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Mr_Tayto

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Everything posted by Mr_Tayto

  1. Hi all, I've owned SF2 for a few years now, but couldn't get on with it. Let me explain; I've been a flight sim guy for 30-odd years, having played my first flight sims on Atari STE. I've been a WW2 pilot flying Spitfires, P-51s, B-17s... Jumping to F-16s, F-14s, A-7s. My real interest has always been in "non-glass" cockpit combat jets, but sims didn't really exist for them as far as I could see. Until SF2. The reason I couldn't deal with SF2 was that I didn't have the physical set-up with my PC; it's a sim where you need to look at instruments (no HUD) and around you for SAMs and muzzle flashes, so I set about buying an IR tracker (Delanclip) and some brackets for my HOTAS. I was ready./ I came to SF2 late, having only even heard about it a few years ago. You couldn't believe my glee when I saw it was based around Korean- and Vietnam-war aircraft and on until the early 80s. I love the plethora of mods and the tight community, even for such an old game. I have questions though; while I understand the game is not a strict "cold start" type sim (like DCS), on the other hand it holds no hands. I know - in theory - how to land on a boat, but the game still needs me to know the gear, flaps and landing speed of a lot of aircraft, and doesn't signpost this anywhere. I guess I'm looking for a resource somewhere. Same with bombing; I love that most aircraft don't have a CCIP (although I downloaded Migbuster's DIANE mod for the A-6, a plane I love), I struggle with bombing. Flying the F-105 I looked at some 1960's resources and managed it in Hi-Lo-Hi missions from Thailand, but that was dive bombing. Flying through flak at <500ft and popping up into radar controlled flak and SAMs makes it a bit trickier and I've missed a lot more than I've hit. I'd love someone experienced in A4s and F4s to teach me there. Then there's mission types; flak suppression in aircraft without an RWR seems nuts, and ridiculously difficult, even with the ability to look out the cockpit. I'd like to "turn off" the HUD one day but I'd never find the targets without it (not to mention managing airspeed on carrier landings). So if anyone is still playing regularly and wants to help me with the above, I'd be very grateful.
  2. Hi all, based off a recommendation I dropped the requisite 100 buck (well, £76) on the full install, and so far I'm very impressed. I have an X52 Pro, so I downloaded and applied the "SFPITkey.ini" from the downloads section of the site here, and it's great. The problem I have is that with only two hands, I find it difficult to get across some other aspects of the sim beyond flight control. An example of that is the radio; I find the radio marked button doesn't work on the profile, and even if it did (or I'm doing something wrong) there's no tutorial so I don't know how to use it. I may even be using it wrongly, but again I see know way of knowing how. The second thing is vision controls. I don't have any eye tracking software or hardware, so will be reliant on some kind of accessible control to "turn my head" looking for targets or threats. Again, short of taking my hand off the throttle or stick, there's no way I can see of doing it without reassigning some hat on the HOTAS (which is not ideal). In this case I suppose I'm asking if it's worthwhile reassigning a hat on the stick to turning my head, and using the keyboard controls for radar operation? Thanks in advance for any help you might be able to give. I've realised one ambition this week, of flying a SEAD over North Vietnam in a Thud, and I'm looking forward now to another, which is flying the EE Lightning. Just with there was a "quick fly" with no bad guys to practice take-offs and landings (especially on CVs!).
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