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GwynO

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Everything posted by GwynO

  1. Good News From My Son

    Congratulations to your boy grown to be a fine man! You have every right to feel extremely proud! My last tot of Scotch tonight is a toast to your boy, your family, and the Corps!
  2. Damn skippy we're all part of the problem! People are all to quick over here to try and make out this economic crisis is down to greedy bankers alone, or worse, Gordon Brown.. the painful truth is the whole country was living on credit, fixated with house prices thinking they would continue to rise exponentially for the rest of their lives contrary to any basic common sense reading of history that shows markets go down as well as up.. people spending the hypothetical future value of their homes now by re mortgaging because in ten years the house will be triple what it is now and pay off all that debt and leave their kids something.. I mean what kind of cloud cuckoo land delusion was that? No one who over spent on credit in that time can just point to one person or one group of people alone, they were all part of spend now worry later mentality. It's a true chicken and egg situation, blame the bankers? They wouldn't be able to fool people without foolish people to let them do it, same with druggies and drug dealers, who is really to blame, the persons supplying, or the persons sustaining the supply? Well they say guns don't kill people, people kill people.. with the banks, economy and such, it's greed that robs us all, there are those that thrive on our greed, and there are those that are victims to greed.. but no matter what, it's their own greed that is ultimately to blame and it's something that people can take control of, just most people are too lazy. /rant off Still, greed, debts, mistakes and so on... if you spend all your family fortunes on wine, women and fast cars; when the debt collectors need paying... you DON'T pawn off your shotgun or whatever else you have for your family's protection. The military is such an important thing for a country, it's criminal to let it be miss managed to such an extent that it racks up enormous bills the way we do with pally deals between the high up aristocratic friends of BAe and the likes in Parliament and the MOD, charging us daylight robbery prices that get signed off purely because that's just the way we've always done it. None the less, just because we are being ripped off left right and centre, there are far better ways to reduce the budget deficit than to emasculate the military, getting rid of scrounger benefits for a start, so many people on disability benefit just aren't that sick.. I know people (sadly only to bloody well) that have been signed off on the sick for 20 years or more, yet there is nothing physically wrong with them, they can walk, they can sit in front of a screen and type, they can answer calls.. but just because they might have some kind of fit if they lift something ridiculously heavy, they get paid to sit at home! It's ridiculous.. we lost our balls as a country years ago, we're just too scared to call a spade a spade and face up to the cold hard truths.
  3. Totally agree. Luckily in the case of the Falklands, the Typhoons already there, and the submarines that may or may not be constantly within range of taking out the entire Argentine Air Force before they even get a plane off the ground , satellite and numerous sigint and humint assets that may or may not be monitoring these things; the chances of them landing a solitary bomb let alone a troop on the Islands is virtually nil.. that is of course, if green lights were given from Whitehall.. and that, that is a whole different matter. But the cuts amount to a bare faced selling out of our sovereignty non the less. Without the power to protect our ground forces operating far from home from our own carriers, our ability to act independently is virtually non existent. Our strategic positioning in the world will now depend almost entirely on our allies. It's ironic really, as I firmly believe that a lot of the feeling behind these cuts was to somehow excuse us from what a lot of politicians consider "other peoples wars", that by emasculating our military it not only saves us money, but gives us an excuse to sit on our hands and let the rest of the world fill our defence needs and responsibilities in matters that effect us all such as global terrorism, failed nuclear states, extremist socialist and fascist tendencies still simmering the world over, ethnic tensions in regions with a history of genocidal madness still bubbling.. It just boggles the mind why anyone would think the UK having less to "give" in any future conflicts gives us any more say in how such would be conducted, if we actually had something valuable to contribute in the form of a Fleet Air Arm or an Air Force that could actually have a decisive part to play, we would actually have more chance of deciding not just whose wars we fight, but how, why, on what terms we are going to do so.
  4. You know what I find quite hilarious about some of the respondents baying for British blood in that and similar threads? The supporters of Argentine military invasion go on and on about the British Empire, about colonialism, as if they have some moral high ground. If the issue at stake is a question of sending people "back where they came from", the favourite jingoistic rallying call of fascists the world over, then surely the Spanish should think about buggering off back to Spain from where they came from, and leave the poor Natives alone! It's ridiculous of course, but that's the type of thinking behind a lot of the blind anger from some of the younger Argentinians, well I expect they are younger, perhaps the generation like myself, born around that time, who by not having actually been there have romanticised the war and misunderstood it, perhaps even seeing it as a war of defence against a "colonialism", a true case of pot and kettle if ever there was one! Whatever happened so many years ago that left a bunch of Spanish running a country full of Natives, that left some British running some barely inhabitable Islands (even the Native Indians didn't live there permanently), it happened.. the important thing now is who are the people, and what do they want? The Spanish and mixed Spanish descendants of the Conquistadors don't want to leave Argentina and other countries, themselves the product of their own colonial imperialism, and no one's asking them to (well apart from the Natives being robbed of every last vestige of their traditional lands and practices across the continent), similarly, the British and British descendants in the Falkland Islands don't want to leave. (And the Native Falkland Islands Penguins, Gulls and Sheep don't want the Brits to leave either )
  5. Very interesting debate, particularly comments 14, 30, and 51.. pretty much nail right on the head.
  6. Important news!

