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Everything posted by anunk47
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
"Follow the Москва, Down to Bering Sea, Listening to the Beep, of Submarines" ( if you sing to it, that's mean you are old enough.. } -
I am happy!
anunk47 replied to Benetnasch's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
i" only happy when it rains " -
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Thank you Mr. Erik, and everyone in C.A. Forums. I hope I can contribute more in the future.
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WW2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
A gunner, after a near-crash, responds to his pilot's comment, "I bet 50% of the people down there thought we were going to crash." The gunner replied, "50% of the people up here thought so too". Dauntless Crew https://drive.google.com/file/d/1C1cnCEWyimPTPXVxiD4aLuiaS92bBBip/view?usp=drive_link -
Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
"Trust me I don't know what I'm doing'" - (Not) Sledge Hammer "The horsemen are drawing nearer - On leather steeds they ride - They've come to take your life On through the dead of night - With the four horsemen ride - Or choose your fate and die!" Metallica - The Four Horsemen Decals courtesy of Mr. Jimbeamer5 https://combatace.com/files/file/12157-boeing-ach-47a-guns-a-go-go/ -
A: Does this aircraft has working animation? how it works? As everyone mention above, see the easy-step to check. - Open Mue's Lod viewer and "load"/open the aircraft you want. (ex. "MiG-69A_Fullcum.ini") - Check on the lower left side of Lod viewer,. see if there is animations selection in there. (Change value 0 to 9 o see how a part is animated). - Now go to your aircraft folder and open aircraftdata.ini (ex. "MiG-69A_Fullcum_data.ini") - On the notepad search "animationID= , SystemType= , InputName= , AnimationTime=" text. then you can see for example again, AnimationID=1 is related to landing gear movement, ID=2 is landing gear shock , =5 is for canopy etc. each aircraft has it's own "mark". not all ID are the same, depend on how the "Kreator" animated each parts. - as Mr. Wrench mention above, there's max of 10 animation IDs.. not all aircraft using 'em, even some has none at all. (Some helos maybe has not, and / or UFO ). - Many function of each animation IDs is working... Bomb / cargo bay, Canopy, Flaps, Landing gear, Engines, Nozzles, parachute/Airbrake/Speed brakes.. - If you not sure, DON"T mess all of those, some animations are "hidden" for a reason, and many should be animated are not animated. (Not all aircraft has canopy opening animation). Welcome to the world of SF and C.A. take your time, learn here and there.. the more you plays the many more questions you will ask. everyone here is always helpful.
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
anunk47 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
