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Everything posted by Steve T
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WW2 Screenshots Thread
Steve T replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Only a bunch of Stone-age boxes, but enough of 'em give at least an impression of the Metropolis. -
Version V1.0
63 downloads
Something for WW2 ETO on the 1941-42 Channel Front, at night and during the day. A clutch of reskins for Raven's excellent Hurricane MkIIC Version 2.1. All new skins, from Raven's template, plus decals edited from those supplied in the original Raven Hurricane SF2 packs by The Wrench. Included are skins for: No. 1 Squadron (JX) Night Intruder late 1941-1942 No. 1 Squadron (JX) Night Intruder 1942 No. 3 Squadron (QO) Day Fighter scheme Late 1941-1942 No. 87 Squadron (LK) Night Intruder late 1941-1942 S! Steve T -
WW2 Screenshots Thread
Steve T replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
The boys of 92 Squadron get amongst them -- Summer '41 -
WW2 Screenshots Thread
Steve T replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Spitfire VB by Cocas and Wrench -- thanks a lot for giving us diehard SF2 propheads something new to play with -
WW2 Screenshots Thread
Steve T replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Hurricane 1941 -
WW2 Screenshots Thread
Steve T replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I occasionally fly for the RAF -
WW2 Screenshots Thread
Steve T replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Another Emil, this time over the Kanal. -
WW2 Screenshots Thread
Steve T replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Nothing special picture-wise, just some of Russo's Emils over Wrench's Euro WWII with a bit of SweetFX going on. -
Junkers Ju-87A-2 Stuka
Steve T replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Indeed -- a very talented modder. Thanks -
How do you remove paint from a plane and...
Steve T replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi Geary, as Blackbird said the idea is NOT to paint over the panel lines etc. on that particular layer but paint the new solid colour you want on a separate layer UNDERNEATH the panel line layer -- you should be able to change the layer order in the programme you're using so the panel layer is ABOVE the solid colour layer. You could then do a layer of weathering on top of the solid colour and panel lines if you wanted. Changing opacity of the layers can help here. Best of luck. -
Veltro2k WWII WIPS
Steve T replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Maybe Wrench means this? Looking great btw. -
WW2 WIPs Thread
Steve T replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
*Two thumbs up* -
SF2 Prop Wish List
Steve T replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
+1 In fact... "American: P-51B, P-51D, P-38H, P-38J, P-47C, P-47D, RAF: Spitfire I-A, Spitfire IX-C, Spitfire XIV-E, Hurricane I, Typhoon IB, and Tempest V; Luftwaffe: Bf-109 E4, Bf-109 G6, Bf-109 K4, Bf-110 G2, Bf-110 C4, FW-190 A8, FW-190 D9, and Me-262 A1. Also, the game features the following non-flyable aircraft: B-17 F, B-17 G, B-24, B-26, Mosquito, Ju-88, He-111, Ju-87 Stuka, and Me-410." Sound familiar? I know we all have our favoutire, perhaps more exotic, aircraft and would like to see them in game, but the list above from EAW would enable us to broadly recreate 1940-1045 in Europe. And we have some of those aircraft up to SF2 standard already. Perhaps the great 3D, Skin, FM and INI guys we have could try and get this lot together, as was proposed way back when on the SimHQ board. Plus we will have Wrench's great reworked BN-series terrain to fly over Just my 2 cents. -
DO-17Z SF2 FM
Steve T replied to baffmeister's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Looking good. -
JU-88-A1/5 SF2 FM
Steve T replied to baffmeister's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Many thanks for all your work on these -- much appreciated. -
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PhotoReal Terrains Available NOW at RAZBAM
Steve T replied to Edward's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