    What? Not fair! Now I want the Harrier in part three, and the rest can sort out the bugs so I can get a perfect product just for my favourite Only joking! I am very glad just to be able to support the whole thing in a tiny way by just buying and playing the game! (No matter what comes first) A very important thing for me, is the developers have said they are making the game to be kind to us in terms of system specifications. I don't mind if the graphics aren't like a vision on the road to Damascus, so long as I don't have to spend thousands of pounds upgrading my computer to play it! 20 Euros is cheap for a totally new, detailed flight simulator if we compare with DCS which for most people would mean they have to buy a whole new computer as well as the game.
  7. Important news!

    But isn't it our baby, all of us together? The team making it are based in the UK and Argentina. Originally this game was only going to focus on one side, and I am glad that it has changed since then. Change is the only thing in the world that is constant. This game has changed since it was first imagined, and hopefully it will continue to change, we wait the first part now and then other parts will follow, and hopefully even more after. I would have bought the game if it was only the A4, or any aircraft, because really none of the aircraft of that time have been made in significant detail. We have the Harrier and the A4 in Thirdwire games, but as much as we love those games, they are not detailed in the same way. We cannot compare Thirdwire games experience of the Harrier or the A4 with what Thunderworks have shown they are making, so whatever comes next from Thunderworks I wait for it patiently. My friend, I don't know what has been said over all the different Spanish language forums about the game; what it will have, when it will have it. What has been clear from Thunderworks in the English forums is that they have many things they wanted to do but required the money to do it properly and so there have been delays, anyone who has followed Thirdwire games is familiar with this issue. Finally though, we have a sign of life, the baby is being born as you say. When it is born, like a child, it will grow with the support of the "family", in our case, an international family of simulation flying fans on both sides of the Atlantic ocean. To go from "cold and dark" to flying and fighting will be unique for the Harrier, Sea Harrier, A-4, DAGGER and any other of the aircraft that fought in that war so many years ago, no matter which one we can fly first, second or third, I can't wait to fly them all
  8. Important news!

    I just had a look at the Spanish language thread on this news.... I hope the devs can just take all that hot air as more wind for their sails. I think some degree of anger, disappointment and frustration was inevitable seeing as the show kicks off with a British side plane as the focus (as was the original game ifirc) but still, I wasn't expecting quite so much pessimism from long standing members of the community. Anyway, the point to note is that it shows the passion that many people have for the topic of this sim and that's hopefully a good sign. Personally I couldn't care less if the first release had been the A-4, I would still be absolutely delighted that what we waited for so long is finally so close, and I'm sure many Brits like me will be eagerly waiting to play the Argentinian campaign as well. Variety is the spice of life. Passion for the topic is obviously very strong, but in the midst of all the frustration people are saying they will stick with Thirdwire to simulate the Falklands conflict, but isn't this missing the whole point? The choice of theatre is interesting, and if it's just passion for getting into the game as quickly as possible, completing the missions and winning a campaign, then Thirdwire, or any lite sime like Ace Combat could achieve that "better" if the goal is to experience "winning" or "loosing" the war. If the player's interest goes a little deeper into wanting to learn and operate the systems that were needed in real life way before any ideas of winning or loosing, if the players relish the thought of starting "cold and dark" and tasting a little of how challenging and complicated it was to fly and fight over the ice cold waters of the South Atlantic, then I'm sorry but Thirdwire or any other lite sim just isn't going to deliver that. For those of us who are looking forward not only to the subject of this simulation, but also looking forward to its depth, it is worth reminding ourselves that we aren't likely to see a Falklands mod for DCS any time in the next 50 years, not the aircraft, not the theatre. We aren't going to see a Falklands mod for Thirdwire that could possibly hope to go anywhere near the level of fidelity being talked about by Jet Thunder in the foreseeable future. I intend to stay out of the "my sim is better than yours" sideshow, and the "my country's campaign is better than yours".. that isn't what a PC sim is about surely? Or maybe most publishers insistence on having big yellow arrows on the HUD is an indication that the market for these sims really isn't that much more refined than a bunch of 10 year olds with a Playstation. I hope those publishers are mistaken, just like with comments on any youtube clip, just because the most visible comments are written in a certain way, it doesn't mean that this reflects the reality for most people. Hopefully most people are looking forward to this sim regardless of whose side they get to play first because they anticipate the overall experience to be a refreshing one in the current drought of in depth sims.
  9. Important news!

    Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeesssssssssssssssssssssss!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I think I just peed a little! I feel like I'm dreaming!!!! The RAF Harriers to start with is awesome for me, they and the Sea Harriers are exactly what I've been looking forward to fly in this sim! And the Vulcan if you guys decide to add it at some point. I saw the price was only 20 Euros?? I would gladly pay twice that much, threee times that much for a detailed sim of some of the best Cold War jets ever! I hope one day there will be a Phantom in the Thunderworks pipeline, or an A-6, or even a mighty F-111 but that's firmly in cart before the horse land.. Whatever comes next, just keep them coming! So I'll just say it again for this news.... Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeessssssssssssssssssssssssssssss!!!!!!!!!!!!!!!!!!!!!!!!!! Made my Christmas and it isn't even Christmas yet!!!!
  10. They're all games unless you're doing it under the auspices of a training regime intended to fly the real thing, in real life, where you really live, or really die. Anything less is always going to be a game. A fun game, a hard game, a compelling game, but it will always be a game. It's all a matter about how you mean it, some of us when we say we're simmers mean we enjoy switching off our disbelief for some entertainment just like we might watch Flight of The Intruder, or read Phoenix Squadron, to imagine ourselves in those situations, to have some fun or to help us understand what is an interesting subject for us. There will always be the Walter Mitty types too, who actually believe, because they can do X, Y and Z in a game, and it's called a "sim" with all the fancy bells and whistles, procedures and buttons to memorize, that they earn some sort of kudos as "could do" guys should they bring back the draft. I like it when the guys with real life experience chip in and the Walts suddenly get a bit shy.. If they're such hot shots then they would have joined up surely? It's even worse in some ways with the ground warfare gamers, the snot nosed punks who think because they can bunny hop all across Iraq in MOH that they're somehow real life hard nuts that just too good for the real thing. You get them from time to time here in the Guz, people passing themselves off as having some special insight when all they've done is sit in front of an X box or PS3, needless to say they don't last long past freshers week!
  11. Nikola Tesla

    And he had a fantastic moustache! All the best visionaries have them - fact. Fortean Times article on Tesla marking his 150th birthday in '06. How different the world would be if more people had taken him seriously.
  12. Amen Dave and Ruggbutt! I could say something bitchy about some (and I stress, thankfully "some", as in no where near all) of the people on the other forum I frequent.. s**t, I think I just did! Anyway, point is, Hate the Sin not the Sinner kind of thing, Love the Game, not the Whiners .. ah you all know what I mean, take everything with a pinch of salt and a shot of tequila
  13. I'm sorry to hear that Ruggbutt, it sounds like you've been treated abysmally and I hope you get somewhere with the legal approach. As much as I want to "believe" in a particular game or sim, I'll never get sucked into all the fanboy fascism stuff that goes on, I lurked on ED forums in the past but wouldn't dare say what I really felt because I knew what that would result in. There's only one thread I'm following over there now and that's not about ED products. I intend to enjoy the product without getting into any kind of dialogue with the surrounding fascists, sad really as it's basically giving up. I suppose the customer relationship some favour is a Coca Cola kind.. they make a product, we lap it up, end of. With a flight sim though, it just isn't the same, many times there will be people playing who know more about the actual subject matter represented than anyone on the dev team or so it would appear , the comments here about effectiveness of the GAU-8 for starters. Ah well.. coke anyone?
  14. Its not the only forum that's seeing bitchy fits over this sim. Its so stupid, for years people have been bemoaning the dirth of jet study sims, now they have one some demented fools are are hell bent on slating it before the final release out of loyalty to some archaic (if still fun) game made decades ago. On the other side of the "Spectrum of Stupiduty" tm you have the ultra ED fascists who won't tolerate even a hint of constructive criticism. Jedi is perfectly entitled to his concerns, if you purchase a product, you are in effect putting bread on the developers and publishers tables therefore if they value their product, and by extension their livelihood, they will want to listen to what people have to say. Everybody has the right to an opinion, the trouble only starts when people are unwilling to allow others to have theirs too, usually out of some misplaced sense of loyalty to a particular game or dev. I don't see why people can't just enjoy multiple sims/games for their individual merits, they're not like religions where you have to be on one side or the other.. Even if one day, I have a rig that can play this, I will still be playing FF, AF and Thirdwire sims for their own unique pros that no one sim would be able to deliver in one package, doesn't mean you're a traitor to one side or another, it just means you appreciate variety is the spice of life, same holds true for forums, people (just like women) come in all shapes, sizes and flavours, no sense in people slating others just because they aren't exclusively "married" to one clique and not another. Aaaaanyway! More Pics!!
  15. Perhaps he pondered if they weren't about as much use as a rubber c*** in a Nunnery
  16. One Year Ago

