scouting for Boys.. (USAAF Air Liaison SQ, 1945) -
Muh Planez Is Gone!!!11!!1!
anunk47 replied to SayethWhaaaa's topic in Thirdwire: Strike Fighters 2 Series - General Discussion