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Mr_Tayto

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Everything posted by Mr_Tayto

  1. Unless you mean mods and conversions. In which case it comes down to what you want to fly, brother.
  2. I often find I have almost too much choice with SF2. I will be dipping toes in Korea again over the next week, but I fancied some Steel Tiger first:
  3. We don't need Expansion 3 when we have the phenomenal ODS and Wings over Korea total conversions. There are others too numerous to mention by name.
  4. Yeah I'm a bit scared of that (and getting them all in the right place). I can just about manage mod installation! I appreciate it man. I might just hold back for now. It doesn't affect the acquisition of targets, so it's no biggie for me.
  5. I've run out of reactions, but thanks.
  6. I'll have a look for the HUD mod I think.
  7. All good points, and I do understand that. Unfortunately, being a game, SF2 registers "success" or "failure" on whether or not you destroy arbitrary targets, not on a post strike assessment or by the success of the strike package in attacking its target without incurring too many losses. Suppression, in real life, doesn't necessarily mean destroying the enemies assets, but tying them up while someone else gets in and does their job. In this way, fighter escort missions works correctly in the game, because success is determined by a %age of escorted aircraft hitting waypoints, rather than the escorts shooting down targets. I have passed several escort missions without firing a shot. So I guess I should just do my best and hit what I can. Wingmen are usually a lot more aggressive and precise at hitting SEAD targets than I can ever be, in any case. And as for RWR... I'm still in 1965 anyway
  8. Cool, thanks. Weirdly, I don't seem to have an "Avionics.ini" in my aircraft folders?
  9. This looks great, well done OP. I am an editing noob, does this editing require the CATextractor program?
  10. Here you go bro https://store.thirdwire.com/store_w7_all.htm#ShowMore When did you buy your game? Some of them (I'm not sure which) have the patches up to date already, otherwise I think you can get them here?
  11. Intruders.

    Will there be a new cockpit too, or is it only external models and skins?
  12. Trying out in the famous 354th. One mission down, took a bunch of hits but brought her home. Mission complete but my terrible dive bombing run continued and I hit nothing. I was plum on the rear of a lone MiG-17 with a clean aircraft and a speed advantage, but as it was over Cat Bi I thought better of it and stayed on the deck with the burner plugged in.
  13. Intruders.

    These are great, I'm looking for new A-6 models.
  14. Not a modder but I wholeheartedly support this endeavour. Vietnam is what got me interested in SF2 and it's still my go to when playing the game (although Korea is cool too).
  15. Clearly it's a "Rock the Casbah" reference I'd like my 1000 points coverted into skill points for bombing, please
  16. Also, it's not Friday anymore but I forgot to share this:
  17. Up to 22 kills now. A couple of "lucky" sorties where the VPAF were totally overwhelmed by the alpha strike and their meagre defence was pointless. And the missiles worked! Also one or two where I was fragged to bomb something, but on the way feet wet I hear the immortal call "requesting assistance!" The pictured mission was all the way into Pack 5, with an egress over every working SAM and AAA site east of Moscow, south east along the Laos border before feet wet just north of Vinh. I lost count at 9 SA-2 calls, but luckily this bird is a '67 variant (upgraded 2 missions ago) with a RHAW and chaff. Landed with the dispensers empty, fuel state 2, the target destroyed and (mostly) clean underwear...
  18. Thanks MB. I found the setting and have set to max 60 - will let you know how it goes. I didn't have the option for VS Adaptive (RTX4070).
  19. Hi all, as the title suggests I'm experiencing low frame rates when the game is busy, e.g. over Hanoi. I assume this is due to the number of assets being rendered. The thing is, I shouldn't have any problems, my PC runs MSFS at 100fps, and current AAA games no problem, so I guess this is an issue with how the game allocates memory. It has always happened to me but notably in tonight's session where I restarted the machine (due to the game not recognising my keyboard), and had no other programs running, and especially not Chrome. Is there some kind of "fix" for this, if it's a known problem?
  20. When I started playing this game I wasn't prepared for the sheer joy of dials switches it has since given me. I grew up on Microprose sims on Atari ST; F-19, F-16 Fighting Falcon, Gunship etc. Almost universally they had glass cockpits, I guess because with the resolutions of the time it was hard to render needles and dials. Same with early radars; games back then either had "modern" radars with TWS as standard, or were WW2 sims with no radars. That the developer focused on 60s-80s aircraft in SF2 is its greatest strength. Not only do we have some iconic thoroughbred jets to play with, but he was able to make a sim where airmanship really mattered. Learning your gauges is as important when flying a new aircraft as is knowing its flight envelope. As an aside, I love that he modelled missiles accurately as well, if it was possible to have a guaranteed hit every time, in the absence of chaff and flares, the game would be way too easy, especially the Vietnam theatre. With all this in mind, the aircraft it's taken me longest to start flying is the F-4. Unaerodynamic, heavy, even ugly, it's a plane that frightened me a little. I decided a month or so back I might as well try it... and I LOVE it. I can't even explain why, really. It might be the climb rate, it might be the speed (she's fast with engine on minimal settings), but she's hard to trap on deck, turns like a tanker and with tanks and ordnance may as well be a 747. All this in mind I love her anyway, and feel powerful flying her in a way I don't in the A-4 or even the F-105 (otherwise a strong contender for favourite). The F-4 isn't invulnerable by any stretch of the imagination, but it's the plane I most feel like I can get out of a sticky situation. So what's your favourite (and why?)
  21. One of the first campaign mods I installed was the Falklands mod, and I agree the Sea Harrier is great to fly. If only I could figure out how to land the thing...
  22. It's always done it over Hanoi when there's a lot of AA and SAMs firing. I don't get frame drops on anything else, including ray traced AAA games
  23. Awesome @Gepard, thanks for the info. I imagine it wasn't advanced enough (in terms of technology) for the US to be too worried about the Soviets getting a hold of them. Neat little plane though.
  24. I need to do a campaign in the A-7, I've liked the plane ever since watching them on TV in Desert Storm. This is another one I'd like to try, such a cool looking aircraft and felt omnipresent on TV shows and films in the 80s and 90s, from Top Gun and Apocalypse Now onwards. The one I quoted, is it in (presumably post-reunification) VPAF colours? I read about VPAF pilots stealing A-37s from liberated airbases and using them in the fall of Saigon, I didn't know the SVAF had them too?
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