  17. They used to make them out of rubber. The meat and gravy for the SAS and SBS in the first Gulf War was hunting the real scuds down as from the air, the rubber ones looked and smelt like the real thing.
  18. Wow! That's a lovely Northern Lights effect!! I can't wait to see how your project develops! In the meantime, maybe I can give a shot at figuring out the little things like the ICBMs. It's a relief to know the terrain can be manipulated that way beyond the area usual allowed for the player. If it's beyond the "wall" and can still have effects on the game the other side of the "wall" then that's exactly what I wanted to hear! Fingers crossed Having the real launchers and all that placed outside the map on the fake elevations is fine to simulate what would be something occurring a way off anyway, and solves the need for a steeper trajectory for the missile as it comes down inside the game map ontro the invisible fake helicopter hovering helplessly over a target at whatever height you like, now that missile is going to be doing mach snot as it comes down.. I wonder if the anti missile defences will be able to lead far enough ahead to actually hit it? I have no idea how effective any such real systems would have been for the era either. So as far as intercepting the missile with a player aircraft is concerned, that would be even more problematic given the much more limited field of view realistic for an aircraft radar, and attacking the missile as it's going up from the launch site is unrealistic anyway I guess unless they just happened to know exactly where and when one was going to be launched, and timed and M-21 with some experimental weapon on it's back to be just in exactly the right place at the right time.. not saying such things wouldn't have been thought about at least.. but standard procedure, I doubt.. So if both sides have their Nukes at the edge of space just outside their own side of the map, and they could detect their prey, and be guided towards it.. all that's left is something to stop them. Anti missile missiles being one, the other would be to just set the launch sites up to have target fakes hovering above them as well! Simples! that way, then with the availability and service dates set up correctly, it could "realistically" depict the first wave of attacks being both sides desperately trying to take each others silos out.. then depending on what's left, a second wave to take out important cities, industrial areas, military bases and so on. When your Mega Map is ready, we could finally have a role for SAC pilots in all this who would fly into the heart of Siberia to get close and personal with the silos that missiles strikes didn't.. the fake elevations at the end of the map would no longer do.. then we'd have to have a way of getting the missiles to take off from the ground, go straight up, up, and up before turning towards the targets so back to square two and a half... but with a little cunning, and lots of string... If there was a way to make "fake" less than functioning sites in Siberia as pretty targets, but make it so that if SAC take them out, this has consequences for the "real" sites still positioned comfortably numb somewhere behind the "Wall", some kind of supply route dependency of some kind... I'm grasping in the dark here as I've never really took that much notice of how campaigns "work" (to my shame) There might just be a way of making them inter dependant or co dependant somehow... X happens to Y in Siberia, meaning that A is unable to fire at B... because??? Hmmm Now what would be reaaaally cool is if TK made some way for actions in one campaign (or part of the same campaign) in one theatre, have an effect in another theatre! That way, a Cold War gone very Hot type scenario could have the user choose to play "the" campaign for SAC... over Siberia, if they get past the VVO and SAMs, which would have effects in the player's concurrent campaigns over Central Europe! That would be "easier" in the sense that we wouldn't need to have half a Mapa Mundi of terrain to target and tyle.. we could just have the different bits needed for the "Global" action to take place in, the only place that it is happening in all at once is the campaign ini side of things, no need for 30 gigs of RAM to populate an entire working half planet. But there has to be a reason for TK to do something like that.. I don't know what time frame Iceland's going to be in... if there was some reason to have it link up with the SF2E theatre, or to link the Middle East to Central Europe.... I don't know how much work would it be for TK to make concurrent campaigns work across different maps, but surely it's a hell of a let loss work to make what's there work very differently, than figuring out a whole new plane set, cockpits, art, graphics, a whole new theatre. With the news of a Mission Editor, it does seem as though we are going to see a lot more possibilities of what, and how, to "do" stuff in the Thirdwire Multiverse... so who knows what news extra bits and pieces might be in that negate most of this day dreaming... ah well, it's free to dream!
  19. Stuxnet in China