*Puts on steel helmet and takes cover* The hood is definitely on and I'm winking -- of course, we don't know when Edward decided to go the Payware route...I'm prepared to give him the benefit of the doubt and tell myself that it happened a week ago, rather than a month or so when the first teasers of these new terrains made it onto the forums with no clue that you'd have to pay for them. In spite of that, they're truly excellent terrains and probably worth paying for (as long as ugly tile seams are few and far between), though $15 is a bit steep in my opinion, given the price of the actual sims at the Thirdwire online store -- still, you pays your money (or not) and makes your choice... --Snipe -
File Name: New Korean Tile set based on Deuce's Enhanced WoV tiles File Submitter: Steve T File Submitted: 7 Jan 2006 File Updated: 18 Jan 2007 File Category: Tilesets This is not "Historically Correct" nor meant to be. It was made to add a bit more of a "Korean flavour" to the fine work of fng2k, Edward and the other community members who've contributed to the new Korean theatre. It is -- a sometimes extensive -- repaint of Deuce's "Enhanced" WoV tiles with the addition of new dirt airfield textures, plus custom specular lighting effects on the sea and river tiles. There are still a few misplaced tiles but I've not got the time (or knowledge) to sort these out. Thanks to Deuce http://www.sfmods.com/terrain.html and Thirdwire for making the original tiles. Click here to download this file
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Hi everyone: Here's a new tile set for Korea. This is not "Historically Correct" nor meant to be. It was made to add a bit more of a "Korean flavour" to the fine work of fng2k, Edward and the other community members who've contributed to the new Korean theatre. It is -- a sometimes extensive -- repaint of the stock WoV tiles with the addition of new dirt airfield textures, plus custom specular lighting effects on the sea and river tiles. There are still a few misplaced tiles but I've not got the time (or knowledge) to sort these out. Find it in the Terrain section downloads here. --Steve T
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New Tileset for fng2k's Korea map/Edward's Korea Campaign
Steve T replied to Steve T's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Deuces: Thanks! it is indeed the dark side -- given the way day seems to dissolve into night very quickly when you're plugging away painting the tiles... Squid, the sea montains problem is something to do with the original map I think -- sorry can't help you any more than that. --Steve T -
Version
1,570 downloads
This is not "Historically Correct" nor meant to be. It was made to add a bit more of a "Korean flavour" to the fine work of fng2k, Edward and the other community members who've contributed to the new Korean theatre. It is -- a sometimes extensive -- repaint of Deuce's "Enhanced" WoV tiles with the addition of new dirt airfield textures, plus custom specular lighting effects on the sea and river tiles. There are still a few misplaced tiles but I've not got the time (or knowledge) to sort these out. Thanks to Deuce http://www.sfmods.com/terrain.html and Thirdwire for making the original tiles. -
New Tileset for fng2k's Korea map/Edward's Korea Campaign
Steve T replied to Steve T's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Deuces, you're right! Won't make excuses -- I've removed the files from the download and will update the readme and re-post them if you're OK with that? --Steve T -
New Tileset for fng2k's Korea map/Edward's Korea Campaign
Steve T replied to Steve T's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi Rob: Glad it all worked out for you --Steve -
New Tileset for fng2k's Korea map/Edward's Korea Campaign
Steve T replied to Steve T's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi Rob: Does it work prior to putting my terrain tiles in? If not, check your Korean install (probably best to erase and do it again) and also have you renamed your original Strike fighters folder to something other than "Strike Fighters" (e.g. call it SPF1 and update the shortcut location) -- AFAIK you need to do this to get other installs to work. Also, you might want to try copying the original "Desert.cat" file from your default SFP1 terrain folder into the Korean terrain folder nad renaming it "Korea.cat". If it does work prior to putting my new tiles in, then double-check that you are installing the tiles correctly (make sure you're not putting the "New Korean Tile-set folder" into your Korean Terrain folder -- you need to copy the files FROM the folder they unzip into). That's about all I can suggest -- Good luck Steve T -
Weapons Pack - 01 Jan 06
Steve T replied to Bunyap's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks! --Steve T