-
Content count
216 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by New Guy
-
I have a question about the M65 TOW Pod from Bunyap Wep Pack '06, whether the problem are with the model or it's other error coz I've checked the attachment points on my Cobra and they worked just fine with other rocket pods...
-
TOW Pod
New Guy replied to New Guy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I still don't understand, can you explain it more?? For example, Quad Rack should be set as what type of rack, etc. Sorry... -
TOW Pod
New Guy replied to New Guy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Or maybe because I put the TOW Pod in the wepdata as a rocket pod, not as a weapon rack. Haven't check that one though -
-
Most damaged aircraft that remained flyable
New Guy replied to Hawk MMS's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Not the best since done in easy setting... Got hit by an SA-8. Right side's all out, both engines kaput. Baled out after it stalled trying 2 return -
Your first combat flight sim...
New Guy replied to Gunrunner's topic in General Flight Sim Discussion
My first was F-19 and ATF -
What if......
New Guy replied to THEJETDEMON's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
X-31? Stealth-Cat? That's great!!! Certainly make me nostalgic about ATF and Fighter Anthology (even though it was only ordinary F-14). Both of them are lethal package One thing that I get a bit disappointed with the X-31 is limited weapons for AG work, cuz often i went AG when AA work is done... How about doing a strike version of the X-31? -
Ultimate fighter
New Guy replied to THEJETDEMON's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Yup, that's the one I was talking about. The STALMA. They says it got active stealth by using some kind of plasma between the aircraft skins... Anyway, how stealthy our a/c will be? -
Ultimate fighter
New Guy replied to THEJETDEMON's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Got your idea About the budget, let's ask THEJETDEMON... -
Ultimate fighter
New Guy replied to THEJETDEMON's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Anyone remembers/knows about XF-26 STALMA project? Maybe this can become another alternative beside of it if the budget fits. On the other hand, I think I need to quibble a bit for "firefox-like mind weapon control" as stated by the test pilot. My concern is like what happened in Dale Brown's novel Day of the Cheetah: XF-43 DreamStar neural interface systems aka. ANTARES actually turns the pilot into different personality and it is dangerous since the pilot become possessed with the aircraft and willing to sacrifice anything to save it... It's only my opinion though, no offense meant -
Paratroopers
New Guy replied to Kobuspoes's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Use the latest weapon pack available on the forum. Take caution as WOI weapon pack are not compatible with previous versions of WO series. Then, you need to edit the attachment position, etc. on your weapons bay. Scroll down the C-130_data.ini till you found these lines: [CargoBay] (example only!) AttachmentAngles=0.0,0.0,0.0 -----------------------------------------(this will set weapon angle when mounted in the bay) EjectVelocity=0.0,0.0,0.0 -----------------------------------------------(edit this to adjust weapon's ejected direction) AllowedWeaponClass=BOMB -------------------------------------------(type of weapon that are going to be carried) AttachmentType=NATO,USAF,USN,WP,YUGOSLAVIA ----------------(attachment type that can be fitted in the bay) NumWeapons=28 AttachmentPosition001=-0.0,0.0,0.0 ----------------------------------(change this line to adjust weapon attachment points) etc. To get accurate measures for the attachment point, you may want to get Ruler Tool made by FastCargo available here: http://forum.combatace.com/index.php?autoc...p;showfile=6314 I'm doing it on stock TW C-130. As a precaution, I think a weapon bay can only contain a 28 items at most. You'll need to make another weapon bay for more items. Oh yes, sorry for my bad English -
Ultimate fighter
New Guy replied to THEJETDEMON's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
I'd rather use it for air superiority role, so I think I'll take the 1st loadout. And maybe some AGM's for limited strike... -
Paratroopers
New Guy replied to Kobuspoes's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Which one are you trying to get, the paratroopers or trying to make them loadable in the C-130? The paratroopers are available in weapon pack, while you need to edit your bomb bay/cargo bay to make the paratroopers loadable -
Ultimate fighter
New Guy replied to THEJETDEMON's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Or sensors like can be found in Dale Brown's novels, hehe Anyway, what propulsion are in mind for this bird? -
Ultimate fighter
New Guy replied to THEJETDEMON's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
How about long-range surveillance systems like the one that a Blackbird or U-2 has?