    Is there no limit to what they copy? If the Chinese version is anything like the "Eye Clone" and all the rest of that stuff, they might as well just switch all the computers off and buy the real thing, far less complications.
  20. Aye,whatever they go for next, so long as it continues in the current high fidelity vein, I'm sure it will be awesome. I'd be wary if they went the sci fi route and tried to take some educated guesses to make Fifth Gen stuff. I'm dreading the advent in the coming years of an F-22 sim that sets itself up as "realistic", cue factionalism and flame wars galore as the arm chair OF-9s start pixel counting the virtual MFDs.. whoever went that route would probably throw in the towel ala Microprose with Flanker 4. It's a shame that the older stuff is being ignored, after all, there's so much more readily available, good quality information about the vast majority of what would be needed to make a very authentic Cold War conflict scenario, especially if it's focusing on the smaller conflicts, incidents and so on. (Well, as authentic as anything can be when it's behind a screen) It seems they're really set on the Georgian/Caucasus theatre, having the Hokum, Warthog and Apache make a lot of sense. They have most of the work for a DCS Frogfoot done, so that would free up more time/money for them to concentrate on something else for that setting too.. I would love a Strike Eagle, but even that I guess would go maybe too far into educated guesses, so how about an early variant Fulcrum for the Georgian side of things? Or.. Vipers! DCS A-10C is bringing a change of setting by the looks of it with Nevada which is brilliant, but you won't see many Hokums flying around Nevada, so for a more believable setting to integrate the various DCS components (and cheaper to make out of what's already done) they could shift the focus a little earlier in time to the Balkans. I'll say it again.... Vipers! And Bombcats! Well, whatever happens next, count me in. (Goes to search for a job to make some disposable income )
  21. I'm fairly certain the method I described above using fake objects to manipulate ICBMs to work as SAMs and aim for an invisible target only it can see hovering above an airfield or similar would yield a convincing enough airburst effect. With a strong enough warhead it could be devastating. Not too sure about line of flight though, if there would be a way to alter the way this "SAM" flies so that it goes relatively straight up for the first part of its flight? Lexx, you're the man with a mind for these things, you've been stretching the Thirdwire universe to its epistemological limits for years! Do you think I've spotted a red herring? .. while my head's gone a bit fried again.. to make missiles targetable, which would be essential really because otherwise it just wouldn't be fair, not much fun having ICBMs if its just going to be a turn based Turkey shoot. How about making it so it take the launcher with it? Would it be possible I wonder.. to have an invisible element again.. like I don't know, make it a radar or something but invisible, and it's actually attached to and follows with the missile in flight, then you just use your magic E key to cycle through until you get it, and you could name it whatever you want like, but it gives you something to fire your missiles at which still have the desired effect of knocking the ICBM out. Or cruise missile or whatever. Actually cruise missile is another concept to... oh hell... one thing at a time... If.. and it's a big if, but if the method I described above could work, and the models made to animate properly emerging from submerged silos, with some means of making them targetable through attached fake ground object or whatever.. if all that worked, then we could make the Blue side Anti Missile Missiles target them as well using that rcs trick (if it works) so that they only launch at specific types of incoming objects (our "SAM" missiles), that would give the Blue Airfileds a fighting chance.. depending on the ini parameters, maybe all the incoming strikes would be knocked out.. or maybe not, maybe one gets through... it would make for a hell of an atmospheric start to an all out hot NF5 scenario... sat there on the runway, it's your first mission... you've been briefed that the buttons have been pressed... will your base be one of the unlucky ones? Will you get to your objective and complete your mission, will you have a base to return to? By jiggling the supply paramaters, service dates and what not, maybe the nukes could be triggered only at a specific time in the campaign? There could be some awesome scripted single missions, like the one in Ace Combat 3 where you're in a YF-12A or M-21 and chasing an ICBM..
  22. Aye, I've been blown away by how smooth both AF and FF have been for what they deliver! With the right after market mods to prettify them both, they come pretty close to satisfying my itch for a proper DCS type experience... plus Greece and Israel theatres = very, very, very happy flyer Can't wait to see some more videos of this one from ED, the A-10 is one of those beasts I would gladly devote years learning how to use properly. I wonder where they go after this? Back to Russian stuff, forward or back in time? I wish to God they made a DCS A-6, F-111, Phantom and oh so many others, with player modable terrains and so forth so we could have El dorado Canyon missions with all the switchology and procedures... I think I'd better go lie down....
  23. I might just have been unlucky, but I've learnt to take ED recommended/minimum specs and triple them. I knew when I first got LOMAC that it was pushing it as my laptop was right on the border of the minimum specs. I invested in a desktop with considerably higher specs almost exclusively because I wanted to play LOMAC that bad, I must have changed everything inside that tower, new GPU, new RAM, new processor, new PSU, in the end exceeding many of the recommended specs, certainly processor and RAM, think my graphics card was was a model or two off, anyway point was all that improved was going from not loading at all, to loading and immediate CTD, to loading and being a total slide show for a few minutes then as soon as anything actually happens, freeze and CTD. When DCS came out, I snapped it up knowing full well my laptop was again at the low end, I bought it just to show my support for what by all accounts was a fantastically detailed quality product. I upgraded my laptop but it's still nowhere near playable even in windowed mode with all settings turned down.. it still grinds to a halt and CTD. I recognise the quality of their products just from watching the gameplay videos on Youtube, but wonder how many disappointed gamers are going to have to spend 1000% of the title price just on upgrading their machines , maybe even then still just struggling on lower settings. I'll still be buying it though, call me stupid but in this day and age where we don't have the likes of Tornado and Falcon, any detailed sim like this gets all the support I can give. Eventually... I hope I'll one day be able to afford a rig that can run the things!
  24. Two Cows (a lesson in politics)

