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Everything posted by ArturR
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F/A 18H
ArturR replied to emresukhoi's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Actually during Desert Storm few Hornets took some missiles into a@s and they returned to base, besides flying over the sea is always better to have two chimneys than one. -
Well Irbis radar from Su-35S is really powerful beast...
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New DLC: Iranian F-14A
ArturR replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah nose gear is still compressed, oh and still F-15 seats lol Seriously? -
SF2NA Runway lights and textures
ArturR replied to MigBuster's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Does it fit well into Baltica Iceland terrain maybe? -
Exp3 News! (no, not really)
ArturR replied to FastCargo's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I meant that MiGs would make bigger sense in whole scheme, because they fit perfectly in SF: Vietnam/Israel with obvious reasons but even better in Europe given that Lightings were defense/bomber interceptor type fighter and MiGs were frontline fighters. -
Exp3 News! (no, not really)
ArturR replied to FastCargo's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I agree with you Gepard here. Its weird that this new terrain engine is just one shot. I get that he want to end PC developing but at least he could finish/fix North Atlantic. TK always stated that red side aircrafts are no go for him, mostly because marketing reasons. Well that is another thing that I dont get it, so what was reason to making Lightings? Dont get me wrong I like these beasts but honestly they arent nowhere near popular as MiG-17/19/21/23. I can speak for myself but I bet most people bought Exp2 because of mission editor and Lightings were just bonus. -
Slats wobbling on ground... and wingtip vortex while standing on carrier
ArturR replied to Snailman's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Try entry FullyDeployOnGround=TRUE in slat sections -
Exp3 News! (no, not really)
ArturR replied to FastCargo's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
But unfortunately not from marketing point of view... I'm not some kind crazy red wings enthusiast but I would love MiG-25 as DLC. -
Exp3 News! (no, not really)
ArturR replied to FastCargo's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
18:43s "an upcoming Hornet..." interesting -
Driving me nuts
ArturR replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Wow nice one Russ btw Im not sure but I think K version didnt have the upper/lex air intakes system and generally lexes were somehow 'flattened' than regular 29s . -
Prometheus is kinda mixed bag. I wouldnt call it best movie of 2012 of course but it wasnt worst movie too. I think script was a little bit complicated or too 'unsaid'. And that was main reason why so many negative statements IMO.
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Happy Birthday dear Jesus!
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F/A-18 Series By The Hornet Team (BETA!)
ArturR replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yeah lol you know this dress looks bad on me with that big ass -
F/A-18 Series By The Hornet Team (BETA!)
ArturR replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Spectacular pack. One question. It Isnt too overweight? I mean 12700 kg of empty mass is too big, I think latest legacy bugs weights something around 11 tons. -
Hi-Rez Skin for TK Tomcat
ArturR replied to pappychksix's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Lol not just ejection seats, I wonder when he will fix this nose gear... -
SweetFX
ArturR replied to ArturR's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think you need to copy just to Flight folder. Another one, Eagle porn over Persian Gulf SweetFX_settings.txt -
SweetFX
ArturR replied to ArturR's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Unzip these files in both places - main game folder, there where are exes, and in Flight folder (C:\Users\*NAME*\Saved Games\ThirdWire\StrikeFighters2\Flight) and you need tweaking just this one "settings" file in the Flight folder. It seems that there is no need to modyifing this second in main game catalog. -
SweetFX
ArturR replied to ArturR's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ugh I forgot to add that these files, (some of them?) should be placed in main game folder too, there where are exes. here is my little attempt, SweetFX_settings.txt -
SweetFX
ArturR replied to ArturR's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No, rather not, I have quite old system btw so maybe it depends. But I didnt notice any dropdowns using this mod too. -
Bad News? Don't know if anyone noticed this....
ArturR replied to eraser_tr's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
He wrote once that he 'incidentally' fixed this in some patch for WoV(?) years ago, but quickly changed to status quo in next one, so the engine isn't a problem. -
Bad News? Don't know if anyone noticed this....
ArturR replied to eraser_tr's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
People keep asking about this from beginning. I dont get it why this guy is so stubborn?? Why he cant just let THE USER through setup to decide if he want simplify or not. -
Didn't see this posted already. New DLC is out.
ArturR replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I would love to get someday DLC "proper HUD collimation"... -
Oh my... http://www.youtube.com/watch?feature=player_embedded&v=t1Zc2oxijVY Is it still Wing Commander?
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Strike Fighters Android is out on Google Play
ArturR replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Przemek this ad on your first pic is so hilarious that I felt from chair LOL For non polish, just translate "biegunka" word... -
dynamic shadows in cockpits?
ArturR replied to ToS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Have you guys tried 'OpenCockpit=TRUE' line? Its seems to be working, but there are some anomalies...