    GREEK PUBLIC SECTOR You have two cows, but neither of them can be milked because they aren't members of the Union responsible for that sector. This is because Union jobs are sold to the highest bidder but only amongst Union members and even though your two cows are 5000 times more likely to actually make some milk for a change, the farmers are scared of the other cow's Union. If any milk is actually produced at all, all the other Unions join in a mass protest, occupy the Acropolis for a week, paint it pink, leave a hell of a mess then go on a riot because of what the Government has done to beautiful Ancient Greece. The government then relents and lets the public sector just buy twice the national requirement of milk on a credit card to cover the milk that goes missing into a black hole. The public sector makes no money whatsoever from the milk it bought because of this, but at least Albanian and North African immigrants have plenty of virtually free, non taxed milk to drink. Your two cows get sold to Albanians who give them to the Italian Mafia to pay their debts off, the Mafia use it to buy a new boat to smuggle more Africans into your country. Meanwhile the Turkish ignore their kettle that boiled dry centuries ago in order to point and laugh, then they also buy more boats and lorries to smuggle yet more Africans, Middle Eastern, and South Asians into your country. The President has a nervous breakdown and asks for some help. You do not intend to cooperate until he clears up the mess you left at the Acropolis, pays you for the two illegal cows you got rid of, pays you for the milk you didn't produce, pays you with as much free milk as you or your family and a neighbour's cat can drink, for life, as well as money, free healthcare for the rest of your life and that of any unmarried daughters you may have who at the age of 37 after a Cathedral, an Arch Bishop, a Wedding ring, a husband and 5 children, still somehow appears as "unmarried" on the official records at the office ran by her Uncle's friend from the Union. You realise that you are 40 years old and so are all that work for you, you decide to forgive them all and suggest you all retire on your state pensions for the rest of your lives in protest that the pension is too little and should be increased. Finally, the President does something to try and fix it.. but your cows are still screwed. In fact, you're all screwed. But the weather's nice. Just a shame that most of the British tourists that attracts behave like Soviet conscripts in Berlin circa 1945.
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